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Count_Blackula (DayZ)

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Everything posted by Count_Blackula (DayZ)

  1. Count_Blackula (DayZ)

    Kiev Riots - DayZ SA Gear Inspiration

    After seeing these pictures I'd like the devs to add balaclavas, hard hats, knee/elbow pads, tomahawks, rain ponchos and more heavy coats (trench coats anybody?).
  2. Count_Blackula (DayZ)

    World War 2 Weapons Thread (Poll)

    I think WW2 relics should definitely be in the game, they should be a bit less common than civilian firearms though. I'd like to see civilian hunting rifles/shotguns crossbows and self-made weapons placed at the bottom of the weapon hierarchy followed by old WW2 weapons like the PPSH, Tokarev, SVT-40, Mauser followed by Kalashnikovs, PKs, SVDs and then NATO weapons, which should be extremely rare. I'd be stoked if they went for authenticity when it comes to firearms rather than pandering to American gun-enthusiasts and CoD kiddies by adding tons of high-tech assault rifles and machine guns. I'd primarily like to find Russian, Czech and Romanian civilian market weapons that I've never heard of before and lots of CZs.
  3. Count_Blackula (DayZ)

    Item Conditions: Which Actually Matter?

    Does anybody else think whole damage system is completely fucked at the moment? An exit wound is usually just of the same diameter as the ammunition that causes it, so it makes no sense that a single bullet to the torso ruins 80% of items contained on the players torso (backpack, loading vest, shirt).
  4. Count_Blackula (DayZ)

    "Friendlies" are just a bunch of lamers

    Firstly, I've been playing the alpha for about 120 hours now, and I've probably put about 1000+ hours in to the various DayZ mods so I'm not a naive noob like you imply. I don't play this game to survive. Running around in the woods fully geared is not my idea of fun, player interaction is where I find enjoyment and if I die as a result of being too good to people then that's a bad reflection on their character not mine. Not to mention I generally don't give a shit about dying unless it's because of a bug or glitch.
  5. Count_Blackula (DayZ)

    "Friendlies" are just a bunch of lamers

    I just enjoy being friendly because I'm not an asshole. I actually relish acting with generosity and mercy because I like to believe I am a decent person. If I were to murder someone in cold-blood up at Stary I would immediately feel terrible because I know I've just wasted that guy's progress for my own benefit.
  6. Count_Blackula (DayZ)

    Name weapons that should be in DayZ SA

    You suck.
  7. Count_Blackula (DayZ)

    Name weapons that should be in DayZ SA

    Really liked this list ^^. Here is mine: Rifles: OTs-14 Groza (modern Russian bullpup rifle)AKM and variants SVT-40 (WW2 era Soviet battle rifle)Mosin-Nagant M1944 Carbine (carbine version of Mosin already in game)Obrez (shortened Mosin-Nagant)PSL (Romanian DMR similar function and appearance to SVD Dragunov)SR-3 Vikhr (Russian compact assault rifle based on AS VAL)SV-98 (modern Russian bolt-action rifle)Toz-78 & Toz-17 (Russian bolt-action 22. rifle)Los-7 (Russian bolt-action rifle in 308.)Gewehr-98Karabiner 98k (standard issue Wehrmacht rifle WW2)CZ-452CZ-550CZ-527FN-FALG3A3Sidearms: Nagant M1895 (Russian revolver in use since 1895)Makarov TT-33MP-433 GrachPSM Fort-12 Walther P38LugerCZ-75Glock 17Other: Surplus WW2-era weapons (MG-34, Mauser C96, Walther PPK, PPSH-41, PPS-42)Popular civilian target/hunting rifles and shotguns from Russia, Czech Republic and Eastern EuropeLots of military and civilian shotgunsRPK and PKM machine guns Tons of other weapons that I've never heard of that could realistically be found in a post-Soviet/Warsaw Pact country. A couple of common NATO weapons to appease Americans.I would also like to see all of the correct ammunition added for any weapon they implement, as well as the ability to find weapons of the same type but built for different calibres e.g. FNX-9.
  8. Count_Blackula (DayZ)

    Name weapons that should be in DayZ SA

    Made an account just to voice my opinion on this. Mostly Soviet/Russian weapons. This is for two reasons: 1. Authenticity. Chernarus is based on a Soviet/Eastern bloc state therefore it makes sense that Soviet designed weapons would be more common than NATO armaments. 2. Trademark issues. The devs will be able to give the weapons they implement their actual real life names. It seems that they're not willing to purchase the licenses for western weapon names hence why the revolver (I think it's a Colt Python) is simply called 'Revolver'. I can't stress enough how much it upsets me when weapons are given generic GTA style names like the revolver. Call me a pedant but I think it detracts from the sense of realism that the devs try to accentuate in other aspects of the game. I'm also somewhat of a gun-nut so I understand that this issue might affect me more than the average player but it takes no effort to fix this. Players who are happy to use any old weapon and pay no attention to it other than by it's practicality don't care what weapons they're using like I do. Even though gun fanatics are a minority the devs might as well try and please everyone they can if it's not at the expense of other types of players, shouldn't they?
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