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Your DayZ Team
real meatshield
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Everything posted by real meatshield
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As an Ayn Rand fan, I disagree with your simile, but the rest of your post is pretty spot on.
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Do New Players Not Understand How Hard Core This Shit Is?
real meatshield replied to bfisher's topic in General Discussion
This is akin to classic literature. Well said OP, well said. -
UK based servers generally more enjoyable?
real meatshield replied to Ketq's topic in General Discussion
One member of my group is from the UK and hes an absolute cocksucker, haha. He is a rotten, murderous, antagonistic troll...which is why we love to have him along :D He will be the first to go down in a firefight, then respawn, run back, and do naked laps around the opposing forces, all the while talking mad shit to them and trying to knock em out. Good times indeed. -
Anyone else spawning in the same spot?
real meatshield replied to Xecuter34's topic in General Discussion
north spawn= northern loot run. south spawn= balota run. berezino > svetloyarsk > NEAF usually means well equipped and minimal interference (at least once you get through berezino anyhow). going to elektro unarmed is just begging to be slaughtered. -
Agreed. What I dont get it why someone who already has a VAC ban on record would take steam screenshots of a hack and post them?
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Dont kid yourselves, there are most certainly hacks out there. Teleport hacks, loot hacks, esp/wallhacks, aimbots...Oh yes they are. Not so prevalent as to blame every desync death on them, but still- they do exist. http://steamcommunity.com/sharedfiles/filedetails/?id=212697117
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Hell I am happy if I survive the night when I log on. I usually play for two sessions per day- one to gear up, and the next to go hunting. If I survive my hunting session its a bonus I get to wake up, make coffee and go right to hunting before work :)
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Hunting backpack > Mountain backpack (1PP)
real meatshield replied to The_Man's topic in General Discussion
Camouflage, plain and simple. It doesnt have a ttsko pattern on it, but it is drab, neutral color, and blends with almost every military shirt and every camo legs. under cover it helps maintain reduced visibility, above and beyond the improved over-the-shoulder visibility it offers. And you really dont need the extra 5 slots. -
Not true. If the wanker friends loot the dead guys gear and remove it from the corpse, it will stay on the ground indefinitely even after the corpse is gone. Works very well as a method of keeping an intrepid band of bandits on the prowl. Yeah, gear will be broken, but until THAT mechanic is fixed, you can still wreak havoc with an inventory of ruined gear.
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It gets easier. The killing, that is.
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How Many People Were Killed By You?
real meatshield replied to colbykid's topic in General Discussion
I dont think his post was clear enough for you to determine whether or not he even tried to interact with "everything that moves". The OP didnt ask for a dissertation on every kill, just simple numbers. And I'll add another 10 to my count, as of last night. Ran into a strange gathering at the warehouse by the dock in solnichny last night, several armed guys and a load of bambis... my group had been ambushed, I came upon this odd gathering during E&E, and proceeded to cut them down. All of them, without remorse. I had to reload to complete the job, and it felt GOOD. -
Raccooncitygaming.com 24/7 Day (Public/3Pp:on) - Regular
real meatshield replied to RC_Robio (DayZ)'s topic in Server Advertisement
I like your server. Always an "energetic" atmosphere from kamy to balota! -
How Many People Were Killed By You?
real meatshield replied to colbykid's topic in General Discussion
around 160 hours, 40+ confirmed by me or a teammate. closer to 50 if you add in the unknown but probables. deaths? easily 25 since I started, at least 90% of which were at the hands of other players. serial bandit, i like that. -
Fix The North West Airfield (Nwaf) [Civilianize]
real meatshield replied to alaskafish (DayZ)'s topic in General Discussion
Guys need to realize there was only one artist and an assistant making this at the beginning. Give them some time, now that they have more personnel working on the project. Cool idea though. -
What Alpha Is Supposed To Be (A Discussion On Dev Direction And If The Game Will Ever Be Completed)
real meatshield replied to jovlon's topic in General Discussion
I think the OP makes some valid assumptions, based on the fact that we take it on faith he actually *is* a developer himself. However, he doesn't lay out who he works for- which is cool, I get it, but at the same time the tone of his assumptions could clearly be tainted by whomever his employer is. If he is working for a developer that is in bondage to one of the demon publishers- EA or Activision- chances are good he works under the conditions he assumes BIS *should* be implementing as well. However, it seems to me (assuming here) that BIS is not beholden to, therefore does not behave like, those console-bound mega-publishers. Rocket took a bit of vacay to go climb Everest, and communicated with the team via satellite. Giving the crew the weekend off before a big release? Actually seems to make a ton of sense, allowing the crew to blow off some steam and relax a bit before the meltdown. We all know Valve. We all use Steam, so Valve is an integral part of the game we are playing here. Do we all know about "Valve Time"? https://developer.valvesoftware.com/wiki/Valve_Time "Soon" is their mantra, and "soon" has not kept Valve from dominating the PC gaming market. Rocket and crew may not be dropping the "soon" on us, but they are likely implementing that style of development- and if it takes til this time next year to reach beta, so what, if the end result is what we all hope it to be? -
Lowered spawn rates do not change the fact that chance has a lot to do with the loot drops. I was essentially fully kitted at the shipwreck yesterday when I started playing, and went from svetlo- krasno/ NEairstrip- NWAF. Along the way I saw 4 M4's and 2 Mosins, along with countless pistols and weapon accessories. This was also in a 30 man server that was essentially full, yet they were all apparently coastal residents because my northern trek yielded no contact and I saw no previously looted buildings. I saw one person, finally, at NWAF, who wisely maintained distance, yet for all I was hunting for (an upgraded ACOG) its likely he also found more loot than he needed.
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How Many Of You Play In A Clan Or A Group
real meatshield replied to crazyandlazy's topic in General Discussion
I can play tactically, solo, should my friends not be around... but playing in a group can be so much more rewarding. The intensity of combat and the chaos of communication really gets the blood flowing. -
I made it almost 4 days once, and in the process offed 14 or 15 enemy players. Didnt *not* die through that span; there were a couple of deaths, but with a tight squad to salvage my gear, and some excellent defensive tactics to hold ground, i was able to recover my gear and carry on the mission. but yeah, lasting that long without having to regear was nice. but regardless, its always a variant of "FUUUUUUU....."
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So its cheating to use a map that is akin to what you might find on a GPS, with waypoints and points of interest... got it. i'll happily cheat, then.
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The most common 'cheat' used in DayZ...
real meatshield replied to Fabik's topic in General Discussion
i quit reading at like page 4. i also would like to know how the OP feels about roommates/siblings/married couples/etc. who live in the same house and play the same game, likely in the same room, talking to each other as they play? is that also cheating? and i wouldnt use my laptop, i would use ts on my phone or tablet. maybe both... one ts for my squad, one ts for the server's pub ts so i could listen to server chat as well. so much going on to keep track of! -
i pray for a POS victim when i get a shit spawn. Easy gearing, or easy respawn chance. Win/win, really. And if its near the solnichny oil tank, even better :D
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Bambi's Knocking Out Geared Players.
real meatshield replied to Dcknipe's topic in General Discussion
So, you suck at shooting people, so the people with NO guns need to be nerfed of their one offensive/defensive ability because you are a baddie who, with a firearm, cannot even defend yourself against the ultimate noob? Uninstall please. This game is clearly beyond your level. Maybe some CoD will lift your fragile ego again. -
Being killed in the PVE server by a player
real meatshield replied to peterkerr180880's topic in General Discussion
I have a handful of favorite servers, but go out of my way to join these so-called PVE/ No Bandits/ No KOS servers with the sole intent of KOSing. The sad part is that there is no global chat from which I may gather the tears of whining noobs, with which I water my unicorn tree. -
The most common 'cheat' used in DayZ...
real meatshield replied to Fabik's topic in General Discussion
No TS? THATS the gamebreaker for me. In-game VOIP is for communicating with everyone else- TS is for comms with my squad. Put any RP twist on it you like, but without the ability to communicate with my friends there isnt any point in playing as a group. You cant whisper in DC- anything you say is heard by everyone in range. Where's the realism in that? This isnt about realism, this is about having fun with your friends. If you choose to play the game without it, more power to ya. For most everyone I know who plays the game, it might as well be a single player game without TS. -
We NEED some way to identify heros and bandits.
real meatshield replied to 1S1K-Airborne's topic in General Discussion
I hope something like this does get implemented if for no other reason than to be able to more judiciously select targets. I would, presumably, be fully kitted, as a "Bandit", and for me and my roving band of thugs, having a distinctly visible method to identify tagets of opportunity would be a boon. Think about it- as a kitted-out bandit, you likely already have more than enough ammo and weaponry to sustain your current spawn life... but as usual, food, water, and bandages are in short supply. What better way to resupply than to have a well-marked lootable target, known to be carrying an abundance of the aforementioned supplies? Yes, please. Give them their armbands, and whatever else they want to distinguish themselves as bleeding heart purveyors of dumbassery.