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pa_foster

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Everything posted by pa_foster

  1. pa_foster

    Found a server hopper in Balota [VIDEO]

    So I get X hours/night to play. After Y days of hard-fought survivalism I arrive at Balota with some tasty gear. Time runs out for me and I have to log out. So, basically what you're saying is I can never log into a server with a low population - even if it is the same server I logged out of - if you are playing and I logged out somewhere you figure is a hopper-spot? Because your automatic assumption is that I'm server hopping and you, being such a fine, upstanding hero, will KOS me. Even though every assumption you made about me is completely wrong... Cool beans. Next time you log in and someone pops you in the head you can congratulate them on being such a fine person and killing a server-hopping bastard like yourself. Wait - what's that you say? You weren't server-hopping? You were just logging in to an area someone assumed might, possibly, maybe frequented by server-hoppers on a low-pop server... at night... heavily geared. (Excuse me while I go and laugh - a lot).
  2. pa_foster

    Idea for Zombies

    One thing I'd ike to see is for them to be toned down a little. Currently they have better eye-sight than Clark Kent and will chase you for a thousand miles! Perhaps if there were different levels of aggro: less around the spawning areas, more and more as you get towards the middle of the game-zone? (The first minutes of survival after spawning are tough enough with all the KOS kiddies camped out there without super aggressive, telescopic-eyed killing machines as well) Frankly don't care if they are infected or Zeds - either works for me in a survival game. If they're infected then how about a chance for them to pass on the infection? It would work exactly as the OP envisioned except that you wake up after falling unconcious as a newly infected player-character. Then your new imperative is to hunt down and infect other players... This still allows for co-operative play between infected players.
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