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bohemiaisbroken

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About bohemiaisbroken

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  1. bohemiaisbroken

    What's the current hacking status like in DayZ:SA?

    Not only that but most of them have tutorials and guides on how to make your own, safe, programs. It's counter productive to believe there isn't a problem, and it's not just with DayZ. All FPS games suffer greatly from this problem, especially games "protected" by VAC.
  2. bohemiaisbroken

    What's the current hacking status like in DayZ:SA?

    What makes you think you can slow them down?
  3. bohemiaisbroken

    What's the current hacking status like in DayZ:SA?

    Completely false disinformation.
  4. bohemiaisbroken

    Post Patch thoughts - i work 9 / 5 shifts.

    Most people work "9 / 5 shifts". What makes you so special?
  5. Loot can't respawn (and likely never will) so if you find a weapon, or ammo, it means that no one has been there since last restart on that server.
  6. bohemiaisbroken

    What's the current hacking status like in DayZ:SA?

    I wouldn't trust anything TSAndrey says, he's been shilling for this game since last January. The hacking in DayZ is exactly the same as it is in ArmA 2. I base this on the programs I have written for both games, and on what I've seen other people do as well.
  7. bohemiaisbroken

    Mosin is single load now

    I agree, the best balance in this type of game is realism. It's too bad the lead developer has lost sight of that.
  8. bohemiaisbroken

    Mosin is single load now

    A M4 doesn't shoot sideways. Here it (intentionally) does.
  9. bohemiaisbroken

    Mosin is single load now

    This game use to be about realism. It no longer is. Without realism, it's no wonder Rust Alpha has become more popular than DayZ Alpha.
  10. bohemiaisbroken

    TELEPORT HACK IS BACK!!!

    There's a difference between accepting information and trusting information and if you don't understand that difference then why are you commenting on server design?
  11. bohemiaisbroken

    TELEPORT HACK IS BACK!!!

    Any online game where it's possible to teleport around other players is fundamentally flawed and simply programmed improperly. Even amateurs know better than to design a server to trust information (packets, etc.) from untrustworthy entities (players). Anyone who still believes Bohemia has plans to rewrite any of their mistakes is sorely mistaken. This has been an issue at their company for many years and it is still an issue in ArmA 3. Do not buy DayZ with the expectation that it will greatly improve.
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