Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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Everything posted by RedGuard
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Enjoyed it, probably not your best, but a typical fun DayZ moment. Tthick French accent was a bonus if you ask me. Red
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Can someone explain how loot spawn/respawn works?
RedGuard replied to shokaloop's topic in General Discussion
:( I only get bananas and shades at Vybor base. I dream of ridiculous loot all over the place, just once, please...... Red -
I meant "sure", can't edit my post for some obscure reasons. Red
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LOL I'm pretty sue I have met you before. Red
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[Video] DAVE! COME BACK! (Doochebaggery is NOT cool)
RedGuard replied to RanshiTV's topic in Gallery
Excellent vid. Fun to watch & listen to :-) Red -
My Limp Animation Thoughts | DayZ Standalone Discussions
RedGuard replied to BlueCollarhero's topic in Gallery
Love the idea of a nasty limp reducing your char movement and ability to perform properly. To avoid any unnecessary frustration among some of us, the limp should be introduced along with a suicide option. Go along and "suffer", or start all over from scratch. Red -
That was some quality soundtrack, thank you Red
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Etiquette around people sitting by a fire?
RedGuard replied to Death By Crowbar's topic in General Discussion
Joined some fellows at a fire camp once, nothing to offer besides a wet, cold, and smelly char. They were 3 of them. The fire was warm, they were friendly. I ended up unconscious and dead. Red -
Increase Chernarus size with the new engine.
RedGuard replied to TiredMiner's topic in General Discussion
Mountains would be a great addition to the maps, unless the current slow-walk uphill is there to stay. off topic, does anyone know if uphill slow walk will be tweaked ? Red -
I'm no Spielberg, but not there yet I'm afraid. Beans for the effort Red
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All sweet news Don't forget your stab vest and ballistic helmet while watering your lettuce and raddish. Red
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Darn, nasty either way, but agreed, if legit he should have come off your FOV. Red
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Rabbit-in-the-hat, pleeeease Red
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Dropped your pack and it's stuck in a tree?
RedGuard replied to barnabus's topic in General Discussion
Nice, I lost count on how many backpacks and Mosins I gave up because of low branches ! Never happened since chopping is implemented. Note to myself, don't drop axe under a tree... Red -
EXP - Map now shows the players exact position
RedGuard replied to gibonez's topic in General Discussion
Showing ennemies can only be a bug / leftover from Arma. Why would they do something like that intentionally when stealth and caution are supposed to make a huge difference ? Is your current position always centered smack in the middle of the map, or do you have to search for the icon, necessiting a level of awareness of your whereabouts ? Red -
Scrambled eggs with my tactical bacon, fried tomatoes and beanz please. Red
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Crafting for fishing in DayZ is porked right now “Ashwood stick + Rope + Fishing Hook + Worm” won’t do it, need to add Ballistic Helmet ^_^ Red
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The French Connection! - A true endurance story.
RedGuard replied to VIDEOSAUR (DayZ)'s topic in Gallery
"Do you want a green backpack?" Bound to be a classic, brilliant! Red- 1 reply
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I fell for the pristine-LRS-conveniently-forgotten-in-the-middle-of-the-square trick once. Very cute I thought ! Red
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Stepped on a rock :P Red
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you can type messages in DayZ ? How ? I thought it had been broken forever. Red
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Rocket makes statement about Navmesh/Zombies/Animals and Respawning
RedGuard replied to Irish.'s topic in General Discussion
what is SVN ? Red -
Ok, it has become clear to me that fishing is not my thing. Got sniped twice while waiting for a darn carp to bite. And then yesterday got gun down at close range while chopping a tree to make a fishing rod. I have yet to enjoy the proteins and amino acids for launching a solid anti-bandit terror campaign... But why on earth do we need to fall a tree to go fishing ? Can't a hook, a worm, a string and a pristine ballistic helmet do the trick ? Red
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Never played the mod but I’m still puzzled by the “tent” thing and the necessity to have them in before implementing persistent storage. Can’t this be simply achieved with an additional backpack hidden somewhere in the wild? Can any of the mod players here indicate how many slots are generally available with the tents? Any indication on how much loot can be packed in ? On the other hand I think I like the fact that a tent is fairly hard to hide, making it a “questionable” option for storage. Red
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Happening a little every time a new update goes live :P Red