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apatheticactivist

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About apatheticactivist

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  1. apatheticactivist

    Patch this turd or revert to before patch.

    Clearly you do not understand how involved the process of coding and developing a game is. You say your are just trying to "get things going." You don't need to do that. Game companies understand that if they don't do their work, they will not make money. I am sure they are spending a huge amount of time trying to fix every issue while also trying to add new features to keep players intrigued. It could take somebody a whole day just to fix one simple bug, due to the immense complexity of the game.
  2. apatheticactivist

    -=BEARDS=-

    Oh God. I love this. There is nothing I would be attached to more in a post-apocalyptic world than my trusty beard.
  3. apatheticactivist

    Suggestions:

    GUYS STOP FIGHTING IT DOESN'T HELP ANYONE AND NOW I JUST THINK ALL OF YOU ARE STUPID ("acting foolish)".
  4. apatheticactivist

    Poll: Movement

    I think having slower movement up stairs and hills adds more realism. You aren't going to run up a hill or up stairs at the same speed that you can in an open field. Go try it yourself.
  5. apatheticactivist

    Throwing out some ideas

    I'm going to throw a few ideas out there, see what everybody thinks of them: -Camouflage - yes, we can all equip tan and brown clothing and wear a green motorcycle helmet and try to be stealthy, but I was thinking of idea to have more extensive camouflage. I saw a suggestion for face paint - this would help - and would like to add a ghillie suit to that. This would have to be a fairly rare item, I would say more rare than the Mosin, this way chances are you will have a rifle by the time you have the suit, and not many people in the world will have one. It could also be that there is a limited amount of ghillie suits in the map so everybody can't have one. -Storage - alternate methods of storage might be nice, in addition to the backpacks. These would have to have repercussions though, for example, if I were to have a large crate full of supplies, I would only be able to carry it, and would have to drop it on the ground any time I needed to drink/eat/shoot. This would prevent players from having many crates/other storage in their inventory, and would make it necessary for allies to protect the one person carrying the crate. Sprinting could also be disabled when carrying heavy objects. If the later suggestion of horses are implemented, saddles could carry items as well. -Weather - weather changes could be interesting. I was told some servers are on a real time day/night cycle - this is a little too long, nobody is going to play for 12 hours to see the sun come up (or at least I won't). Snow and rain (saw these on another post) could be good additions. I would have snowfall last 12-24 hours at most and rainfall last 6 hours at most (real time), this way you are not stuck in bad weather for a long time. Snow could be a hindrance on movement and cause you to slip when sprinting (possibly breaking or dropping gear), and rain could hinder vision. -Horses - (seen from another post) could be a nice addition, as long as they are rare. Should have drawbacks, such as hunger and thirst, possibly fatigue. Saddlebags could be a nice storage addition to horses, making transporting materials easier. -More players - Even in the more populated 35-40 player servers, coming across other players is rare (much like zombies). I would prefer more variety in server sizes; for example, 30-40 could be a minimum server size for players that want to scavenge and travel safely, 50-60 players could be for those who want to scavenge and travel with a challenge, and 70-80+ could be for those who want to encounter other players and either befriend, rob, or kill them. These are only my thoughts, if you reply, comment on these ideas and give your own opinions.
  6. apatheticactivist

    Zombies and Nature

    Snow and rain would be great ideas. Horses would be pretty cool, as long as they are rare. Dogs, I have to disagree on. If a player is near, you wouldn't always want a dog to bark and advertise your position, or even a zombie (the bark might attract its attention). Zombies, yes, are very, very inactive. There should also be a much greater number of them, and possibly even hordes of zombies that roam around, so you may have to hide in cover and wait for them to pass instead of sprinting past them.
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