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DangerosoDavo
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Everything posted by DangerosoDavo
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Hands up if the game is too Easy.
DangerosoDavo replied to DangerosoDavo's topic in DayZ Mod General Discussion
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How often are your camps raided?
DangerosoDavo replied to corruptshadow's topic in DayZ Mod General Discussion
My group of 4 has defiantly had issues with this, we have had 4 campsite locations and they have all been compromised very quickly, interestingly enough though once once we had a vehicle at the campsite. coincidence? The last was so hard to find i have trouble finding it myself a couple of times. Our campsite wasn't given away by a member of the group as we have played together for years and the only one who i havn't known for 3+ years hadn't been to the last campsite which was found within 24 hours. After all that i have decided it aint all that bad, its going to happen. And its so easyt o tool up now that having a campsite isnt all that important. -
Hands up if the game is too Easy.
DangerosoDavo replied to DangerosoDavo's topic in DayZ Mod General Discussion
They did severely nerf zed aggro, in the 1.7.1 to 1.7.1.1 patch. -
should they roll back the update?
DangerosoDavo replied to koolaidlips's topic in DayZ Mod General Discussion
YES roll back to 1.7.1 -
Hotfix Build 1.7.1.1 Rolling Update
DangerosoDavo replied to rocket's topic in Mod Announcements & Info
Okay this is where i stand, i'm going to attempt to post constructively. I was murdered a few times and have experienced death and respawning without a weapon. Loved it. More weapons spawn now and starting without a weapon is a good change imho. Zombie aggro was a bit weird, at first i was like wtf, this is a bit harsh, especially with zombies now doing more damage. Untill i played a while and got used to it and i loved it, playing was intense and a thrilling experience. Sure I died a few times getting used to it but it was a much better game tbh after i adapted to it. So this new hotfix reverted your visability so you cant be spotted so easy AND reverted their zed view direction so they don't look in a large area. Coupled with the ability to lose zombies running around a building this game just became too easy. Zeds aren't a problem anymore. AS a compromise i would suggest reverting to the greater visability and keeping view direction tied to body direction... but as it is now the game just became less fun and too easy. tl;dr; DayZ just got too easy again, Make it harder. -
Can someone upload 1.7.1
DangerosoDavo replied to 10Lives (DayZ)'s topic in DayZ Mod General Discussion
i second this :) i wish to revert to the better patch. -
1.7.1.1 Feedback (More importantly - reverting Zed Aggro)
DangerosoDavo posted a topic in DayZ Mod General Discussion
Okay this is where i stand, i'm going to attempt to post constructively. I was murdered a few times and have experienced death and respawning without a weapon. Loved it. More weapons spawn now and starting without a weapon is a good change imho. Zombie aggro was a bit weird, at first i was like wtf, this is a bit harsh, especially with zombies now doing more damage. Untill i played a while and got used to it and i loved it, playing was intense and a thrilling experience. Sure I died a few times getting used to it but it was a much better game tbh after i adapted to it. So this new hotfix reverted your visability so you cant be spotted so easy AND reverted their zed view direction so they don't look in a large area. Coupled with the ability to lose zombies running around a building this game just became too easy. Zeds aren't a problem anymore. AS a compromise i would suggest reverting to the greater visability and keeping view direction tied to body direction... but as it is now the game just became less fun and too easy. tl;dr; DayZ just got too easy again, Make it harder. -
1.7.1.1 Feedback (More importantly - reverting Zed Aggro)
DangerosoDavo replied to DangerosoDavo's topic in DayZ Mod General Discussion
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1.7.1 Zombies see too well. Game no fun.
DangerosoDavo replied to mrperson666's topic in DayZ Mod General Discussion
New detection system could do with a tweak is all i say, other than this the mod just got a whole lot better. At least make running crouched and walking crouched different. As it stands iIdon't see any difference in visability which you could expect really. -
Amazing game takes dive. Player worries.
DangerosoDavo replied to benjamina's topic in DayZ Mod Suggestions
Too long... but i read about half and from what i gather you don't like the dark, well dont play in the dark. Also Losing a life just became more precious as you don't want to spawn with nothing again, meaning it means alot more to you to stay alive. DayZ jut got hardcore, about time and its awesome. -
DayZ 1.7.1 Discussion - Others will be locked/deleted!
DangerosoDavo replied to Tigerr13's topic in DayZ Mod General Discussion
Shit just got real, and decent players are lapping it up! Hardcore Servers just got that bit more hardcore! see you on dallas 3 -
My Issues with the 1.7.1 Changes
DangerosoDavo replied to n00baphile's topic in DayZ Mod General Discussion
DayZ just went hardcore and i cant wait to play!!! -
Shit just got real
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Used this Steam overlay fix but BI say no??
DangerosoDavo replied to aphex187's topic in DayZ Mod Troubleshooting
For use with steam and beta patch use this. Target: "(REPLACE WITH STEAM DIR)\steamapps\common\arma 2 operation arrowhead\Expansion\beta\ARMA2OA.exe" "-mod=(REPLACE WITH STEAM DIR)\steamapps\common\arma 2;EXPANSION;ca" "-mod=Expansion\beta;Expansion\beta\Expansion" -mod=@DayZ -nosplash Start in: "(REPLACE WITH STEAM DIR)\steamapps\common\arma 2 operation arrowhead\"" -
Used this Steam overlay fix but BI say no??
DangerosoDavo replied to aphex187's topic in DayZ Mod Troubleshooting
Steam overlay works fine for me without any changes. Add non-steam game -> set target/startin ? Profit. -
How does this work, do they spawn over time witha max limit? Do they have an initial spawn and when they are gone they are gone? When they die do they have a time limit and respawn as a random vehicle? Do Helis come back? If anyone knows the answer to these questions please help :)
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Question about vehicle respawns
DangerosoDavo replied to DangerosoDavo's topic in DayZ Mod General Discussion
Damn, any Eta on this or any way of getting them back? (admins or what not) -
Question about vehicle respawns
DangerosoDavo replied to DangerosoDavo's topic in DayZ Mod General Discussion
Okay, the server definatly has vehicles, i have flown a heuy and driven 4 or so cars a bike and 3 buses. The questions are not where they are, but how they react when destroyed and do they come back basically and how they come back. -
20 words or less: Super-Low Humanity Detection
DangerosoDavo replied to rocket's topic in DayZ Mod General Discussion
YES I want people to know im going to kill them. I will shoot on sight unless i was spared by another when he couild of killed. -
20 words or less: Spawning without a weapon
DangerosoDavo replied to rocket's topic in DayZ Mod General Discussion
YES I was just talking about this the other day with a buddy. Great Feature but i would suggest making handguns spawn more often.