MANofAWE
Members-
Content Count
21 -
Joined
-
Last visited
Community Reputation
6 NeutralAbout MANofAWE
-
Rank
Scavenger
Profile Information
-
Gender
Male
-
Location
Australia
-
Interests
Video Games, Reading, Bike Riding, Web development, Java programming, Multimedia Dev.
Profile Fields
-
Bio
'Eyo! My name is Ivan and I live on the East Coast of Australia. Every Monday to Friday I have to ride my old emu to school because we can't afford a decent kangaroo. It's a hard life for us. Please give me your money so I can buy a decent method of transportation for my family and I.
-
So people getting kicked and banned by Battleeye are hackers?
MANofAWE replied to crazyandlazy's topic in General Discussion
There's honestly no evidence that I can give you to say otherwise so I'm just going to say nein. -
So people getting kicked and banned by Battleeye are hackers?
MANofAWE replied to crazyandlazy's topic in General Discussion
I remember when a hacker in Dayz spawned a cow on top of a motorcycle for me.The bike was still drivable so it looked like I was riding a motorcow. -
So people getting kicked and banned by Battleeye are hackers?
MANofAWE replied to crazyandlazy's topic in General Discussion
That's not true, I was still able to play on Arma 2 after being global banned from Arma 2 OA. Global ban means that I'm banned from every Battle Eye game that agrees to the licence of the Global Ban system, I assume that game devs have to pay more for the Global Bans to apply to their game, because like I said eariler, the bans have actual monetary value since it's basically a giant list of hackers that wont play the game ever again (on that account). ;) -
So people getting kicked and banned by Battleeye are hackers?
MANofAWE replied to crazyandlazy's topic in General Discussion
Well dayum, lets find it, file it to Dean and delete this thread. I'm not going to sleep until I find this now good job look what you've done thank you. -
So people getting kicked and banned by Battleeye are hackers?
MANofAWE replied to crazyandlazy's topic in General Discussion
Yeah, there are a bunch of hacks available. The problem with these hacks more than previous hacks is that they are targeted at players. Meaning that these hacks are built for hackers to have the advantage in the PvP aspect of DayZ over other players. Other hacks allowed hackers to spawn things in and they were mostly quiet about it. -
So people getting kicked and banned by Battleeye are hackers?
MANofAWE replied to crazyandlazy's topic in General Discussion
Placing official information about a product, especially when this information will alter product functionality on a forum which is not mentioned in the game is not acceptable. It should have been written in the license agreement of battle eye when it was activated.Don't forget, not everyone reads forums and participates in the community. Heck I only started using the forum 2 days ago. -
So people getting kicked and banned by Battleeye are hackers?
MANofAWE replied to crazyandlazy's topic in General Discussion
Cheating in ARMA 2 OA: DayZ mod (which is still OA), I didn't think it mattered but apparently the mod has it own security so I'm impressed, gg). -
So people getting kicked and banned by Battleeye are hackers?
MANofAWE replied to crazyandlazy's topic in General Discussion
The only reason why a client will send gibberish is if the actual hard data of the game is bad code (if Rocket stuffed up or someone decided to put their own code in and stuffed up). Otherwise TCP should handle all the data packet exceptions. -
So people getting kicked and banned by Battleeye are hackers?
MANofAWE replied to crazyandlazy's topic in General Discussion
All I know is that (will not disclose name for purposes against free advertisement) sells them for $12.95 for a month. I advise against purchasing their hacks. Even when they post that their hacks are undetected, they are slow to update and thus you could get banned *hint: that's why I was banned* -
So people getting kicked and banned by Battleeye are hackers?
MANofAWE replied to crazyandlazy's topic in General Discussion
Hahaha, no. I was VAC banned from TF2. No other VAC secure games have been affected. This includes CSS, CS GO and Killing Floor and some others idk. Also, the Global ban message is titled by Battle Eye. Unless BE fetches data from VAC (which I doubt because they're separate companies and their banns have actual monetary value), I'm pretty sure I Battle Eye holds it's bans through all of their games, thus when banned from Arma 2 OA, I was denied entry into DayZ SA servers too. -
Is it worth buying Dayz standalone yet? [With Developer responses]
MANofAWE replied to Blade4777980's topic in General Discussion
You should buy it now, since there is very little content that you can work with, you learn the new features of the game as they come out. That means there wont be a huge learning curve, as there would be if you bought it in the final release where you'll have to learn a lot of things very quickly in order to survive. Also, now it's hella cheap and will also get more expensive as it's developed, it's kind of like investment, though you can't sell it afterwards. -
So people getting kicked and banned by Battleeye are hackers?
MANofAWE replied to crazyandlazy's topic in General Discussion
Kinda both, back in the day XD; when BattleEye was weak, I used to download free scripts for Wasteland, which literally anybody could edit. They were just little .sqf's. Then I decided to try and hack DayZ mod. I tired a few free ones but they were either failed attempts at CD key stealer's or just got me kicked for a script violation, by then BattleEye was shinning their guns. I tried one of those paid hacks, they're okay, but they lack functionality and their main pro is their BE bypass (which is essentially the whole ideal about paid hacks). -
So people getting kicked and banned by Battleeye are hackers?
MANofAWE replied to crazyandlazy's topic in General Discussion
Possibly, though private hacks are always wrapped up in an .EXE file. It's really damn hard to decrypt an exe. On top of that, private hacks usually stream to the person who has bought them. That is; data is sent from the hack providers servers to the client who has purchased his/hers' hacks. It is deleted every time the game shuts down to prevent any sneaky snooping of the hack files. ON TOP OF THAT, they are all probably sent in 128 bit encryption to so... DAYUM. -
So people getting kicked and banned by Battleeye are hackers?
MANofAWE replied to crazyandlazy's topic in General Discussion
When logged into my laptop to do some work, I had a few emails from the DayZ forums, so I checked it out and saw that orlek had written so, and I had a strong influx of feeling to reply, so I did. Then when things died down again, left. You're actually right, once you cheat you will always be a cheater for that game because you've seen how easily you get things with cheats and when things don't go your way, hax time. That said, DayZ SA is not Arma 2 OA, or Arma 3. It was a mod, and the SA is actually quite different so far. Half of these hack complaints are just by people flaming about how someone that killed them did something slightly out of the unusual and so they start a new thread and call in for hax0rz. Wonderful, I did kind of submit to this in my later posts. However they are things like ESP and Aimbot, which were injected by .dll's which are really really easy to track. Now that Battle Eye is part of DayZ, it should be on top of anything DLL related. -
So people getting kicked and banned by Battleeye are hackers?
MANofAWE replied to crazyandlazy's topic in General Discussion
I had to come back for this. Bans were nevertheless ineffective for the duration of the first few weeks. But honestly I think that it was a server framework issue because Dean did say that servers are still being optimized and even with the low amount of zombies loot and players the servers were under full capacity. So I think some optimizations had to be made to implement BE. Still, we have no proof so it's an interesting thought.