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Everything posted by TheScruffyBandit
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The absolute minimum requirement for DayZ is stated as a HD3830, which is a 256mb graphics card. Not all graphics cards are created equal though and chances are, your 256mb card is slower than this one. However, don't expect it to run well or be enjoyable with a older system at or close to the minimum.
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They should do something like this. They won't. Too much money on offer from sales to the kiddies who want to camp on a roof and 3pp exploit for risk free kills.
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If can work it into your budget, an i5 4670k is by far the best bang for the buck gaming CPU around currently. GPU wise, the best value tend to be in the upper mid-range and lower high end: So, I'd recomend the 750TI, r9 270 and GTX760, depending on your budget.
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You're getting to that stage, yeah. The good news is, some of those parts can be carried over. Hard disks and memory (amusing you're using DDR3) My advice would be do a staged upgrade: Graphics card now, Motherboard and CPU later if you're short on funds. If you're building a computer for DayZ right now, I'd highly recommend the r9 270 or 270x and the i5 4670k.
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No. A 750TI is quite alot more modern than your processor. It would simply be a decent graphics card for a not too huge cash outlay and would allow you to play this game to a reasonable level.
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No. If anything your processor would be the weak link in most games, DayZ more so than most.
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I agree with the OP honestly. I'm very tired of bratty, loud mouthed children playing a game that should be exclusively for adults. Death is fine, rule one is don't get attached to your stuff after all. But I could do without foul mouthed metac*nts yelling through direct coms just because lazy parents don't want to raise their own kids. I personally don't want to be day-care for the little bastards. The solution is pretty simple: An age verification system similar to those used by online casinos.
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How many Women play this game and what do you think about it?
TheScruffyBandit replied to PsyStormZ's topic in General Discussion
The person I team up with most is a girl. I don't see how it changes anything, besides me trying to convince her to use her voice to trick unsuspecting white knights long enough for us to bandit them. -
Almost certainly. Check that you have a PCI-E 16x slot, but I very much doubt your motherboard is lacking one.
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CPU should be ok, Not perfect but it's enough to play. ATI 4200 is an IGP, it's pretty much identical to the HD3200 and the minimum requirement for this game is a HD3830, it isn't even close to fast enough. Drop 750TI or another midrange GPU in that system and it should be pretty good, though. However, you seem to want to maintain 30FPS at a minimum. Very few people are currently able to do this, given the state of the games optimizations and some issues which I believe are due to be addressed soon. For comparisons sake. Both my 955BE @ 3.6GHz, 8Gb of 1333 DDR3 and r9 270 and my friends i5 2500k with a GTX760 drop belove 30 fps, sometimes as far as the low 20s regardless of settings. Once those issues are fixed, I'd amuse your current CPU and RAM will be enough for a decent gaming experience with a new graphics card fitted, but that's mostly guesswork and speculation if I'm honest. If you're not willing to accept poor FPS currently, you have very little choice but not to play till the game is in a more complete state.
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who else is excited about the recent tweet from rocket?
TheScruffyBandit replied to mjf6866's topic in General Discussion
Somewhat disproved simply by me having similar if not slightly higher FPS on a weaker CPU at the same settings. CPU isn't the problem. Lowering GPU settings doesn't help, so that's not the problem. Game is 32bit so memory isn't the problem. The only remaining possibility is the game is just poorly optimized and runs at various degrees of "god awful" for everyone. -
who else is excited about the recent tweet from rocket?
TheScruffyBandit replied to mjf6866's topic in General Discussion
It's truly an impressive demonstration of the Internets power as a medium for free expression of opinions that someone this ill informed hasn't had their modem forcibly removed. -
who else is excited about the recent tweet from rocket?
TheScruffyBandit replied to mjf6866's topic in General Discussion
Looks like we just got to the bottom of the FPS issues. Server side? >:( -
who else is excited about the recent tweet from rocket?
TheScruffyBandit replied to mjf6866's topic in General Discussion
This is about the quality of reply I expected from the people making these types of claims. :thumbsup: -
who else is excited about the recent tweet from rocket?
TheScruffyBandit replied to mjf6866's topic in General Discussion
Already seen it. However a static framerate while looking in the direction of the ocean doesn't exactly prove you're never dropping below 30fps. :rolleyes: -
who else is excited about the recent tweet from rocket?
TheScruffyBandit replied to mjf6866's topic in General Discussion
It's the truth, people with more powerful systems than yours are reporting FPS in the mid 20s every single day. But no, lets believe your unfounded and unsubstantiated "claims" instead. -
who else is excited about the recent tweet from rocket?
TheScruffyBandit replied to mjf6866's topic in General Discussion
I'll call him one though. :rolleyes: I don't know how anyone can tolerate the frame drops in this game, let alone not noticing them. -
who else is excited about the recent tweet from rocket?
TheScruffyBandit replied to mjf6866's topic in General Discussion
Post your settings because Franky your claims don't add up. I would expect to see higher FPS than 50 in open areas on that system, I know I do on a MSI R9 270 gaming. Also, you're either mistaken or being misleading. You do dip below 30 fps in cities. Everyone does. Regardless of specs. -
Why is hardcore so underpopulated?
TheScruffyBandit replied to Maselko's topic in General Discussion
Because the player base is appalling. They'll take any advantage and act like complete scumbags. The amount of people glitching, 3pp looking and 3pp servers existing, duping and server hopping prove this point. If the player base was decent, none of these things would exist and everyone who has ever engaged in any one of those activities is responsible for making this game worse. -
(All other Console discussion)DayZ Standalone Might See an Xbox One Version in Future
TheScruffyBandit replied to Plimax (DayZ)'s topic in General Discussion
I hope so. It's funnier if he's serious. -
(All other Console discussion)DayZ Standalone Might See an Xbox One Version in Future
TheScruffyBandit replied to Plimax (DayZ)'s topic in General Discussion
What part of the PS4 and Xbox one being based on the AMD Jaguar CPU line, designed for netbooks and low power notebooks don't you understand? :lol: -
(All other Console discussion)DayZ Standalone Might See an Xbox One Version in Future
TheScruffyBandit replied to Plimax (DayZ)'s topic in General Discussion
:rolleyes: It isn't elitist to say that the current gen consoles are drastically less powerful PCs, nor is it elitist to point out that they use the exact same instruction sets and APIs as their more powerful big brothers. To someone with even the most basic understanding of hardware, software and how the two interact it's pretty obvious that there is very little room to optimize Xbox and PS4 versions that isn't also present in the PC version. We're talking about established platforms in x86-64 and GCN that are already highly optimized and have millions upon millions of man-hours invested in testing and code optimization. Optimization isn't MAGIC. There needs to be an inefficiency present or a shortcut that offers reliable and visually comparable results. Given the VAST volume of PC software designed to run on the platform in question already, most of these are already in use and should new ones be discovered, would be just as easily implemented on PC, if not more so than they would be on consoles due to the nature of PC software and the frequency & availability of updates. As for the cost of building a decent gaming PC that will run battlefield 4 better than the ps4 while costing a similar amount, that really isn't a hard challenge at all, perhaps you should do a little research before commenting in the future? -
(All other Console discussion)DayZ Standalone Might See an Xbox One Version in Future
TheScruffyBandit replied to Plimax (DayZ)'s topic in General Discussion
Not hard knock up the display resolution when there's barely any improvement over previous generation graphics. I've seen bigger jumps in graphical fidelity on the same console than the difference between Fonza 4 and 5. -
(All other Console discussion)DayZ Standalone Might See an Xbox One Version in Future
TheScruffyBandit replied to Plimax (DayZ)'s topic in General Discussion
Resolution isn't the only graphical setting. I think you'll also find that, any PC costing £500 spec'd up today would comfortably play Thief at higher settings, framerates and resolutions than either of the current consoles. As for the PS4/Xbox being a netbook, They aren't. They're based on netbook CPUs with low to mid range GCN GPUs. The CPUs in these are the weak point, although the GPUs don't really stack up well against the average recent PC either. It's also worth noting that a current gen core i3 dual core both outperforms the ps4/box 8 core Netbook BASED cpu and also, will comfortably maintain the same if not better FPS in bf4, judging from 5 minutes of googling. -
(All other Console discussion)DayZ Standalone Might See an Xbox One Version in Future
TheScruffyBandit replied to Plimax (DayZ)'s topic in General Discussion
The simple fact of the matter is this, we're not dealing with consoles and PCs anymore. These consoles ARE x86-64 PCs, low end ones with bespoke and somewhat bloated by all reports operating systems, but PCs none the less. We've also been seeing driver updates to fix and improve console FPS and graphical images already, even in the previous generation. x86-64 code won't magically run faster on the netbook CPUs fitted in the ps4 and xbox one simply because every single one has the exact same specs. If anything, Multiplatformed games are likely to run better on PC than they have ever done before, simply because the development environment for both consoles and desktop PC hardware are now so similar and running the exact same instruction sets. It's not like the PS2 era where consoles used radically different hardware from the average home computer and over time, developers learned new tricks and cheats to get more out of that unusual hardware. Everyone knows how to develop and optimise software for the x86 instruction set, they've been doing it for years.