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Everything posted by ID404-NotFound
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But what IS help? Sometimes help is a well placed bullet.
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Update Rev. 0.36.115535 (Experimental branch)
ID404-NotFound replied to Hicks_206 (DayZ)'s topic in News & Announcements
these words fall on deaf ears. I really don't understand the people who get this to play as if it is a finished game. They don't go to the forums, don't bother with bug reporting, nothing. At least the people who bother to complain on the forums are actually voicing something. It's the thousands that are just milling about online like everything's cool that I hate. -
I wish there was a video compilation of just bluffs being made/called/revealed
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Update Rev. 0.36.115535 (Experimental branch)
ID404-NotFound replied to Hicks_206 (DayZ)'s topic in News & Announcements
those wacky germans, what will they do next? -
Update Rev. 0.36.115535 (Experimental branch)
ID404-NotFound replied to Hicks_206 (DayZ)'s topic in News & Announcements
at the moment, there is no sickness to be gained from being wet, so no. But I'm not sure how to prevent having a heart attack, or what causes it in these cases I don't think fires will ever spread in the game, super easy to troll a server by constantly lighting it all on fire. -
that was a hilarious finish.
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My post is very basic. Please come and upvote this issue: http://feedback.dayzgame.com/view.php?id=8063 Another topic with not nearly enough upvotes: http://feedback.dayzgame.com/view.php?id=8731
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Changelog: Stable Branch: 0.33.114926
ID404-NotFound replied to rocket's topic in News & Announcements
Not necessarily, if you ruin the food while killing, it is rendered unusable if I read right. There will be more holding people up, cuffing them and THEN execution, as most people will be dicks -
Changelog: Stable Branch: 0.33.114926
ID404-NotFound replied to rocket's topic in News & Announcements
(Accidental double post) -
Changelog: Stable Branch: 0.33.114926
ID404-NotFound replied to rocket's topic in News & Announcements
I don't think so, although I had a fresh spawn before patch, was in same place etc, plus guy earlier unable to take off the sack on head that he had pre patch -
Changelog: Stable Branch: 0.33.114926
ID404-NotFound replied to rocket's topic in News & Announcements
We can still wear our sacks and see right? I love my sack. edit: ok, only an hour into my new life (yes, killed myself so I can experience this fresh) and I already have a creeping dread of finding food. Love it! -
Pending Changelog: Experimental Branch: 0.33.114782
ID404-NotFound replied to rocket's topic in News & Announcements
my problem hasn't been character vaulting while trying to use ladder, it's been unable to actually stand on solid ground after climbing up, as in he gets up the ladder and then just kinda slides into the ladder hole and falls to his death, no amount of movement halts it. doesnt happen with all ladders, most noticed with tennant building tops -
Pending Changelog: Experimental Branch: 0.33.114782
ID404-NotFound replied to rocket's topic in News & Announcements
I definitely agree with this, though it doesn't break the game for me like they feel. I've just been avoiding ladders as they are death obstacles -
Pending Changelog: Experimental Branch: 0.33.114782
ID404-NotFound replied to rocket's topic in News & Announcements
I'm thinking they do the actual sit animation, like pressing F3 (i think) but I haven't confirmed it myself -
Trading System or give players items directly
ID404-NotFound replied to Sonic-NKT's topic in Suggestions
Yes, the way I imagine it, is having an item in your hands, and having an action menu option to offer an item to a player, then the player has the item in their "vicinity" or can also use action menu to take item, as normally. I can also see this having funny results. "ok lemme give you this gun... " *POP POP* "whoopsie!" -
Pending Changelog: Experimental Branch: 0.33.114782
ID404-NotFound replied to rocket's topic in News & Announcements
I like when the car argument is about needing a car to explore the "underexplored map", or being able to move to other places to loot. It's ludicrous. I take a pattern, and by the time I've gone full circle, the server has reset starting anew and making my map wide tour start again. -
Pending Changelog: Experimental Branch: 0.33.114782
ID404-NotFound replied to rocket's topic in News & Announcements
most people have the mentality that mentioning it slightly in a thread is reporting. -
Pending Changelog: Experimental Branch: 0.33.114782
ID404-NotFound replied to rocket's topic in News & Announcements
basically when you die, the corpse is not you, so it is no longer bound by your timer -
Pending Changelog: Experimental Branch: 0.33.114782
ID404-NotFound replied to rocket's topic in News & Announcements
I love the comments on server restarts. At the moment the servers are like a revolving door with thousands of people pushing as hard as they can to get themselves in without any regard to others, ultimately screwing everyone -
Pending Changelog: Experimental Branch: 0.33.114782
ID404-NotFound replied to rocket's topic in News & Announcements
that would defeat the purpose of this forum, why not just move everything to reddit if that was the solution? -
Pending Changelog: Experimental Branch: 0.33.114782
ID404-NotFound replied to rocket's topic in News & Announcements
I wish there was a method of taking threads like this and having someone compress and pick out only the things that are actually relating to what is happening (ie; experimental servers down etc) so that there would be a one page thread that isn't dupes of the same few questions/problems/reminiscing edit: though a running counter of how many times the same thing is asked as if it is the first time would be neat -
Rolling Changelog: Stable Branch: 0.32.114557
ID404-NotFound replied to rocket's topic in News & Announcements
Is it only dayz not able to install or does this happen with any game you might try to reinstall? -
Servers with connection issues to central hive
ID404-NotFound replied to rocket's topic in News & Announcements
That is like saying getting shot and killed in dayz is unfair, bad stuff happens all the time and we should be prepared for things like this. Its not like we're building bases that are dissapearing -
Rolling Changelog: Stable Branch: 0.32.114557
ID404-NotFound replied to rocket's topic in News & Announcements
I perfer night as I can avoid all the "players" and get to being a tester -
Rolling Changelog: Stable Branch: 0.32.114557
ID404-NotFound replied to rocket's topic in News & Announcements
minimum 3 hours, so maximum is 2+ years