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Your DayZ Team
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Content Count
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Everything posted by BadAsh (DayZ)
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Anyone Find the Engraved 1911 HandGuns?
BadAsh (DayZ) replied to Deathlove's topic in General Discussion
Grenades spawn in heli crash sites. LRS have become very common, and can even be found in garages and pubs now. The 556 silencer is also only heli site now. -
Anyone Find the Engraved 1911 HandGuns?
BadAsh (DayZ) replied to Deathlove's topic in General Discussion
They did seem rare at one point, but in the latest couple of builds they are very common. It seems my characters always ends up with one as well as a couple of mags, unless if I have found a magnum first, then I don't pick them up. -
What Do You Want to See When you die?
BadAsh (DayZ) replied to CANUCKinNZ's topic in General Discussion
The current way is fine, although they should remove the ability to hear and see stuff through the darkness. Dead should cut off information from the character completely (same goes with unconscious). -
Since this mostly happens in firestation and jail building this precaution is a bit drastic. I know it can happen in many places, but not nearly as frequent as it does in those two buildings, there is simply something seriously wrong with those.
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Rocket makes statement about Navmesh/Zombies/Animals and Respawning
BadAsh (DayZ) replied to Irish.'s topic in General Discussion
Ladders seems to be a hazard on their own. -
Rocket makes statement about Navmesh/Zombies/Animals and Respawning
BadAsh (DayZ) replied to Irish.'s topic in General Discussion
I agree with about the numbers, but you have to remember that now they will follow you upstairs every time, all the way to the top. So no more zombiesafe zones by going to the second floor. -
heard someone talk on global,, what's going on?
BadAsh (DayZ) replied to commanderbash's topic in General Discussion
Yes, I have had that a couple of times as well. I think sometimes someones direct chat just glitches into the global channel. First time it was a very annoying squeaker who just kept on yelling "friendly" and "don't shoot". Was very satisfying when someone finally killed him and he ragequitted server. The other time it was an experienced player meeting a random newbie, and guiding him through stuff. Somewhat informative. -
Indeed. I got the exit crash in 0.46 every single time, and even sometimes ingame ctd. In exp 0.47 I have so far had no crashes. I have Gforce experience installed, newest nvidia driver (on asus 680 ii directcu top).
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Not happening for me. Then again I didn't get red chain player proximity alerts in the old builds either.
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Obvious result of including frag nades in the game at this early stage.
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What's the current hacking status like in DayZ:SA?
BadAsh (DayZ) replied to RadikulRAM's topic in General Discussion
Please guys, it is Berezino, not Berenzino. -
Please adjust the damage values soon
BadAsh (DayZ) replied to infiltrator's topic in General Discussion
It seems it was according to this video (not mine, just something I found): The guy recording the video was clearly hit at least once, but did not even bleed. The other guy also needed several mosin rounds before he went down. All this happening at close to point blank distances (they were both poor shots, obviously, but I am just talking about the shots that hit). -
Play on the official servers only. There are simply too many of these dodgy admins around.
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so when is the move to the new engine?
BadAsh (DayZ) replied to bioned's topic in General Discussion
1.02: "Replace it as modules as we go forth." Basically confirming what everybody has been saying this thread, he has just slightly dumbed it down in that interview as compared to posts on reddit on the subject. -
I Found A Infinate 60 round M4A1 Hacked Mag, Should I throw it out?
BadAsh (DayZ) replied to Rhaptic's topic in General Discussion
Although it should be. -
They are spawning all over the map. But they are quickly being killed off by a sinister alliance of zombies and players.
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Correct. No infected wounds in game.
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Sigh. I wish you would realise what you write here. Purporting tolerance but in reality being extremely bigotted based on spurious anectdotal material that even I can recognise as being BS.
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Who gets sympathy? And who pushed out your beliefs? Please elaborate.
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To be fair that is a later addition.
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That would be great indeed. Any game with crafting would need molotov cocktails and similar incendiary devices.
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And since we have already established flamethrowers are crap against zombies, and most likely would be crap against players as well, why would anyone spend precious time and resources doing this during a zombie apocalypse?
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Ouch, independence. I see that that must really hurt and apparently still does for some English people.
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Ah yes, This is the DayZ life - Starving to Death
BadAsh (DayZ) replied to TheWizard14's topic in General Discussion
I also always seem to find sodas everywhere in places that has already been looted. I don't understand why players don't just drink those sodas. Perhaps they subscribe to the erronous myth that sodas were nerfed and doesn't provide any energy and hydration. My exp character proved that myth wrong, because he has reached heatlhy in about an hour, mainly based on leftover sodas in an otherwise completely looted Berezino. -
Except of course for the problems already mentioned in this thread, mainly the fact that you wouldn't be able to find a working flamethrower anywhere.