My 2 cents: Even in its initial state, the game is INCREDIBLY engrossing and addictive. It has a similar atmosphere to the Stalker games, but with infinitely more depth in so many respects. I LOVE Stalker but I don't think I can go back to a canned experience it after DayZ. Right now, the bugs kill the fun for me. After the 5th time I fell from a ladder after pressing F, I learned to not spend a million hours "preparing" and looting up before heading for encounters with people (not necessarily to kill; I tend to help out). This means spawning in a beach and heading west towards Balota, looking for Mosin/handguns along the way and not spending too much time exploring. After a while it gets mechanical and tedious, and the fun wears off. I know it's only an alpha; no need to address this. I absolutely love the possibilities and can't wait to see the game realize its potential, but I have the feeling it will take MAJOR work/time. Again, only personal opinion here, but it seems like it would take a big team and major work on things like: - zombie AI (clipping, etc) - movement mechanics/physics bug fixing (not sure if the ladder thing also happens in ArmA; never played it) and tuning (character feels heavy and cumbersome) - vehicles - weapon feel/mechanics in general, but specially melee - predictable hit spots so you can target the head, etc - lag countermeasures (like in Left 4 Dead; not having to anticipate/lead target position) - in game UI - and so on. In other words, I'm kind of anxious because it feels like these things will take forever. Hope to be pleasantly surprised! Summing up, I'm stoked at the possibilities and anxiously await new developments :) Keeping an eye out on the bug tracker and changelogs.