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Everything posted by pacific_coast
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The Ruger MKII Is Coming, But Whats It Like?
pacific_coast replied to leefriendfield's topic in General Discussion
the ruger 22, has a ten round magazine attachment that i beleive goes up to 30 IRL would love a magazine for this weapon very accurate up to 200m+ we need a sight better than the PU for this though... and people saying this has no damage potential in game lol have you fired one? it's epic! close range you will be destroyed by dat sweet semi auto rate of fire... -
alot of people would be happy with pve servers however it destroys the game's core elements i'm down with private no kos rp sunshine happy servers pve no thanks
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Do you believe people who shoot on sight are terrible at DayZ?
pacific_coast replied to GriefSlicer (DayZ)'s topic in General Discussion
regulators, mount up! nothing better than teaching the clanners that saftey in numbers in flawed! peace and love peace and love solo player who only kills when needed don't let me catch you slippin! -
Do you believe people who shoot on sight are terrible at DayZ?
pacific_coast replied to GriefSlicer (DayZ)'s topic in General Discussion
i shot two people who must have been together on team chat just unloaded both barrels into them they wre running in the open in elektro and went into the church. one ran past me and didnt see me standing in the open and the other went inside without checking out anything. no emotion i just caught them slippin and had to regulate -
Hey...I see you....put your hands up.....
pacific_coast replied to River Lizard's topic in General Discussion
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Hey...I see you....put your hands up.....
pacific_coast replied to River Lizard's topic in General Discussion
i've done a variation of this so many times. pro tip: sawed off shotgun and a bunch of ammo fit in the taloon/starter back packs you look like bambi but you're packing a boomstick let those asshat wannabe robbers come close toggle the T key to give em both barrels once they get close and comfortable -
When Base Building Is Introduced, What Will You Build?
pacific_coast replied to leefriendfield's topic in General Discussion
i will build box house shanty town i will live there never leave starve or suicide ill never leave -
omfg they wasted time on a toy compass this alpha is DOOOOOMED /wrists
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Hey...I see you....put your hands up.....
pacific_coast replied to River Lizard's topic in General Discussion
lol wtf? who does this? you shout down randoms on direct comms to do any of those things? for real? solo? or with 9 other tryhard rp clanner who kos the second the power trip is ruined? maybe the point of HIS GAME is to RUN AWAY FROM RAPISTS -
The Anti-Game - Why DayZ will stay a crappy game
pacific_coast replied to tommes's topic in General Discussion
op makes valid point -
if i had a chance to test the alpha for 150 hours instead of buying it, i'd have just tested it and not bought it. but i bought it and will keep playing it as updates come out. right now it has fully plateued for me.
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Do you believe people who shoot on sight are terrible at DayZ?
pacific_coast replied to GriefSlicer (DayZ)'s topic in General Discussion
^this -
Hey...I see you....put your hands up.....
pacific_coast replied to River Lizard's topic in General Discussion
if you don't know where they are/cant see them, run. run around things, zig zag, make a round turn, whatever. if you're arrmed, run away, spot them and then flank them. anyone shouting over direct comms for you to stop or get down or put your hands up is either: 1) a poorshot kos'er who needs to close the distance 2) somone who bought the alpha for the sole purpose of handcuffing and feeding posion to bambis 3) roleplay tryhards or voip clan bandit scrubs avoid/kill them all. -
picked up a press vest at the train station in svetlo and put it on. Got hit by a zed and my press vest went from "Damaged" to "Pristine". Come to think of it my boots and combat helmet never seem to take damage unless ruined by a firearm direct hit.
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Disruption of body functions after a gun fight
pacific_coast replied to king_of_the_beans's topic in General Discussion
"ahh shit that hurts... ahhh" is coming back in a major way. soon. -
i know. one of my many "you've been killed by..." calling cards of shame. i love the anon name system.
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7 of us wiped out by a single teleporter.
pacific_coast replied to Lildoo's topic in General Discussion
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While your adding in content.. can we get some cats?
pacific_coast replied to Irish.'s topic in Suggestions
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hardcore: regular:
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who else is excited about the recent tweet from rocket?
pacific_coast replied to mjf6866's topic in General Discussion
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While your adding in content.. can we get some cats?
pacific_coast replied to Irish.'s topic in Suggestions
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who else is excited about the recent tweet from rocket?
pacific_coast replied to mjf6866's topic in General Discussion
if i had to guess, i'd say dayz is loading a lot of those flat open textures since vybor has no elevation around it or forests or water to "viewfog" out 60% of the distance rendering. maybe vybor's buildings are clashing with the farmland/fields/grass textures since it is a rural town and the team has not optimized texture load transitions between urban and rural? maybe the big cities and not town have been optimized? the mystery continues! will our daring heroes figure out what's causing fps drop in vybor? stay tuned for more, next time on dayz! -
who else is excited about the recent tweet from rocket?
pacific_coast replied to mjf6866's topic in General Discussion
some people play their dayz.exe in compatibility with win xp sp2/3 for (slight) optimization. -
who else is excited about the recent tweet from rocket?
pacific_coast replied to mjf6866's topic in General Discussion
oh yeah setting my vram to 1 gig (i have 1gb gtx 650 ti) instead of auto helped if i remember correctly something about dayz not using all the vram it can/load sharing between ram and vram for different game elements -
who else is excited about the recent tweet from rocket?
pacific_coast replied to mjf6866's topic in General Discussion
hmm, domina. i don't know what the issue is with vybor. i'll take my HC char up there he's north of balota right now i think and ill try it out we have rigs of varying builds and specs and this issue is common hope it is a loading issue and not a texture issue, or worse. also im looking forward to the touted nvida optimizations, i wonder what that will entail.