So here's an idea that might actually work. I think there should be some sort of "Login Immunity". My reason for this idea is cause when I join a server I get hit by a zombie, but little did I know that is was there since the game was rendering/loading the surroundings. This could also work against other players. My idea is that when someone logs in to a server, they have 1 minute(maybe more or less) of immunity. Under log in immunity, you can not be attacked, nor can you attack anything else. Not being able to attack anyone/thing under "Loging Immunity" is also important to implement as it could give server hoppers a huge advantage if not implemented. So, let me know what you guys think of this idea. Thanks.