I've spent a good while reading through this thread, and even made an account finally just to throw my rationale into this discussion (I know, shame on me). I've been playing since the SA was released (I always kept up with the mod as well), and I agree that there is definitely no easy fix. There have been good suggestions on how to fix the "magic parascope" as some people called it. Inevitably, implementing any of these fixes will alienate some part of the player base. It looks to me from reading the forums (and I may be completely incorrect) that the community is, for the most part, split evenly between preferences, with a small part of the 1st person community wanting 3rd person completely gone. On the inverse of this, there is only a very small part of the third person community (again, from what I have seen) that is willing to compromise. It is very unlikely that both sides are going to be happy if and when 3rd person is fixed. People just want to play the game the way that they have learned to play it, whether it be mostly 1st or third person. I also personally believe that the server split is the best fix to this issue. There is always going to be a split player base in certain games. Look at Call of Duty (I'll probably get mocked for just mentioning it) and Battlefield. They have different players that prefer different modes (normal, hardcore), and each side will only play on servers and associate themselves with people who share their same preferences. And that's completely okay. People do that in everyday life as well. I also have no doubt that this game will be extremely popular on full release, or even when it enters beta, so a split player population should not be an issue. Of course, this whole discussion is a matter of opinions, and it will ultimately be up to the developers to decide in which direction they wish to take their game. It's as simple as that. I also would like to point out, that on Steam, the DayZ standalone is listed as an action game, while the description lists it as a survival/horror. It is in no way indicated that this is a simulation game (even though it did start in, I believe, a military simulator game). The developers also need to choose which route they are taking in this respect. If they decided to take it more in a direction of a simulation, they could more than justify removing the 3rd person view, along with a lot of other things that are currently in the alpha. As it stands, it will be difficult to fix 3rd person, but it is doable. It is also plausible to completely remove 3rd person, lose some players, and build back up again as development goes along. I would not quit the game simply because 3rd person view was removed. A simpler fix would be to leave things as they are now, and let everyone play how they want. Apologies for being off-topic.