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BadAsh (DayZ)

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    2010
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Everything posted by BadAsh (DayZ)

  1. BadAsh (DayZ)

    Stable Branch: 0.45 Discussion

    What are you talking about?
  2. BadAsh (DayZ)

    How effective are the notes/paper?

    I do often carry a note on my character for my would be killer to read. I haven't found any notes written by others, either on bodies or lying around, although I always check when I find a paper if something is written on it. I have written a couple of random messages a dropped at places I expected people to appear, but all these 2hour restart servers really makes leaving notes in the wild a waste of time atm.
  3. BadAsh (DayZ)

    Where do I find the AKM?

    Found AKM at barracks at Balota today. 2 30 round mags at tent camp there. Lots of ammo for it everywhere as well. Even managed to find a damaged buttstock to switch the badly damaged one it came with. Also found the PSO scope same place, as well as the rail handguard, but that last one looks ugly as hell, so I doubt I will use it. Still no sight of the 75 round mag. For a second I thought I had found one here, but curse you can of sardines:
  4. BadAsh (DayZ)

    Stable Branch: 0.45 Discussion

    The devs thought so at first, but found out it was in reality related to some deeper issue of conflict between client and server messaging. While they have fixed the rubberbanding, there still seems to be traces of it left with regards to objects and zombie attacks, which I guess they will work on for the next exp.
  5. I don't really understand your logic. Loot balancing will not be done properly until at least the beta, and we have been fully informed on the fact that they are working on zombies. Should they tell a third, unrelated, team of the devs (graphic designers) to stop working until those other teams have finished? And how will they ever get to beta if the graphic designers have been told to stop working on new items during the alpha phase?
  6. BadAsh (DayZ)

    Has Anyone Else lost Faith in Dayz?

    I am curious to learn how you have been able to play SA for over 2 years.
  7. BadAsh (DayZ)

    Has Anyone Else lost Faith in Dayz?

    In the exp (I don't know if this has changed in the current stable) you could still find stacks of 5.56 ammo at military loot spawns, just no mags.
  8. BadAsh (DayZ)

    Stable Branch: 0.45 Discussion

    Sorry, but when it comes to the choice of no more hackmags in the game and your 30 mins worth of serverjumping m4 ammo, I know without hesitation what I would choose.
  9. BadAsh (DayZ)

    Stable Branch: 0.45 Discussion

    The sense of entitlement is strong in this one.
  10. BadAsh (DayZ)

    No one cares about the new city?

    Have to press space before pressing G.
  11. BadAsh (DayZ)

    Geared and ready to wander......

    The valid argument is that hunting is already in the game, so your post was yet again nothing but hot air. You spout ignorant nonsense again and again and never actually reads arguments made against you, so of course everyone has given up providing you with "valid arguments". You are clearly only here to spout your agenda, not to have any kind of serious discussion.
  12. BadAsh (DayZ)

    My plea to remove military gear

    I think the dm is only a problem in certain parts of the map, you have the whole rest of it to test everything out with no worry of ever meeting other players. Some people clearly only play this to dm, that's fine, more exploring for the rest of us.
  13. BadAsh (DayZ)

    My plea to remove military gear

    Again, as far as I am aware DayZ is not set in the US.
  14. BadAsh (DayZ)

    No one cares about the new city?

    I sadly have to agree. It is also kind a like a death trap, long narrow streets with lots of windows everywhere and all of it overlooked by high slopes. All this enhanced by the fact that while the town may be big, it is very elongated and not very wide, like the deadliest part of Berezino, only worse on account of the steep slopes, which makes flanking and evading maneuvers very difficult.
  15. My experience was the opposite, although it kind of provoked the same feelings. I also switched to stable today after weeks of exp and I have already been randomly kicked twice by server admins. None of those servers even had any warning in their name that it was their private loot kingdoms, but both times suddenly the list of names started appearing:"Player x has been kicked by admin" etc and I knew what was about to happen.
  16. BadAsh (DayZ)

    Stable Branch: 0.45 Discussion

    Yeah, I (as a relative freshspawn but with a backpack) was knocked out by a freshspawn while drinking a soda in exp. Cancel current action did not save me, even though I managed to take a step or two before everything went black. But it is nice to have, and longer actions, like "eat all" it could very well be a lifesaver, especially against surprise zombies.
  17. BadAsh (DayZ)

    Stable Branch: 0.45 Discussion

    You know some people actually choose not to go easymode in every game they play.
  18. BadAsh (DayZ)

    Stable Branch: 0.45 Discussion

    My hardcore character seems to have lost his binos as well. It has been a while since I played stable, so I can't exactly remember what he had, but at least I have the white silhuette in the action bar, and no binos in inventory, and I can think of no reason why I would have dropped them deliberately, because I always try and have binos for each character I play.
  19. BadAsh (DayZ)

    0.45 to stable, my stuff is glowing

    The blue hue was something that was introduced in the exp rubberband fix. Sometimes it disappears, but it always seems to return at some point. A minor, but very weird, issue.
  20. BadAsh (DayZ)

    Long range scopes out the wazoo!

    Random is just that: random. It doesn't mean evenly distribution of all possible items, Sometimes the dice rolls 6 3 times in a row, sometimes it never rolls 6 at all.
  21. BadAsh (DayZ)

    Geared and ready to wander......

    Yeah, me too. But I guess a lot of players sucks at melee fighting (and has no general sense of awareness either).
  22. BadAsh (DayZ)

    It is possible future of DayZ?

    Since you have obviously not been following the development of the game, and seem to be completely oblivious to the fact that they are going to introduce navmesh for zombies, then I find the rest of your post impossible to take seriously, as it is likely written on the same mixture of ignorance and prejudice.
  23. BadAsh (DayZ)

    It is possible future of DayZ?

    The game is still pre-64 bit implementation and more importantly still, the real optimisation phase is not going to occur until beta. So how it will eventually end up is rather difficult to say, but it is definitely going to be better than it currently is regarding fps/desync and those kind of things.
  24. Depends on what kind of mod you liked. If you are into a bare to the bones survival game, then by all means purchase SA, it is rather playable currently from that perspective, with many nice features the mod never had (and of course more and more to come). If you are into the unlimited vehicle/weapons/easymode that is Epoch then you should stay away, possibly forever.
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