myfabi94
Members-
Content Count
5 -
Joined
-
Last visited
Everything posted by myfabi94
-
So basically whenever I try to do anything even remotely Role-Play-ish I get shot immediately. What's the point in that? I try to actively avoid PvP servers, and not even once have I been actually stopped or robbed or even had a conversation of more than 10 sec. All that happens is, you go around, looking for stuff, you're happy with a Mosin or a Sporter 22, or a pistol, mainly for Zombie Defense and some guy either snipes you, or when you meet, before saying a single word just shoots you for no reason. I had people in big trouble fighting zombies and before they were all dead (me doing most of the work) he'll just immediately beat you to death and loot your stuff. I love the game and I would play it more often if people weren't confusing it for any other Ego-Shooter. What am I doing wrong in playing the game as what it is, a survival game with an emphasis on Teamwork and Communication. Why have the Voicecom anyways if nobody uses it except for trolling? For me at least it's completely unplayable in the way I want to play it.
-
After switching through a number of servers to find one were I spawn with my main Character (completely equipped 2 days of Looting) and not the newspawn on the wiped servers, My actual character apperently was deleted, now I have two new spawns in different locations. I spawned on a server with a friend, he had all his loot, I didn't have any and was somewhere completely else. what to do? It was a lot of time and work to find all my stuff.
-
Just to have it deleted again?
-
Hi, One of the most annoying things I have found in the game was that everytime some stupidass bandit killed me for no reason and not being able to store any of the loot I find after respawn, I had the idea that loyal players should be awarded with little awards for fullfilling certain tasks like for example being able to respawn with somewhat better clothing with more storing slots (civilian clothing), and more than just a battery and a flashlight, as for example a compass, a piece of fresh fruit, a canopener and such small, but sometimes helpful things, but only limited (like 5x Cargo Pants and 10x fresh fruit per respawn). Of course those achievements shouldn't be to easy to earn and should be used to encourage people to behave socially although I currently don't know how to. Also Bandits can earn their awards in form of distinct markings, visible to everybody so they can easily be spotted as such.
-
Achievements/Awards (Clothing, simple Loot (no weapons))
myfabi94 replied to myfabi94's topic in Suggestions
I mean that you have the option to choose i.e. civilian cargo pants perhaps only 1-3 times, and it doesn't do too much to hurt anybody and can profit you enough so that you can conentrate on finding loot without having to worry about storage as much as you have to when you only have 4 slots in your Jeans. The scenario of being shipwrecked still works with small stuff and different clothing. I don't suppose anybody spawning fully armed, but an apple OR a compass OR a can of lemonade and such stuff gives you basically a bit more range to get were you want, to find stuff. These should be understood as a token of love to the players, especially those trying not to let the game degenerate to CoD Apocalypse version but those actually using the communication features the game offers don't behaving like 12 year olds.