Pushbutton
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Anyone? I've searched around on a number of other threads, but the only one I found (via google) which claimed to have a solution in the title was an older thread that has since been replaced by another thread whining about something...
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So a friend of mine is trying to get DayZ running. I have been playing it without a hitch for a while now and we used the same install method for his that I did for mine. Steam version, ran both before install, manually placed all files into the addons folder, installed beta, but when he logs in he cannot move or respawn. I've seen this issue brought up under a number of different threads, but none of them seem to have an answer to how to fix it. Everything appears to work just like mine, no errors or anything while logging in, but once he is in he can't move. He also has no debug menu appear. Chat and everything still works fine. Ideas?
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Rocket I love you: Going out of bounds - exploit or acceptable?
Pushbutton replied to Publik's topic in DayZ Mod General Discussion
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Hahahaha, I'm totally down for this!.... Your name makes it even better
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20 words or less: Super-Low Humanity Detection
Pushbutton replied to rocket's topic in DayZ Mod General Discussion
This is a perfected version of what I was talking about in another thread. -
20 words or less: Spawning without a weapon
Pushbutton replied to rocket's topic in DayZ Mod General Discussion
Without a melee option, you need something. If melee was added than yes. -
I think this is the point of the thread. It isn't to create a punishment for killing other people, but it is to try and find a simple solution which would make KOS not the only answer. Right now there is no other reason to do anything other than KOS even if you don't want to yourself. You shouldn't trust anyone, that is a great part of the game, but there is a difference between not trusting someone and shooting them because it is your only available option.
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What if you used a system similar to the con system used in old mmos. You don't get an automatic message saying that there is someone near by, but if you see someone you can make a judgment call on the person. As tolk said, something that isn't 100% accurate, but can give you a general sense if the person is another survivor or a bandit. It would be a way to keep the realism in the game, since you would be making similar judgment calls whenever you came across someone in the world, while still allowing people to sneak up on you unaware. EDIT: Kind of failed explaining this. Basically you see someone and you have a hotkey that would display a text based message giving you a general sense of the player's humanity level based on a "judgment" call.
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Personally I feel that a good start would be reducing the amount of ammo available in the game. You will naturally conserve more ammo if you only have 1 mag as opposed to 12. Make weapon use a last ditch survival choice.