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Everything posted by DeatHTaX
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What are your biggest concerns and fears regarding the near/far future of the game?
DeatHTaX replied to joe_mcentire's topic in General Discussion
yes because in every business model sales dropping is a good thing -
But look at that post! IT'S SO LONG! /beans
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What are your biggest concerns and fears regarding the near/far future of the game?
DeatHTaX replied to joe_mcentire's topic in General Discussion
I'm sorry but if you loaded a backpack with stuff and shot it with a high caliber round I'm pretty sure a lot of the items inside it would be ruined -
Has anyone else noticed that the majority of these people who post stories about being killed often have AMPLE warning that there is impending danger and looming death from another player? The survival of the Observant
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Character Died from 5ft drop (estimate)
DeatHTaX replied to TiptonSamurai's topic in General Discussion
So because it's a standalone alpha now and not a mod anymore every single glitch and inconvenient game element should be fixed now? got it -
...is this a serious question? If they weren't planning on changing anything before the release don't you think they'd release the patch as the stable version rather than experimental? Cmon now -.-
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But unfortunately he has a point...the levies seem to have broken recently with the influx of the clueless and the foolish xD
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What's your favorite loadout? (experimental and/or regular)
DeatHTaX replied to GoldenKade's topic in General Discussion
Nah I like to one-hand my mosins -
What are your biggest concerns and fears regarding the near/far future of the game?
DeatHTaX replied to joe_mcentire's topic in General Discussion
My biggest concern is the vast majority of horrible suggestions coming from a lot of the community and Dean giving into them. -
If we're nitpicking, I think I'll point out that a mushroom is classified typically as Fungi and not a plant :P
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What's your favorite loadout? (experimental and/or regular)
DeatHTaX replied to GoldenKade's topic in General Discussion
DAMNIT GOLDEN! THAT WAS A FAMILY SECRET! -
What's your favorite loadout? (experimental and/or regular)
DeatHTaX replied to GoldenKade's topic in General Discussion
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What's your favorite loadout? (experimental and/or regular)
DeatHTaX replied to GoldenKade's topic in General Discussion
Mosin + M4 atm is the optimal loadout statistically IMO. -
This is a flawed strategy as all you need is one or two essential team members to go down and the rest will soon follow or have a very difficult time surviving (i.e. vulnerable as f**k) specialized roles in this game are mainly a detriment :/
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Read first before you complain about other players
DeatHTaX replied to DirtyscumbagLith's topic in General Discussion
I'm sure that even a "fake" katana is capable of slicing off the head of a body with necrotic flesh -
Every hardcore server I currently play on http://www.youtube.com/watch?v=MvpT8ocp0SE
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Read first before you complain about other players
DeatHTaX replied to DirtyscumbagLith's topic in General Discussion
Of course there is a difference. But PvP -IS- player interaction. On some days I play as a bandit. On some days I like to help bambis. It all depends on how I feel. I'm just arguing the whole "Looking down my nose at you" attitude of banditry and KoSing in this game. It's just kids whining about how they died and want the game to be in easy mode. I'm sorry but there's no "Code of Conduct" in this game that I or anyone else has to abide by. Everyone can play however they want and do whatever they want to me or anyone else whenever they want. This game at its core is often kill or be killed, trust no one or trust everyone, eat or be eaten. That's what makes this game great, and no one is going to convince me this game will be any better without bandits. But I do acknowledge, however, there are two sides to that coin. It can't be a game of simply KoSing and deathmatching, because you're correct, that is not really as fun or dynamic as what the game is intended to be. There has to be two sides to the argument, and maybe sometimes a neutral party. KoSing is as essential to the mechanics and interwoven themes and nuances of this game as is the "Hero" aspect. Both serve their purpose Edit: yeah but I think that things got organized because it kind of wasn't an "end of the world" or "Human race is in peril" kind of situations. I think it's safe to say that E47's data is pretty spot on with what we think would happen. -
WHERE ARE YOU ALL COMING FROM!?
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Read first before you complain about other players
DeatHTaX replied to DirtyscumbagLith's topic in General Discussion
So in other words you're the first one to die in a fire fight when someone draws a gun on you lol -
I've been thinking the same thing. It's getting absolutely ridiculous.
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What and running around collecting loot and beating NES Ai'd zombies with fireaxes is your idea of fun? xD lol
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What server game rules "existed" which you liked?
DeatHTaX replied to Firstbornchicken's topic in General Discussion
Personally, I think it would be awesome to have a much higher price for death in the future. Saaaay for example... An hour before respawn is possible on any character. Make it hurt, and make it difficult :D that's what I say -
Is there like some evil machine out there cranking out idiots whose sole purpose in this world is to post over-discussed and retarded threads in General Discussion? Please tell me where it is so I can destroy it
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Read first before you complain about other players
DeatHTaX replied to DirtyscumbagLith's topic in General Discussion
Me thinks you get killed by bandits a lot judging by how bitter you are lol edit: The rationalization really isn't all that ridiculous. I just think most people dont want to admit that without PvP this game would not be as exciting or awesome. Get over it, you're gonna die eventually