okay so i don't know if this idea has been suggested at all, but i would like to share it regardless :) so i'm guessing a lot of you have unfortunately been killed on sight whether you are a fresh spawn or are fully kitted up and it is a pain when some guy says hes a friendly and then shoots you in the back. what i think would be a good idea to kind of resolve this issue is to implement a ranking / honor system into the game where if you help a player buy giving blood or giving them food and water you would earn say 5-10 honor points a time and if you kill a player your honor points would get deducted by say 50 points. if you don't have any honor points and you kill someone then the points you get could be called dishonor points shall we say.. i think this could indeed have an inpact on whether a player chooses to kill someone on sight or not.. maybe further down the line if the developers do implement this system into the game, you could buy certain items with these honor or dishonor points depending if you are friendly or a bandit, to maybe have a headstart when you next respawn or have items that can only be bought from NPC's just a suggestion on how i think the KOS issue could be reduced. if you do agree please comment to get the attention of the developers ! thank you for your time.