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Your DayZ Team
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Everything posted by attackm0de
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always now since 46
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what should I do when I see a yellow chain? Panic?
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I really only hear it near Guba so Its gotta be the gas station
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yeah ive travelled high and wide and have not seen the one
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wow that IS strange... please tell me more...
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https://www.youtube.com/watch?v=NrS3WciABIA try this?
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By far the best thing added since launch
attackm0de replied to gibonez's topic in General Discussion
The sway definitely needs tweaking.. I like the idea, its just hard to look through the scope without feeling ill. -
While I understand that weapon sway on exhaustion is a good thing, I do not understand why when 'jogging' your aim is equally fucked up when it's time to aim and shoot at a target. Why should someone, who is attempting to 'conserve' energy by jogging and anticipating combat, be equally penalised with radical gun sway. That bit has me stumped.
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* The new sway on weapons is either poorly done or bugged! * The PSO scope does not take into consideration the POV settings. * When shooting the AKM, you can not mostly see where your rounds are landing. (don't know if that for all weapons as I just noticed it after playing ARMA3)
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I like what you're saying but with the current sway system, we may as well be blind and drunk!! Its horrible looking through sights at present!
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Will this be part of a hot fix? Or will we have to play with this bugged sway until the next stable in which may take months now?!
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I don't like the new sway at all!! Its over done and it just looks ugly!!!.
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baked beans wins everytime
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Ive died in the most stupidest of ways. I don't even count it and I make and name the next character the same and try get back the same gear!.
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It's getting lonely and barren in NWAF
attackm0de replied to TheWizard14's topic in General Discussion
I know the NWAF and surrounding towns like the back of my hand. Im lost on the coast! -
Isn't "DayZ" quite possibly the dumbest name ever?
attackm0de replied to Ozelot (DayZ)'s topic in General Discussion
call it WarZ... -
FOV can be adjusted changing the zoom yes.
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Petition: No more randomness in weapons, SKILL based combat.
attackm0de replied to xalienax's topic in General Discussion
Oh ok I see what you mean thanks for clearing that up. -
Petition: No more randomness in weapons, SKILL based combat.
attackm0de replied to xalienax's topic in General Discussion
I don't get the OP, Ive played arma games and dayz and cant tell whats different. So long as everyone has the same game in front of them, its an even playing field. -
you never seem to find what you want when you want it Ive found
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I think its slightly more rare than when the game first started as they would have thinned them out a bit to make way for other weapons
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In dayz it rises in the SE and sets in the SW which is weird as hell but "apparently" accurate.
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Pending Changelog: Experimental Branch: 0.42.116002
attackm0de replied to rocket's topic in News & Announcements
type 'experimental' in the top left box in filters and or raise your min ping -
as you probably know by now, theyre out there. I found two side by side in a garage - both pristine
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Devblog 24 th Feb 2014 http://www.youtube.com/watch?v=19ehC8kwoWE