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Your DayZ Team
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Everything posted by Hethwill_Khan
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Thoughts on a small change to logout timer
Hethwill_Khan replied to UnderWoods's topic in Suggestions
Have yet to be killed during those 30 secs, from players or zombies. From my experiences in game I see no need to change it. -
Squad play 2vs2, they did not suffer too long.. the road is now for Rify
Hethwill_Khan replied to ztranger's topic in Gallery
Boa cobertura do moço cá fora. Bom jogo. -
Best mosin user usually gets the gun in our group. For me it is easy, I like frontline duty, so stuff that mosin where it fits :P
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Arm fractures and pain will mess up your aim and very noticeable when you move and aim. Also you can use splints for arms.
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The Advantage of Voice... should be turned against them
Hethwill_Khan replied to Replifice's topic in Suggestions
I dont want all players in game to hear my private life... especially when muted. Back to your cave please. -
Story can be developed by us community once persistent containers are in place. No point in leaving notes all around just to have them vanish with the restart. I am all up to join any community group and invest my mind into it.
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He was my victim the other day while all geared up and trying an easy kill with his M4. Shotgun to right knee...face on the floor, gets up... bam, left knee... ( maybe he wasn't but i like to think he was after watching the video... ) At least my voice was smooth and calming while kneecaps were turned to pudding. " Shhhh... no more tears....! "
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What I expected and what actually happened (...)
Hethwill_Khan replied to Miquinei's topic in General Discussion
Yep. Even in detention of survivors a proper bandit group must be up to the task and play along the kidnapped. -
Cut Down The HC Servers In Experimental
Hethwill_Khan replied to dusty_nuttles's topic in General Discussion
The new FL ones were pretty much empty, true that, but the UK and US ones were full. DE and SE ones have usually over half the numbers. Can't remember the new EU and AU ones. Entire group barely plays 3pp anymore. They reckon give up the advantage to cheatsight so to deny it to others as well. And the combat situations are way more intense. Plus the encounters have a unique flavour, a "something" that 3pp misses. -
So what ? Read: GROUPS will always prevail, no matter if they KoS for this or that reason. Z-kiters won't change the status quo. The result will be the same. Bambi dies, group fights the zombie horde and moves out of town. Group has less ammo now but still the power to make the bambi cry. In the end of the reasoning what must be valuable is TIME spent on activities. Once more organized mechanics come in, read bases, tons of craftable items, vehicle maintenance, then we can value TIME spent on searching for items and supplies and even groups get organized to provide each other support in various forms. The individual can only survive as much as the next encounter. Kiting will make no difference. It is just another twisted way of an individual trying to change the world.
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Do you think having PvE dedicated servers eliminate the frown on "bad" players?
Hethwill_Khan replied to crazyandlazy's topic in General Discussion
You can have your own private hive in the future. No need to try to sell us your need for it, you need it, you'll have it. But you won't come through to the public one with your private tailored avatar. -
Do you think having PvE dedicated servers eliminate the frown on "bad" players?
Hethwill_Khan replied to crazyandlazy's topic in General Discussion
Try it on 3pp and 1pp. -
I am open minded about your way of playing DayZ, please tell me about it
Hethwill_Khan replied to Nesuma (DayZ)'s topic in General Discussion
Yep Nesuma, paranoia has its proper place :) We did this many times, just go through a town and we KNOW we will kill everyone in sight. -
Do you think having PvE dedicated servers eliminate the frown on "bad" players?
Hethwill_Khan replied to crazyandlazy's topic in General Discussion
Best servers for shoot outs are the friendly ones. A pure PvE server would be delicious for handcuffing, burlaping and leave you in the dark... FOREVER -
I am open minded about your way of playing DayZ, please tell me about it
Hethwill_Khan replied to Nesuma (DayZ)'s topic in General Discussion
There are still no mechanics that promote civil activities. You can have your background thought through but you cannot engage in the activities you'd want. We have a squad "leader" that is very up front regarding his character - he is a stranded off Army Maintenance Contractor. He is kind of a fixer and has great ideas on how to help the group and it is not the usual, let's gang up and run the loot. Personally I tend to go with the flow and adapt to the situations. Even if kidnapped I'll try to stay alive no matter what. And behaving like the character I impersonate through local chat. This is the most close to interactive free form pen and paper I ever saw. -
I haven't slept in 2 days after this event. HELP!
Hethwill_Khan replied to mooky32's topic in General Discussion
Yes. Won't be the last. Had he had a gun you'd be here in fright of being killed on sight ( like many unicorn babies crying big bad wolf kos ). At least you understand that the "fright and shoot" kept you alive. -
I am open minded about your way of playing DayZ, please tell me about it
Hethwill_Khan replied to Nesuma (DayZ)'s topic in General Discussion
I take every evening at a time. Every life is so different and tons of stories to tell. I know I could stream but somehow the context is a bit lost in the streams, but onto the proper subject. I enjoy every time I have to spawn anew. The anxiety of exploring the places for Phase Alpha - hiking simulator. Backpack, food, water and a trusty something to bash any trespassers of my living breathing space. I enjoy the middle life, going lengths to rendez vous with the group, carrying extra junk for my buddies, bumping into strangers all the way, making trades, helping and murdering them as well if the situation requires a more definite and decisive outcome... End life must always be bloody. There is no other way, either by zombies, friendly fire or group versus group. There are no heroes in DayZ. It is a myth. You may save a lot of people because you slay a sniper, but you might have judged the situation wrong... So the better is not to discriminate and kill anyone carrying a firearm other than yourself and the buddies next to you. I only get attached to the character life, not the gear, because i change it so often. I get attached to that specific avatar life because of the great moments and memories. But then I spawn again and start to imagine a new life, a new path until I die again, drenched in blood. I help fresh spawns as much as I kill them. Balance has its ways and whomever thinks balance is broken should have their motorcycle helmet split by a monkey wrench... Style is not defined by the way your avatar looks. Style is defined by how ADD and enrich other players gameplay as much as they enrich mine. If it is with violence, by all means, I welcome it. There's always a chance of survival from all situations. On top of that I enjoy to engage in local chat sometimes with silly lore out of my avatar. ________________________ http://toomanykills.com -
Experimental - New melee animation.
Hethwill_Khan replied to flygamer1's topic in General Discussion
Not a fan of transitional animation stances to simulate fluid IRL movements, but is not a game breaking thing. At rest you just carry the axe and you have to go ready to use it. Overall I like it, plus the cross cut animations look sweet. The bash crunch animation with the extinguisher looks great as well. -
Would you play a game with real permadeath?
Hethwill_Khan replied to bad_mojo (DayZ)'s topic in General Discussion
A game that would recompile the entire world every time I die and generate a new survive by all means world ? Sure. Has yet to be done. No artificial intelligent game engines that can create their own worlds.... yet. -
Love the famous last words... whomever doesn't want to die stay out of the way !!! :D
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any friendly servers with no hoppers
Hethwill_Khan replied to hugostigliz's topic in General Discussion
Join a group. just a heads up, we tried some time ago to go to a friendly server, just to see what it was about, and I must tell I never saw as much violence al'together until Experimental 100 slots servers were up a while ago. So yeah :) I like Friendly servers So, back to the start... Join a group. Trust the group. Be ready to kill anyone but the group ( some friendly fire sometimes happens though... ). "Friendly!!!" in Chernarus+ is worth a pristine rotten kiwi... -
http://toomanykills.enjin.com
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I don't like the companion dogs idea. I like a lot the roaming wild dogs idea.
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Pending Changelog: Experimental Branch: 0.42.116002
Hethwill_Khan replied to rocket's topic in News & Announcements
Odd. I did crawl under it on base near Vybor with no problems. Truth be told I didn't have a backpack of any sorts. Will test it through tonight. -
Pending Changelog: Experimental Branch: 0.42.116002
Hethwill_Khan replied to rocket's topic in News & Announcements
Nope. Have slight lag when some player ( maybe with deficient connections ) tries to log into server, that's all. Entered high population area ( UK hardcore, think it was 0-3 ) and had the slight delay while I received the extra packages, but nothing game breaking. And the server was always full all the time. ( Elektro was on fire literally with 3 different groups fighting for control and bambis pouring in ). Absolutely loving the respawning zombies, very impressive so far and shame I didn't record two deaths on our group due to it happening. 1 in Elektro another in Novy. The new lighting layer works perfect and to be honest only a blanket to prevent gamma "cheat" is missing. Didn't find a single hoe, the new melee animations make way more sense and it is noticeable how some previously expendable items, like the fire extinguisher now are quite nice to use. All in all an improvement for the best.