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james1278

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About james1278

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    On the Coast
  1. As others have said here, get off the coast. Hunger and thirst are not an issue once you get inland.
  2. james1278

    Saloon, Public bar, Meeting place, etc

    A safe zone is not really what I had in mind but with weapons the place would obviously be a blood bath. Weapons could be dropped in some kind of safe box before entrance. What ever goes on inside would be completely player generated, disputes could be handled outside (or inside via fists) The etiquette inside would be policed entirely by the players themselves. Of course such a place would carry risks and I imagine outside would be dangerous. You could be bragging about the sweet m4 you picked up and get axed in the head the second you step out. You could avoid such a place or you could go there and plan some crazy event, raids, or find a traveling buddy who you may or may not be able to trust, etc. I think it could make for some interesting interactions. Such a place would have to be integrated in a way that it doesn't detract from the spirit of the game but adds a level of depth for those that want it. Anyways it's just an idea i'm putting out there for discussion, and I think once radio transmissions are in place we may see this kind of player organisation (that will no doubt end up in a massacre)
  3. First up, love the game even in it's current state. Imagine a meeting place, like a post apocalyptic public bar where you check all deadly weapons at the door. You can meet other players, trade stuff, plan stuff, gain some trust and make alliances. Maybe a bulletin board where you can check out the "most wanted" bandits, where they were last seen, where they hang out, maybe a photograph if somebody has found a working camera. Of course there maybe some fist fights, you can't take too much control away from us without ruining the game or destroying the spirit of the game. I think it could spur some interesting scenario's once the game has a bit more depth. Just an idea.
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