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Everything posted by DeatHTaX
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I'm sure Al sharpton and Jessie Jackson will chime in on this nonsense soon enough!!!
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The Zombie Ai Is Actually Really Good So Far. But No One Seems To Notice.
DeatHTaX replied to alleycat's topic in General Discussion
worse than "They Hunger"? xD -
After Latest Patch, My Blood Type Has Constantly Been O+
DeatHTaX replied to Luminaryleoso's topic in General Discussion
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Bandits be like
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Did I Get Cheated Or Was This Just A Glitch?
DeatHTaX replied to xplosive's topic in General Discussion
This is a glitch. It is possible to phase through walls if the circumstances are just right. Idk how he managed to pull it off in such a way that was so awesomely fantastic that he managed to kill you in the process (normally i come out the other side of whatever i glitch through like I had just been born again) Almost definitely not a hack. Just terrible luck is what it looks like -
The Zombie Ai Is Actually Really Good So Far. But No One Seems To Notice.
DeatHTaX replied to alleycat's topic in General Discussion
I think we all know they're not real, jackass lol. I don't think that I have to have a "Btw, zombies aren't actually real" disclaimer any time I want to talk about something related to them. The way zombies move that I described is textbook zombie-chase from almost every single kind of movie and game there is. I was simply pointing out a flaw in their movement at this point in time. jesus christ, chill ya dick lol xD -
I don't really want to walk through a town and here someone's kids screaming in the background, tyvm as far as the topic of discussion goes for discouraging out-of game comms, the microphone would have to be plugged into the computer running the DayZ client...so therefor, again, all you have to do is use another form of E-communication if you dont like that :/
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...and how can you possibly have known they're using this... I'm with jumling, this sounds like advertising. :/
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Problem With No Longer Spawning In/near Cherno
DeatHTaX replied to Timecharge's topic in General Discussion
See..this is what's cool about this game.. Cherno becomes a ghost town, and when it does, it's value suddenly skyrockets and players flock to it. Why? because ghost town like cherno = high loot and low risk And naturally, if you have a large influx of players to one single location, then other locations will become less frequented, creating a cycle of a sort of "supply and demand" for towns. It's really cool, actually -
Nope. The school can spawn them too :D
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The Zombie Ai Is Actually Really Good So Far. But No One Seems To Notice.
DeatHTaX replied to alleycat's topic in General Discussion
ah-HA! Thank you for asking :D So right now the zombies run in straight lines the majority of the time to your previous location they saw you at. When I am running from a zombie most of the time in this game, they have a very geometrical and straight running path A zombie has historically been able to turn and adjust their angle as they run. The red arrow indicates the play movement and direction The black line in the respective sides represents the zombie's movement in relation to the player In other words, the X value of the zombie should always be adjusting in relation to the position of the player running. A zombie doesn't get to where it saw the human and say "oh wait, he's not here, he's over that way" and adjust accordingly. and there you go :P -
HA! if you think "friendly" is the same as running for my life lol That's my solution to guns-in-face lol
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We NEED some way to identify heros and bandits.
DeatHTaX replied to 1S1K-Airborne's topic in General Discussion
My statement does not imply a polarized conclusion to the discussion, but rather a statement with a consensus. There will always be two sides to the argument, but that doesn't mean the two sides can't agree on anything. :) -
See here's the point that I made to e47 and was unfortunately caught up in my translation into the same mind set. You're referring to his crowd as some sort of "evil" group, judging by the fact you said they would be "caught". So if they are so heinous and evil (im exaggerating, you get my inflection) and they only want to sidestep the rules, then all they have to do is simply UNPLUG THEIR MIC, MUTE THEIR MIC when appropriate (which is incredibly easy to do), or use some sort of other device to communicate with instead So if people don't want to be subject to these methods, they may not even use a mic at all, or hook it up to another device, which gives you even MORE players you can't communicate with. How on earth does this help? Forced VOIP will not work to curb the amount of people using third party voice comm. programs. Edit: and let's be honest, it wouldn't be difficult for you to simply turn your comp mic off and have a group communication using your smarthpone, tablet, etc.
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What if I see a fresh spawn and want his flashlight because I don't have one and it's getting dark soon? :P
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I also heard him mention an update sometime this week or next in the stream
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The Zombie Ai Is Actually Really Good So Far. But No One Seems To Notice.
DeatHTaX replied to alleycat's topic in General Discussion
... Fixed ya both :P -
HEY! get in line. I asked first :P
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And there is a simple fix for that fix which several people have already said, so there's NO POINT all you have to do is plug your mic into something else or just unplug your mic period so your voip isn't activated. this won't work xD
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No im responding to his original idea to get rid of people using TS or other VOIP programs not ingame. I'm not trying to say they're bad, simply saying his solution doesn't work. and i apologize if i came across as commenting on people who use the other VOIP programs for their own purposes. I was making a commentary on the people who will use it to get around any sort of implementation they create for the game. Was not my intention to make a blanket statement about certain players xD
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The Zombie Ai Is Actually Really Good So Far. But No One Seems To Notice.
DeatHTaX replied to alleycat's topic in General Discussion
Idk what crappy zombie games you've been playing, but the zombie AI has been said to be a placeholder and largely incomplete by someone... crap...who said that..... Oh it was Dean :P and you're right, the zombies do run in STRAIGHT LINES...much unlike an actually zombie might do. xD -
But you killed him because you wanted to try it...not because you thought he had something you wanted. I do find something slightly weaksauce about that :/
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This makes no sense, because the reason that people circumvent it is BECAUSE they are lazy. Most people who use these exploits use them because it's the easy way out and is spawned from utter lazy gamers the vast majority of the time
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The Zombie Ai Is Actually Really Good So Far. But No One Seems To Notice.
DeatHTaX replied to alleycat's topic in General Discussion
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I've spawned as far SW as between cherno and electro, and as far north as berezino, and multiple places in between. But i typically restart at the factory on the east coast just south of Berezino