Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms:
Discord,
Twitter/X,
Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Tr4dg3ty I held you at gun point and bagged you and left you inside the police station at the city above the neaf and svetlo. You freed yourself and logged. Be my friend, WereWolf. p.s. thanks for the bag and the rave with the glow sticks.
another hint. if someone has a long range scope in a backpack and its ruined cause you just murdered him try equipping and actually using it cause a lot of times those ruin scopes still work. also if ammo is ruined if you split it it will become un-ruined and you can keep doing that until there is only one ruined bullet. hold extra cloth in your back pack then put stuff in them to hold more stuff( but in order to see the stuff you got to take out the cloths and empty them to put them back in your bp)
hey the mafia arebandits.. they are organized crime... maybe they will just do lots of kid napping/ ransoming or taking all the food so you gotta do business with them who knows. id hope they know murdering everyone will just get them all killed...
oh a knifes with sheaths that can be placed on belts and or the strap of backpacks so you don't need to store them in a backpack and can be drawn faster
i think it would be cool if they added like a wallet with an id card so you could write down your blood type or when you kill someone loot the person and take their id card as a trophy. - camel back so your water/canteen doesn't take up spots in your back pack - i don't know if this has been mentioned but maybe character hair growth ( like beards and stuff and add razors to shave) - the ability to use a plaid jacket and a sweat shirt ( but not allow the clothsception of course) - slings for weapons or canteen - zip tie hand cuffs ( these make sense people can break out of) and make regular handcuffs unbreakable unless ruined or you have help - wrist or pocket watches - larger med kit or bag like a satchel but bigger - life straw ( water purifying straw when water is actually needs to be clean) - face paint? - wearing bandannas on your arms or legs/pockets