I hope the campers fate was Polish firing squad - that's one thing that gets me about differing play styles. How can someone find it fun to just camp one position for hours on end. Fresh spawned at Sol, looted, ran down the coast trying to make it to Balota, looting along the way. I manage to avoid danger somehow and approach the airfield from the north woods as I made a loop. As I approach the tree line just northeast of the hangers, shots ring out. I frantically look for the inbound fire, but cannot locate because the sounds are a bit off at the moment allowing for directional awareness. Eventually I get sniped in the woods... ok no big deal, the shooter retrieves my gear and I hear him over comms talking to a partner, I believe this is a bug. Spawn back in same server after exit and rejoin, this time at Kamy, I figure why not make the same run. Get all the way to Balota more than an hour from when I was sniped, approaching from the east. I take mosin fire yet again, but spot my enemy up in the tree line north of the hangers, and like before I am sniped. This time though I was much closer to the enemy, and he approaches my body and I hear him over comms again, same player. So you mean to tell me you sat there for that long?? How many hours did you camp that tree line lol. Just seems boring to me. I have had a great time with some of these player interactions though. It is hilarious how tense everyone is in game, their communication over comms during those tense stand offs and the results. For my own experiences, its about 50/50 whether the encounter is a danger or a friendly welcoming.