![](https://forums.dayz.com/uploads/set_resources_8/84c1e40ea0e759e3f1505eb1788ddf3c_pattern.png)
![](https://secure.gravatar.com/avatar/1a3ac4219055c8b7e10490c6389d808e?d=https://forums.dayz.com/uploads/set_resources_8/84c1e40ea0e759e3f1505eb1788ddf3c_default_photo.png)
brinton1
Members-
Content Count
6 -
Joined
-
Last visited
Community Reputation
1 NeutralAbout brinton1
-
Rank
On the Coast
-
More realistic hunger/ water death times... or more food sources..
brinton1 replied to brinton1's topic in Suggestions
I like where you are going with this! -
More realistic hunger/ water death times... or more food sources..
brinton1 replied to brinton1's topic in Suggestions
ahh- then a nice gauge would be appropriate - I would like the option for some beter hud options - to be able to make honest assements of my health before venturing into or away from areas -
More realistic hunger/ water death times... or more food sources..
brinton1 replied to brinton1's topic in Suggestions
after actually getting decent food drops from a town I see what you are saying - I still am for other sources of eats -
More realistic hunger/ water death times... or more food sources..
brinton1 replied to brinton1's topic in Suggestions
Yeah starting a little more full would be helpful - also- I would prefer the death to occur later on and perhaps to a negative multiplier to ones stats (once/if added) as your hunger and thirst level increases. Then move into the death animation, I was alive for 20 mins and the last 10 I couldnt see or navigate due to how grey and blurry it was. @mkoval L2 RL bro. It's not a question of do I think its fair or not. but rather should the game attempt to be more immersive by having physical properties closer to that of RL especially in the PvE(non-zombie related threats). If the drops in the homes are so abundant, then I would lean more towards lowering that and increasing the forest edibles ( wild mushrooms, skills such as hunting/fishing, berries, edible lichen, tubers, grubs, any larvae, etc.) all great survivalist foods. since honestly I spent most of my times off the main roads and navigating the wilderness, which is very vanilla atm. Bushcrafting abilities should be availble as well, I think the game has great potential if it tries to mimic how true survival would occur. thoughts? -
More realistic hunger/ water death times... or more food sources..
brinton1 posted a topic in Suggestions
I found the rate in which people die from hunger rediculous - I come from a long line of survialists, and found that this aspect of the game to ruin the immersive effect that it should have. If you are weary about the rate then I would add realistic foraging sources in the wilderness like berries, tubers, grubs etc. I am pissed that I had to die from hunger running throuh the woods surrounded by natural sources of eats - please include these . otherwise it would just be silly to die in 30 mins without food comon... lol -
Make food death rates resumble real life of something close
brinton1 posted a topic in DayZ Mod Suggestions
I really find it un immersive when my char dies after 30 mins with out food its rediculous.