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Everything posted by knifeparty
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a while ago somebody actually submitted this as a bug and there has been a post about this already. You've been beaten to the punch sir.
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Long range skope (LRS) where does it spawn?
knifeparty replied to cessnas (DayZ)'s topic in New Player Discussion
The air control towers, hangars, barracks, and tents have all been locations where I have found them, albeit somewhat rarely. Since the loot has been removed from the tents, I have not came across a single one, not that I am searching for one necessarily. -
You couple people are in no way contributing to this thread. It may not have a ton of depth or overall impact, but your derailments are childish and distracting. I have never felt the need to report anyone, but for you sirs, I make the exception. Please refrain from your little slap fight in this thread so that we may continue our discussion. Thank you.
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I think that the majority of those weapons on the OP's list are a little over the top. I would expect to find a mostly Ak vaiants, Ak-47, AK-74, and the AKM... maybe even that new one that never actually made general issue. Makarovs would probably be in abundance. I think that the SKS and the Mosin are also pretty realistic as they are used for ceremony and probably would have as surplus weapons. I'm not so certain about seeing so many M4's. Medium rarity - We could probably expect to find a dragunov here and there in all reality. bizon's and pp-2000's were issued to police more regularly than we might expect in the west, so I would think finding them wouldn't be too terribly uncommon, especially in the new police stations. I would also expect to see the FAL seeing as how popular it was in that entire region, although I would question its rarity and how plentiful the ammo would be. Side note: It uses the 7.62x51mm round, which currently is mis-labeled in game for the Mosin, which is actually a 7.62x54R round. Another interesting note is that 762x51mm and .308 are considered close enough so that .308's can be used in a 7.62x51mm rifle and be safe, even though .308's typically are loaded at higher pressures. very rare - Russian military liked/likes the 12.7x108mm cartridge and uses it in a couple different sniper weapons. the OSV-96 and the KSVK are the main one's, but I have no idea who would in all reality have those weapons. I don't think they were any where near mass-issued. That round they use those is considered a pretty good all around caliber and is used in heavy machine guns as well by other forces. In all reality they may just still use Dragunovs. Low-budget militaries and stand-ups are still using those heavily today.. side note - dragunovs also use the same cartridge as mosin-nagants (bonus!) Of course you could add a good deal of realistic stuff to the very rare list, but considering their rarity of use, ammo could be an issue, except for maybe the AK-variants and the sub mg's which tend to share only a few different cartridge types. I would want something with plentiful ammo and wouldn't consider finding a "rare" gun to be much of a find. It would be cool for something different. but I don't think the list would be all that large. getting bored of writing... must stop now. edit: I am by no means a Russian/Eastern military expert. These are all my opinions based on a lot of reading and some military experience. Feel free to counter if you want to carry on, but flaming will not be entertained. I am merely trying to be informative for those who like a little actual fact along with said opinions.
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Can we change our restart time from 4 hours to 2 hours?
knifeparty replied to Dusty_'s topic in Server Advertisement
Vilayer also lets you create a restart task on their default control panel. It can be repeated as much as desired, i.e. set a restart task at midnight and have it repeat every four hours. It was pretty simple to do, even without the battleye extended controls, which vilayer also now offers as an addon as well, as mentioned in the prior post. I know this doesn't help as it is not your server provider. Your providers support system is probably your best route, as also mentioned in a prior post. -
What Do you Guys Think About Not Being Able To use Certain Mask With Certain Helms?
knifeparty replied to Deathlove's topic in General Discussion
Aside from how important it is, or how it's implementation or lack there of is being utilized, Obviously, you can't really put on a gas mask and a motorbike helmet or another mask at the same time. That should not be functional in game. However, you can absolutely wear a ballistic helmet and a gas mas. I don't think removing that ability is a good move, from a common sense perspective. With that being said, until the gas mask serves a functional purpose, it's a worthy but very minor note at this point in time. -
Name: www.wolf-mind.com epic daytime heroes and bandits Location: Dallas TX 3rd person: Enabled Frequent Restarts Good times Simply type "wolf" (no quotes) into your filter and it should be on a very short list. We've started to see some pretty good traffic. Starting to get some regulars. We want to encourage repeat visitors to bolster the community. We're trying to maintain a restart schedule that keeps the loot table decent while not being a total loot farm. We have a voice server and a community site where you can talk about your interactions or firefights from our server on the forums. Community Site members who sign up their clan, can get their own private forum space to talk with their clan mates, as well as their own private voice channels. Apply today! Visit www.wolf-mind.com for more info!
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Good vid! I liked the music most of all! It was the perfect volume and set the mood perfectly. Made me feel like Clint Eastwood or something.
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I think it would be neat if dead players did end up turning into zombies. There would probably be some pushback from people whom wanted to go back and loot their corpse. If I recall correctly, the timer on a player corpse is ten minutes before it de-spawns. Now, if after that, It turned into a zombie, I think that would be absolutely cool. Even have a different model zombie for it. One that looks more like a player, or perhaps even wears the same clothes as what the player was wearing. On a side note, I believe they have talked about zombies having a chance to infect you. I can't remember what the infections were called, or what the system messages were supposed to say, but one was less serious and the other, rarer one, meant imminent death. Sorry for all the half remembered info, but I saw your post and had to chime in.
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Why would I need or want to find anything or go on some quest to make a clan. "Hey dude, want to be in a group with me?" Oh snap, now your a clan... time to find more people...... the old fashioned way.... by communicating. The way it should be. Why would you need to see stats on a clan that invites you. Why would you consider a clan without talking to one of the members first. If some dude spammed my interface with a clan invite, without talking to me, I'd shoot him on principle. People would abuse it to be annoying and turn me into a mass murdering psychopath. Knowing things about people without talking to them completely takes the edge out of the game. Its complete garbage. I don't want people knowing who I am, or who I'm with, unless I want them to know. I don't want to be able to identify somebody from a distance and know whether he has killed 20 people that day, or has sent them all running along with water and beans. 3rd party comms, which any group or clan will end up using, takes all of the guess work out of who your buddy is, and that's not going to change. "hey, bill, what's your dude wearing?". in fact, without even intending to do so, each of my friends that I run with have developed our own natural "style", I can tell who they are immediately just by the clothes they like to loot. We don't need some convoluted clan/guild system in a survival game. The only item on your list I would even remotely consider pleasing, is the crafting of some kind of identifier, like a badge or a clothing item perhaps. Even then, others should be able to replicate it, which would in turn make it useless in anything other than small-group applications to say, identify friendlies in an intense scuffle. If it were something as small as a badge, you'd be too close before it didn't matter anyway, and then why not just ask the person. Even a highly individualized character creation screen would be pointless. You'd have to be too close to figure it out for it to matter. no... just no.
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So here's an update after starting a ticket with Vilayer. The random high ping issue I had for a few days had went away, so I did not end up starting a ticket for that. However, Vilayer recently implemented the option to install Battleye Extended Controls (BEC) on our DayZ SA servers. I immediately installed so that I could have better control over sending server messages. However, to my suprise, BEC was kicking people with "[]{}()1234567890" in their names by default, which I did not want. I could not make this change myself (because certain functionality is not provided due to the nature of the Alpha). Because of this I uninstalled the addon, and submitted a ticket to Vilayer. In exactly 12 minutes (on a Sunday) they had responded to me, letting me know they got my ticket. In 14 minutes, I received another response, saying they had the solution (a manual tweak on their end) and they were implementing it immediately for me. In 17 minutes, I received yet another message, letting me know that they had commented out the line I had requested (# DisallowPlayerNameChars = []{}()0123456789). I don't know about yall, but I'd say that 17 min total was a damn good response time. My server has been running great otherwise. Thanks Vilayer, looks like I'll be keeping you around :D
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Murphys law of sky-lining issues.
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I will put in a ticket with them tonight. I'll report back here as to how/when/if they respond.
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B95, Mosin question | Sawn of Blaser K95
knifeparty replied to irishroy's topic in General Discussion
It killed the first guy, one shot. I assume the second guy simply got knocked out. They were similar shots in elevation to the body. One was in the back, one was in the chest, both center mass. The only difference I believe is that guy #2 was probably healthier, or perhaps even at full health. Also of note, I got shot in the back with a mosin the other day at nearly point blank range (<10m). I'm not sure where exactly the other guy was aiming, but I had all pristine gear and was full health. I didn't even get knocked unconscious. I simply fell to the ground. I had my weapon out but he was able to pull off a second kill shot on me while I spun around on my belly, just in time to see him fire again. -
B95, Mosin question | Sawn of Blaser K95
knifeparty replied to irishroy's topic in General Discussion
I got shot at running into Krasnostav when the over-under's were first implemented. All I had was a single speed loader of two rounds on me. I ran for the schoolhouse type building and found a B95. It seemed like an eternity as I waited for my assailant. Turns out it was two of them (both wearing giant, bright red mountain packs). I see them running south along my west side. As they line up to run into a house, I shoot the first guy in the back and he drops. As the second guy kneels in place, I shoot him in the chest and he also goes down. With little food and gear on my person, I immediately run to the house they were trying to enter. I shut the door. I hear zombie aggro so I pull out my fire axe. low and behold, in walks the second guy I had shot, whom I thought was dead. To his surprise and my chagrin I axe him to death at the feet of his dead friend. I retrieve much loot and haul ass out of town. That was my first experience with the B95. I was surprised seeing as how it was a sub-50m shot and it was the same ammo as the mosin. I expected to drop him in one shot... True story. -
So yes, with vilayer you can set the time and choose how often to restart the service. It is a service provided at no additional cost. It is also easy to set up. However, based on their performance over the last two weeks, I would not suggest them.
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The DayZ server we rent is hosted on Vilayer. They also have the ability to schedule restarts and has worked flawlessly so far. We have our server in a central location (Dallas) and I am from Georgia. I can typically connect with zero issues and zero lag. I say typically, because I have noticed that their entire server infrastructure seems to take a hit all at the same time. we have had the server for about two weeks, and I have noticed this about five separate times. Symptoms are that everyone I am in game with complains about a shitty ping. I then go to the Vilayer website and look at the pings to all of their server locations (this can be done by adding a dayz server to your cart and looking at the field where you choose your server location) Every single server area was a red ping (expect sometimes Atlanta for me, which is only about 30min away). Sometimes this only lasted 10 minutes. Sometimes this lasted in the upwards of an hour. Because of this we are debating changing server providers. The thing that bothers me is that there doesn't seem to be any venue, like twitter or facebook, where vilayer can acknowledge that they know there's an issue and they are doing something about it. I don't mind that they have issues once in a while. What I can't stand is not knowing if they know, or if they are doing anything about it. After monitoring things more, I plan on calling them about a week before my month is up with them and asking them about it. If I get no good answer, I will simply not renew, and look elsewhere.
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Pending Changelog: Experimental Branch: 0.42.116002
knifeparty replied to rocket's topic in News & Announcements
can't wait to meat those farming hoes. (yes, the spelling is correct) -
Stuck on "Please wait..." screen after "Wait for host" screen
knifeparty replied to ChadPlaysDayZ's topic in Troubleshooting
I had the same issue of spawning into servers unconscious after dying, then respawning as dead after waiting the 30 seconds. I did as S.Pelkey suggested and it worked perfectly for me. back up and running after some minor research.. Thanks! -
Update Rev. 0.36.115535 (Experimental branch)
knifeparty replied to Hicks_206 (DayZ)'s topic in News & Announcements
I wish I had dayz trading cards. I'd put my Hicks card in a hard plastic protector. it would of course, be a MVT card (most valuable tweeter) -
I have been playing for 4 hours and have yet to find a weapon
knifeparty replied to housedyourpiece's topic in New Player Discussion
Since the patch, I have been finding the most weapons I ever have. Obviously this is dependent on the condition of the server and how bad it's been looted. With that being said, I firmly believe your chances of finding a weapon have never been higher. It takes time to learn all the right places to look. give the game some time and you'll be a pro before you know it. Now stop whining and put forth some effort. 4hrs is nothing. Make one knowledgeable friend in game and you'll learn so much more at a exponential rate. -
meh, your probably right, with all the "mask = bandit" out there, not that I necessarily disagree. sometimes I have it on, sometimes not. Haven't really had any issues with people thinking I'm going to harm them. I'm always at odds about using it, but like the added RP of being a medic type. If we scaled all the masks on the level of which we thought they made the wearer look like a bandit, I'd probably gauge this one the least of the group, but I don't know.... /shrug. Oh... and
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Here is my current setup. I try to wear this outfit whenever I find it... down to the color. Sometimes I go with a camo or black ball cap, but the green sweatshirt, camo vest, hunting backpack, brown hunting pants, dark gloves, dark boots always stay. been spraying my rifle green to blend in whilst on my back too.
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Your appearance does not scream "bandit", but it's your rifle that does it for me. Any person I do not know with a rifle either at the alert or ready, would cause me to give them a wide berth. If I felt I needed to contact them, I would ensure I was armed, and similarly ready, letting them know I'm there, and my intent (friendly, helping). If contact was unavoidable, I would attempt to give my pack a heads up, allowing them to be at the ready in case things went south. It's tough playing the hero, especially coming into contact with other heroes. It's best to get your intent out as soon as possible if contact is imminent. I don't take chances, and if a "hero" moves the wrong way, well.. it's too bad really, but I wouldn't hesitate. I was at the airfield the other day, ran into a guy, catching him fully armed and unaware. I had my rifle out, he did not. He stated friendly, I stated the same. My first question was if he had friends. He did. I asked that he alert them to my presence. I apologized for being rude with my weapon, and that I figured they had the joint looted. Told him my name and told him I was heading south, away from them. I really think it was for the best, for the sake of both of our lives.
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yeah, mine hasn't really been all that smooth. I had cranked up some of the graphics settings, and thought that had something to do with it, but I was getting 40-50 fps. Perhaps there is something else going on? /shrug