This is just a brainstorming topic to fix the server hopping issues were players can exploit server change to re-loot or counter kill others on stand alone. Any others ideas are appreciated.
What this topic isn't:
- It isn't the alt-f4 issue where players can be red flagged and punished (hopefully)
My ideas
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1: Lock to server: like most games now days you have to pay or apply to change server but all dayz has to do is lock us to a server once every 24hrs DONE... (with a Warning: you will be locked in for 24hrs)
'But what if my mate is on another server?'
All you need to is re-roll a new character on that server wiping your old one.
2: A few more ideas i have is about night time: inventory should be black and white and or darkened because you can loot with tab open easily. (great work on night looks awesome so far)
3: My friends and I are hoping books are going make your character learn new proficiancies to help with survival.
EG: mechanic, doctor, flying choppers.
(So hypothetically: As a basic doctor you could be captured and forced to save injured bandits lives, but fail and be killed)
4: Zombies:
- hordes that move around (im sure you have this on the cards though)
- Feed on bodies
5: More diverse crafting: Great work on new crafting loot now lets craft those sticks and knives into spears, or molotovs.
6: Poison-able chemicals so you can revenge some bandits that kill you and confuse his mates.
Combine some potassium cyanide found in a lab with a bottle of water for insta kill lol.
Here are some more: bleach, arsenic, cyanide, methanol, gasoline, lighter fluid, furniture polish, and lamp oil.
7: Bugs:
- Keys shouldn't disappear when used on handcuffs.
- Dead bodies disappear too quick
- Random Zombie sounds (i think its from other players triggering zombies server wide)
Thanks for reading, keep up the great work :)