Actually I have played every day and observed that 90% of players are bandits or "better at surviving than others", it is impossible to reproduce human emotions in a game especially if your engine was not made for this, many players kill just for fun and not to survive, I know that the devs want a game realistic but above all it should be fun, I like the talent tree system, and it could contain a karma system and the players have advantages and disadvantages depending on your actions during the game, the penitentiary jumpsuit could be used in the next respawn if you were a person who kills for fun. I liked the bandit skin, was simple and efficient, the best solutions are usually simple.