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Content Count
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Everything posted by BadAsh (DayZ)
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Getting Ambushed at Veresnik and teaching the 3 would-be bandits a lesson
BadAsh (DayZ) replied to thorlax's topic in Gallery
Good example of the sloping hill bullet bug around 2:40 where you had an excellent shot at the last one fleeing, but the bullet just hit an invisible wall in front of you. I guess you were even upright or crouching at that point. Anyway well played, although to be fair these guys seemed to be completely oblivious to just about everything around them. Only the first one faced in your general direction, the others clearly did never see where you were. If their general awareness is at such a low state they really shouldn't be engaging in ambushes. Perhaps they learned their lesson. -
found a server with password. is this legal?
BadAsh (DayZ) replied to bioned's topic in New Player Discussion
Nope passwording servers isn't allowed. -
100 players seem a bit excessive. I would prefer 64-80 player servers, making encounters more frequent than they currently are, but still rare enough to be a relatively big deal. It is fine if there will be some 100+ player alternatives for those that enjoy that, I guess I would even like that once in a while, but I really hope the average server will have a lower playermax.
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I only do it if there is a working ammo gun combination. When I switched from my m4 to the SKS I fired off all my m4 ammo. Leaving guns and melee weapons for others is only a risk if you stay around the same area (in visible spots) for too long. With my playstyle that is not a problem for me. I do try and eat and drink as much as possible whenever I find it, but that is part of the game mechanics, it is simply more economical to eat until stuffed instead of wasting backpack space on it. If I find food and drink that I have no use for, I just leave it there. If I find useful stuff that I already have (compass, can openers etc) I do tend to pick it up, but that is because I like to leave little presents on the coast now and again.
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It is happening, but it is not my experience that "it is happening more and more". Hackers are in the game, there is video proof of that (other than the one you posted, which I think a bit dubious), but not in any greater degree than most games. And since we have BE and VAC banning away (and this just in the alpha stage) I don't see this becoming a major problem like it apparently did in the mod.
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Ehm, m4 and magnum.
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Would you rather have more Zombies or gradually increase player count?
BadAsh (DayZ) replied to Miquinei's topic in General Discussion
Of course an increase in both zombies and players are very necessary, but I would think zombies comes first, as the optimisation process is gradually carried out. The game needs a lot more zombies, literally hordes of them, while the player count increase could easily settle around 64 with the current size map. -
I used to as well. And they were quite rare before, but now it seems they have become even rarer. I prefer the magnum anyway, so it is no biggie, it is just that the .45 ammo seems to be everywhere, and the pistols aren't that scarce either.
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I had that static noise when I had a Mosin & Magnum. Now I have an SKS and Magnum and its gone.
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Hm, strange that her sex was brought into this. We have had countless (useless) KoS stories about men/boys being treacherous posted here, but none of them ever concluded with "Now I will never trust a man/boy". I can only conclude OP is a virgin.
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Never having played ARMA I wouldn't know if it would.
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There is a known bug occurring when prone (even sitting and sometimes standing) on a sloping hill while firing. It doesn't necessarily have anything to do with 3PP, although it might very well have, though.
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I have been playing for 4 hours and have yet to find a weapon
BadAsh (DayZ) replied to housedyourpiece's topic in New Player Discussion
There is the piano building, and also the red brick building with arches (I suspect it may have supposed to be a police station before they created the actual police station). These both spawn guns. However the first one I was talking about was one of the wooden village buildings. I forget which one of them it is, but it is one of those with the wooden/glass outbuilding like can be seen on the right side of both the buildings shown in this image: -
Sometimes zombies can be surprisingly persistent, following you unnoticed for a long time and over long distances, only to suddenly appear if you stand still. So I recommend standing still on the spot you decide to log out from for a couple of minutes before actually logging out, just to make sure there aren't any surprise zombies around.
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Have you killed a combat logger yet?
BadAsh (DayZ) replied to crazyandlazy's topic in General Discussion
Why? By all means let them find out the hard way instead. -
Black Tactical "Swat" like outfit.
BadAsh (DayZ) replied to Dark Session's topic in General Discussion
This thread is pointless without the picture. -
Alternatives to the ballistic helmet
BadAsh (DayZ) replied to infiltrator's topic in General Discussion
Anyone know if the hardhat prevents 1 punch KOs? I would like having that as an alternative to the bike helmet. Anyway, since we are in the process of making suggestions for new types of helmets in the game, and that the bicycle has been announced, then why not a cycling helmet: Comes in a variety of colours as well as styles: -
Using a mirror would still be much more limited and unwieldy than 3PP (switching between weapon and mirror). Introducing a mirror for this purpose in the game would actually be a good idea. But of course since it would only be used in hardcore servers, they probably wont bother doing this (unless of course they plan on removing 3PP altogether further into the process).
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I have been playing for 4 hours and have yet to find a weapon
BadAsh (DayZ) replied to housedyourpiece's topic in New Player Discussion
There is one village type house that has a weapon spawn in it. It is one of the houses with the glass terrace thingys and it is in those that the weapons spawns. Mostly it is melee weapons, but once I did find a mosin there. Also, the FNX can spawn on top floors of the office section of factories. Usually a very good weapon spawn that can hold any civilian rifle and both types of small arms. -
I hope vehicles will be rare - A video I made so you can compare
BadAsh (DayZ) replied to res's topic in General Discussion
I dunno. With all his talk of base building and lugging 2x4s around in big quantities, he could be talking about the ability to build oil wells and oil refineries. Some people apparently really want this game to become an updated version of minecraft, or even worse: Rust. -
I think you should have tried knocking him out instead of complying with his orders. Since he was wielding a Mosin and his behaviour suggests lack of skills, you basically had the upper hand. Regarding your thoughts on ammo, there is definitely more ammo spawning than should be for a survival game. But I'm rather confident that that is solely for testing purposes. They've added the SKS and thus the 7.62x39mm ammo for that has been added (which is partly why you may see so much 7.62, not all of it is for the Mosin). For some reason it seems the .45 rounds are the most abundant (while mags for that has grown even more scarce than they already were), at least it has been with my last couple of characters, closely followed by the .357 rounds. Aynway, I am sure the current amount of ammo spawning will eventually, perhaps gradually be lowered and lowered, and combined with the introduction of more and more guns and more types of ammo, it will grow more and more difficult to find the correct type of ammo for the gun you have found. The current situation of course does have the unfortunate side effects of the noobs going to the coast killing newspawns, but again, that is also part of the testing process and it will pass with the changed circumstances.
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The Winchester would be a highly unrealistic find for this game setting. But since realism regarding the types of gun found in Chernarus is already pretty much out the window, then why not? It is a very nice gun, and better still, it is not a highpowered military sniper rifle. The more civilian guns the better. That Russian lever rifle mentioned by Dchil above would be even better, though. As it would be more probable to find one of those than the Winchester.
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So what is a "loot goblin"?
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I hope vehicles will be rare - A video I made so you can compare
BadAsh (DayZ) replied to res's topic in General Discussion
Unfortunately I think he was talking about the neonazi skinhead band.