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Everything posted by pacific_coast
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The feasibility of a dynamically altered Chernarus map[DISCUSSION]
pacific_coast replied to Pokerguy12's topic in General Discussion
threads like this make me go "awww, they think it will be exciting/dynamic/playable one day..." lol -
Do you want working helicopters and planes in DayZ?
pacific_coast replied to RedDogMT's topic in General Discussion
considering dean hall himself encourages the player base to server hop and ghost other player for parts... NO. I don't want helicopters in dayz anymore. -
Feedback: Great game, will come back when...
pacific_coast replied to shaeg's topic in General Discussion
cya back never OP this game is not going to get "better enough" for you to enjoy it sad, but real -
Would you like DayZ on Console?
pacific_coast replied to GhostSlayer (DayZ)'s topic in General Discussion
old article negates thread? waiting for mods to close/edit/delete this... -
you used to spawn with a gun, ammo, beans and a bandage. no item degradation. the beaches were kos central.
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Zombie killed me in one hit? Is this a bug or did I do something wrong?
pacific_coast replied to lancemich's topic in General Discussion
zombie one shot is a bug they bypass your armor and crit sometimes it is a headshot if they hit your head -
FAO : Accolyte (Cheater video evidence)
pacific_coast replied to hitt0r's topic in General Discussion
it IS known. dothraki style. it is known. the fact that you wall hacked yourself to "expose" them is what is giving me irony lols -
The feasibility of a dynamically altered Chernarus map[DISCUSSION]
pacific_coast replied to Pokerguy12's topic in General Discussion
dayz had potential (back in the good ol-mod-days) to be the best mp game ever. the sa's lack of real "progression" as a sandox, and regression into an mmo-sim-deathmatch is the "fundamental flaw" for me -
FAO : Accolyte (Cheater video evidence)
pacific_coast replied to hitt0r's topic in General Discussion
you wall glitched yourself to "catch" someone wall glitching. not logical. <snip> -
(Rocket Stream) Did he say we can jump from public to private?
pacific_coast posted a topic in General Discussion
... or just from persistent-public to public? at the point when helicopters are discussed: basically "hey we need parts from this clan (or established) server, lets hop over there and steal their parts" server hopping for base-rape ghosting is dev supported, rocket approved. or did i get that wrong... i told them we need locking mechanisms on the server doors! -
The feasibility of a dynamically altered Chernarus map[DISCUSSION]
pacific_coast replied to Pokerguy12's topic in General Discussion
you're quoting his quote of my quote of dean's quote and i'm quoting you -
(Rocket Stream) Did he say we can jump from public to private?
pacific_coast replied to pacific_coast's topic in General Discussion
hmm. well, we still have to deal with the massive amount of hopping that will take place amongst the public hive the second vehicles are implemented private servers will be an easy mode mess where you spawn with a heli i don't think i'll ever find one/get one working with these two things established -
(Rocket Stream) Did he say we can jump from public to private?
pacific_coast replied to pacific_coast's topic in General Discussion
oh. that sucks. 1000+ helis no repairs self blood bag and saline coming right our way right now! -
(Rocket Stream) Did he say we can jump from public to private?
pacific_coast replied to pacific_coast's topic in General Discussion
this. private servers become reset-every-5-minutes or they jump from private to public or from private to private to hop for loot. -
Fellow bandits: Ever done anything you ever actually felt bad about?
pacific_coast replied to Weedz's topic in General Discussion
lol. wait, too short. lol and lol and lol and lol and lol... but seriously no, i haven't felt bad as a "bandit" there is no such thing as a bandit in-game just kids role playing based on slang they picked up in youtube videos -
What's your Favorite Weapon right now?
pacific_coast replied to Bear Appeared's topic in General Discussion
"there is no spork" "it is not the spork that bends, but yourself" -
then what is stopping it's immediate implementation? just removing the alt-swivel from 3pp would be a huge step forward.
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(Rocket Stream) Did he say we can jump from public to private?
pacific_coast replied to pacific_coast's topic in General Discussion
nice. also, no where in that quote is it specified whether that is public hive only. also, he straight up encouraged server hopping for parts. server hopping as a group, against other groups/individuals. coordinated ghosting other groups/servers to hoard and hop away with their loot. quoted. -
the question is: will 3pp ever see this mod's function as a permanent fixture? how many people will complain and demand it is reverted?
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The feasibility of a dynamically altered Chernarus map[DISCUSSION]
pacific_coast replied to Pokerguy12's topic in General Discussion
this type of thing would require a persistent memory system serverside until we have a version of that we cant make it hold more/remember more dynamic changes to the world environment -
will the bow and crossbow be a primery
pacific_coast replied to hamzzzzzy's topic in General Discussion
IF DARYL DIES WE RIOT this is established! re: bows: quiver needs to take melee back space bow needs to be slung across the body so you can still shoulder a rifle all arrows should be retrieveable and upgradeable. i still want my steel bodkin bolt tips/arrowheads -
The feasibility of a dynamically altered Chernarus map[DISCUSSION]
pacific_coast replied to Pokerguy12's topic in General Discussion
i like it but we wont see it maybe in a post-release mod wanna make it? i'm down. -
sword and shield plz
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steam acheivements confirmed. most of them will obviously be stat achievements but some original/unique ones like mythbuster - visit green mountain high voltage - survive in elektro for 72 hours ect
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dead bodies should be persistent world objects
pacific_coast replied to AceQuat's topic in Suggestions
3 types needed: rotting. decayed. skeleton.