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Your DayZ Team
xRann
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Everything posted by xRann
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As he's only having this problem with dayz, there are other things to try before going through all that. You could run furmark and get yourself a benchmark or see if you can reproduce the failure.
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Tried making an overriding setting in the nvidia control panel on launch of dayz?
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The truth about heroes, bandits, survivors, KOS, and friendlies.
xRann replied to Etherimp's topic in General Discussion
^ this. In the true spirit of "the fight" share some. Whenever I group up with random people in game I always braindump my tactics and my pitfalls. It's not very often that I do, but, meh on exp servers why not? They just become more aware, you can actually hear it in their voice that the gears are turning with more enthusiasm. Nothing like jogging through the woods talking about past fights to get your desire for more adrenaline going. -
Also, your friend sounds like a winner if that's what he thinks is "immersive!". You too should totally procreate, the winning will be forever epic.
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I know! It's like they can't even do an update every week...the nerve of some people, you know? If I were you I'd be all over the forums complaining about how you were clearly cheated.
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I know this. I was implying it has been added but not implemented like how the 22 has been content in the game but not implemented for some two-three patches. Simply stepping stones. Parts are added over the course of a few patches and then implemented once internally tested.
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I'm sure it's much like the 22 rifle being content in the patch for a while but not yet implemented in game. Does look promising for next or patch after for them to be implemented. Unless I'm wrong and they're in game and nobody has spotted them yet...fuckin' work
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SAaAay wHAAaa?
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No, which is why if people field test it and come back with results we can clearly state the performance and issue a request to adjust it to the Dev team and hopefully it will get addressed... Barking and joking above aside, I think that's what we're all after.
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OP likes "cone of fire" and attachments affect accuracy...me no likey op.
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Not sure if it'd be as easy as that, but doing two installs one for each branch seems well within possible. I think he's talking more about the size difference with the last exp patch and what we can all expect would be larger gap of file size between stable and exp as more features get implemented. And simply having two installs of the game.
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Agreed. Agreed. Need to gather a good baseline of the vs player/zombie damage and then get out some pickforks and fancy handmade signs.
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Can someone field test it against a player character? Legit bb gun or?
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...you lucky bastards...I have to work all weekend. I hope the stairs bite all your legs for days!
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The truth about heroes, bandits, survivors, KOS, and friendlies.
xRann replied to Etherimp's topic in General Discussion
Very true, but I would recommend players unfamiliar with the mod or sa to at least consider and look of his list as it very well could save them the time of learning the hard way and have some useful tools to bring to the table now rather than after they've been killed and adjust a negative attitude. Happens, tons of threads posted about "turning to the dark side" bs. When, had they considered implementing useful tactics they might never have been in that position to get all butthurt and feel the need to resort to a "fuck it" mentality and grief because they've been griefed. -
The truth about heroes, bandits, survivors, KOS, and friendlies.
xRann replied to Etherimp's topic in General Discussion
I don't think it's so much as playing as a commando, but limiting and understanding the subtle things around you that can either give you information or give someone else information. As survival tactics go, this becomes very important and it starts to all get processed very quickly. Tracking and counter-tracking methods are all very important principles to use and understand. Along the same vein as being good at landnav. While not entirely necessary, it is a valuable skillset to grasp, use, and understand. -
None taken, just my experience. Perhaps the loaders I used were junk or user error. Loaded plenty of mags and always just ended up hand loading and telling people to disregard the blood if I had to bang out cases.
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dunno, used both and I can jam thirty rounds down in about the same time. Only thing it ever saved me was torn up fingertips.
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The truth about heroes, bandits, survivors, KOS, and friendlies.
xRann replied to Etherimp's topic in General Discussion
I'd like to hear more too. And I mean nothing negative. I do most of the above out of tactical necessity and self preservation and other than shenanigans leave as few clues as to my presence anywhere. I don't see how it falls under gunplay/gunfighting but longevity. -
The truth about heroes, bandits, survivors, KOS, and friendlies.
xRann replied to Etherimp's topic in General Discussion
Other than leaving 0% drinks and foods around to mess with people, well said sir. -
Held a bible in hand a few times and pulled an few "Jehovah Witnesses"...Oddly, most people flee, who knew?
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Going to reread "Alice" found a pristine copy the other day and hopped in my chair a bit. 1) Atmosphere and fun 2) Why not? Plenty of space for novelty items 3) Yes, something to do between kills
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How about some SAM splints added to medical loot tables...morphine for a broken bone? I never got why giving someone a powerful opioid analgesic helped mend fractures ;p