Probably what I will be writing was already said but yeah. From what I've experienced so far, it is early alpha in real sense. Things that I feel need to be addressed (not in order I will write). Player bubble optimization - this makes me cry from time to time, 20fps in electro on ultra low just because whole bubble renders, and my pc is fairly decent... (some might be due to me having AMD) Jumping - This is so laggy and non responsive, "survivor" does whatever he feels like doing, it has to be a bit more arcadish imho so you can climb on top of low crates, pallets, counters, containers etc etc. Moving while prone- this from time to time gets you killed (died multiple times from falling of the hospital from just pressing W and char started rolling all around, happened to a friend 2 min after i died that way) Leaning into the walls - this is so abusive that it became "meta" if you want to pvp (Yes, i am a bandit if you will say that, i like to pvp and i kill everyone moving that has any sort of weapon) Wall jumping - as well "meta" for pvp, got raped by ppl jumping out of the hotel wall next to fire station way to many times. Shooting while prone - no matter where you aim bullet hits the ground Shooting through windows - this stressed me out so many times, when you stand up and try to shoot someone he needs to be around 20m away from wall for you to be able to see in your scope or whatever u use at the time, it feels like you are a midget. Making use of scopes on m4 - The only real scope you would use if you want to shoot medium-long range is acog, everything else is more or less useless as u have more vision without anything attached and accuracy does not change Shooting - make it a bit more arcadish, this was not supposed to be copy of arma2 and close combat feels so "close your eyes and hope you kill" Weapon swaping - Swaping between melee and firearm (no matter which order) takes way too long, you get tagged by zombies coz u stop moving etc etc Eating so much to get healthy - would i rly get healthy after eating 10cans of beans or whatever we consume. Grass and tree rendering (this actually goes for everything, curtains etc) - make it equal for everyone, if i am prone on top of the hill in the grass and it makes it harder for me to see stuff why person that aims me cant see grass, just plain hill and me on top of it Movement less clunky - When you try to gentle move on top of things you can fall off it feels almost as if your "survivor" wants to jump of Zombies - wall walking, hitting you from inside the walls, i think this one has been adressed for sure There are a lot more things I want to say, a lot of bad design and decisions from devs I'd comment but honestly I doubt this would be read by any of community managers/devs so I will stop here, just had to get this of my chest as i felt really frustrated. :) Will probably update this post every time i get frustrated and find something that does not feel right to me EDIT 1: Stamina - or at least some sort of resource used for running, its funny how can you sprint from 1 edge to map to other without stopping (unless u get desync) Lag, desyncing - this might be hosting problem, but 80% servers lag so hard that u cant pull out weapon for few minutes, if you pull it out it puts it back in, putting box into box into box into box, making you to lag out ppl or yourself. (and on your thing it says u have 0 desync, good ping and bandwith) Rubber banding - getting into house, shooting someone and then magicly appearing back outside but person is dead Item dupping - says on its own Movement Speed - how to say this, how can we hit Usain Bolt on red bull?? Spawn Points - spawning is so bad, u can spawn at same spot 10x in a row (happened to me other day), why not make map in certain squarage and then that you can pick in which square you can spawn, somewhere in that square, 2x2km (higher/lower), this should be when u server hop too, so you dont log same room you logged out, preventing "ghosting" Quantity of food found - has to be lowered by 30%, it should be survival not chubbying up Item respawning - should be set by timer, that cant be set by server management (read server owners), so there are no server restarts every xhours coz they do it for loot... X can of beans at X spot respawn every 30-60min as long as X spot empty