I do think that events need to be subtle and have some realism to them. (not like, protect the VIP, getting a reward after the event, no npc's,..) But we do need a story to know what happened, last ting I read about the story was that people got infected with a virus, got dementia and stuff, became undead... We still don't know when it happened. So going along these lines (saying there still are alot of facilities left): - Add wind turbines to the map, connected to street lights at night. At a random time (Hive gives the instruction to the servers, people on the server fix the server, so if they don't fix it it will be in that state forever, unless admin takes action) these turbines fail and the streetlights go out (this is how you know the event started) and you need to go look for parts to fix the turbine. (i'm not an engineer, but hopefully it's not a big part..) I don't even know if this makes sense, but i like the part of clearing out towns and trying to find stuff at legit locations. It would be nice if there would be just some co-op missions (as in lets put our differences aside for a moment and fix this) maybe the thing that makes the most sense are hordes, like a town is riddled with zombies