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paulusrojo

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About paulusrojo

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    Woodland Warrior
  1. paulusrojo

    To those whining about post-processing and gamma:

    Well, was the Server hoppers, ghosters and combat loggers playing properly? The Devs obviously didn't think so. Imo, Gamma cranking and turning off PP is the same thing. So is turning off the clouds. What the actual fuck. Everyone can use it, but its not intended to be exploited like this. Come on MAN...why should you be able to turn the night into a "glowing" grey blur? If it really was an intended feature, why even bother with day\night cycle? Or why bother with lightsources. They had to implement these things for those people who doesn't have the required hardware. When they optimize the game, I expect them to come up with a solution to this problem. Edit: That being said though. I do understand why people do it, like I understand why people used to combat log. I don't like it, and I sure as hell wouldn't do it myself. But I do understand why people do it. My point is; STOP fooling and justify yourself for using this. It IS NOT an INTENDED feature. It IS a kind of exploit! And it will probably be dealt with in time.
  2. paulusrojo

    Why DayZ is no survival game

    So now you're calling me a woman. Classy. I sure hope every forum-member can be so classy when they're on the defense. You sure have voiced your opinion, and it seems like the community is torn in the middle about these "rewards" you're talking about (although if that poll had been more accurate, and if something like 10% of total DayZ players had voted, I'm sure the results had been different). But that's neither here nor there. You have a different viewpoint on this matter, and I accept that. I think you're idea is somewhat meaningless, and your solutions are not compatible with the vision the Devs have when it comes to DayZ. As a community in the alpha stages of such a great game, these are only the first issues of many that will split us. Sometimes in half, other times it will not be even. My point is, do not spend so much time dwelling about things, and please for he sake of Dean, do not behave like a little spoiled brat, calling names and being offensive. Save that for the Beta :)
  3. paulusrojo

    Login where u log out?

    What TheWanderingMan said works fine... Just find a tree or somewhere secluded...stand there for maybe 30 seconds to a minute, then Logout!
  4. paulusrojo

    Why DayZ is no survival game

    Actually I don't know. And I sure as hell don't like your tone young man. If you're unable to compare to anything, it's very hard to grasp your full vision. And saying there's no point in surviving is meaningless. I don't want to get too philosophical, but life itself is a damn good reason to survive. And if you cant understand that, I don't think ANY survival game is for you. If you desperately need something to hang on to, I'd recommend you to start roleplaying in game or something. And while I do understand your point, and I even understand that some people want "more" out of the game, I personally don't feel like a "skill-system" is the way to go. And if you're so interested in statistics, why don't you just start to log them yourself? To be honest, I think the dev's are feeling the same way, but it's only alpha, and only time will tell.
  5. paulusrojo

    Why DayZ is no survival game

    I was just trying to figure out where you're going with this But seeing as you are already so defensive about everything, I guess that answer was to be expected. Someone called the newest Tomb Raider game a survival game. Well maybe, but that does have a story, and isn't really comparable. Maybe Minecraft is some form of a survival game, but it does have some of the same problem you've already mentioned.
  6. paulusrojo

    Helmets

    good protected, but no villain-look-a-like Give this man a cowboy hat, and maybe some cowboy boots :) I like it! The fact that everyone looks like clones is getting kinda tiresome!
  7. paulusrojo

    Why DayZ is no survival game

    OP! Can you just give some examples of games that have the survival aspect done better? And please give some real examples, not an indie game you played 12 years ago, that noone has heard of. Edit: I'm not trying to be sassy, just curious :)
  8. paulusrojo

    New Patch = Gift from God

    I wouldn't know. I've never used it. Also I hear its possible to remove the skies to see the moon. I guess this is an exploit too.
  9. paulusrojo

    New Patch = Gift from God

    It's the night. It's suppose to be dark. Why else do we have flashlights? There maybe even be NVG in the future. Do you honestly really think the devs are not going to do anything about people using the gamma/brightness slider to see everything when it's suppose to be dark? And to compare it to sound is just so far off...turning the volume up is nothing near as advantageous as turning up the gamma. Edit: If you have a slider to increase the sound-range, then we could compare the volume to gamma.
  10. paulusrojo

    Helmets

    Yeah, I remember the first time me and a couple of mates was trying the defibs. I ended up using them on myself, one of my friends panicked and shot my other friend. The captive bambi ran off. Good times.
  11. paulusrojo

    Helmets

    I'm not proud to say this, but I've been doing some experimenting on captives I've taken so far. Put a helmet on them, and shoot, hit, smash. A ballistic helmet will sometimes actually "stop" a gunshot. Motorcycle helmets will help you survive an axe to the head. That being said, I never wear anything other than green ballistic helmets or other camo headgear.
  12. paulusrojo

    New Patch = Gift from God

    Its obvious some form of exploit. But go ahead, use it. Sooner or later a patch will take care of this exploit.
  13. paulusrojo

    Speed should be adjusted to amount of gear

    I think they should implement vehicles first, then take a look at the running aspect of the game. You should obviously not be able to sprint for an infinite amount of time. Also it should be a penalty to both speed and distance when you're fully geared.
  14. paulusrojo

    To those who dislike the new combat logging timer

    I like some of the ideas, and I also feel that 30 seconds is too short for a logout timer. But only if you're actually in a firefight. Would be hard to implement, but after you've fired a weapon, the logout timer should multiply like 5 or 6 times. And you should not be able to log out when you're bleeding. But having the logout timer set to over 30 seconds when you're just chilling in the woods, would be stupid imho. If you're far away from anything, you should have the option to logout without being scared of losing your character.
  15. paulusrojo

    New Patch = Gift from God

    Well then, you should be prepared for a lot of directions you don't like. This was never a game intended for instant PVP. Even if over 50% of the current players would like insta phat loot, that will never happen. The point of the game, believe it or not, is not to obtain military gear as fast as possible, and then go to the nearest gankfest. If that's how you like it, then I feel sorry for you, because you are not going to like to upcoming patches very much! In time there probably will be respawning loot, but as for now, it's too damaging to the servers.
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