First, I'll say you guys are doing a good job with the game. It has a solid foundation but I think you guys are making some poor decisions. Updates too big - your trying to fix too many things at once and when you create a new problem, it gets complicated to fix. I get the pressure people put on you when an update isn't release on release day but releasing a buggy game is worst than having us wait. Plus, if they want to play it so bad, they can play it in the testing mode. The game is now unplayable, it takes forever to connect to a server, everyone's always getting session time outs and then you have to wait forever because of the whole server logging timer. That's actually the next thing I wanted to talk about. I like the idea to stop people from looting every server but the game is so buggy that between game crashes (last patch) and sessions lost (this patch), we're constantly stuck waiting 5 mins - penalized when it's the games fault. What's the reason behind waiting 30 seconds to respawn after you die anyways? I think that logging times should be removed for the time being. You should also consider only having one after 2-3 server hops if the player was only on for a few minutes. Most of the time I'm logging servers to play with friends anyways. Gearing up was always fairly quick to do. Your spending too much time on useless features like cooking food, clothes getting wet (seriously who cares.. it's always raining in this game now) and now broken arms. What's the point in adding broken arm feature if I can still reload, use and axe, etc. I get that your trying to make this game as real as possible but stop being so picky on specifics. That being said, I really don't understand the random server noises. I think those need to be removed from the game because it's annoying and contradicts the whole realism vibe your going for. It also wouldn't hurt if you increased footstep sounds. If you think about it, eating and walking are quite comparable (depending on walking surfaces and type of food) so why should I hear someone eat/drink 25 yards away and only hear them walking 7-10 feet away. Key things you should be working on rather than adding new features are: 1. Zombies being able to run through walls and attack through floors. 2. Roof ledges not stopping players from falling off roofs. 3. Badly damaged canned food going ruined after opened with can opener (has happened to me several times). 4. Setting up tents/campsites. (not a priority but rather see that than other useless features)