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Everything posted by Sinphaltimus
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Love the sound track chosen for these. LOL
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http://tinypic.com/r/20uzyq1/8
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My user name is Sinphaltimus. Or to be more exact, Pope Sinphaltimus Exmortus. New screen shot coming later. Currently afk.
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100man servers... my biggest fear has been realised.
Sinphaltimus replied to Cenobyte's topic in General Discussion
I was on for about 45 minutes. It was epic. -
380 plus hours and I don't think I've ever seen a hacker. I have seen many desync issues. One had my entire squad go invisible to me and I to them. I had to log out and back in to fix it. .I am not convinced they don't exist, I am just lucky to have not seen any myself I suppose.
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0.36.115297 rolling out on experimental just now
Sinphaltimus replied to Rancor's topic in General Discussion
Can we get a list of the IP:Ports to search in remote for? None fo them are showing up in browser for me save one and it's v.35 -
How to join an Experimental/testing server?
Sinphaltimus replied to Nonapona2's topic in General Discussion
Anyone have a list of IP"Ports for them? I'm searching now but am coming up with nothing. -
5 min cooldown for switching servers is way to little
Sinphaltimus replied to smoq2's topic in General Discussion
Also, I think people are confusing the current solution. It wasn't so much to kill server hopping as it is to kill ghosting and combat logging which was a bigger problem that has taken a major hit. Server hoping happens due to lack of loot, that will change with new loot respawn methods as others have already said. Arguing about the current timers and server hopping is invalid because realistically, they aren't related. -
5 min cooldown for switching servers is way to little
Sinphaltimus replied to smoq2's topic in General Discussion
If a server restarts every 4 hours you only have to witness one restart to know the entire schedule of that server. For instance, vilayer servers restart at 7, 11 and 3 pm/am Eastern Time US. It's nice to server hop those at those times, fully geared- for target practice. -
Examining a dead body - estimating its time/cause of death
Sinphaltimus replied to KT_Cobra's topic in Suggestions
Not a bad suggestion. Also, stone cold right before body disappears versus still warm (varying body temps) could be a good way to know an approximate time of death without a medical degree. I come across bodies all the time and the only thing I have to go on is that they probably died within 10 minutes or they'd be gone. And that's a long ass time in this game to be uncertain. -
Alternatives to the ballistic helmet
Sinphaltimus replied to infiltrator's topic in General Discussion
I think all things should be able to be painted black, green, camo. I am currently wearing a pilot helmet because I think it looks cool but would love to paint it and hope it has some bullet/punch protection . -
So true.
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I've played almost 400 hours and never kept track of anything I've done. I hope the devs will do that for me to some extent. I'd love to know total number of miles/kilometers travelled.
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I can confirm I have witnessed this and have had it happen to me once.
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Perfect example of how to exploit the new anti combat log system.
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Thank you thank you thank you. That was fucking great. Beans to you.
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New hope! They have identified the FPS issue and solution is being tested on experimental build.
Sinphaltimus replied to severindk's topic in General Discussion
I don't think you'll even notice the glitch if you blink your eyes really fast while playing. -
What about nonHT multi core cpus? Not sure if it was this guide or not but I read those settings are good ones if you only count physical cores. Perhaps the OP of that guide is unaware of the HT limitation but those settings are still beneficial?
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Try this. http://steamcommunity.com/sharedfiles/filedetails/?id=216291078#213760 I'm also searching for a thread I had which have nVidia specific profile settings for ArmaII which seems to work for DayZ also. I'll post it here when I find it Edit: found it.. http://steamcommunity.com/sharedfiles/filedetails/?id=126076589
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Before DayZ, driving down the highway, this would have gone completely unnoticed... https://scontent-a.xx.fbcdn.net/hphotos-ash3/t1/1897685_10201315381318518_358801737_n.jpg
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I has all teh foods. Come find me.
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I've had pre patch gear without issue when playing alone until I got near another player with old gear. Also, it's not all old gear. For me, it was an m4 butstock that was glitched. You can tell by anything in your inventory flickering.
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Unplayable lag when approaching big cities?
Sinphaltimus replied to Cenobyte's topic in Troubleshooting
There are major lag problems right now due to old gear. And crashing too. Not sure if this is related to your issue but the devs are working on it as a high priority. Also, http://www.reddit.com/r/dayz/comments/1xbygt/fps_drop_is_caused_by_pre_115106_gear/cfblhwq?context=1 -
And hardly get to play at all due to packed servers and limited servers (like 4 packed servers).