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Your DayZ Team
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Everything posted by NinjaTurkey
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Hey guys, episode 11 is out for my Dayz standalone adventure. In this episode i set out to find new people to add to my group. Will i be successful? Or will i return defeated? Previous episode Reunited is here too Would be grateful if you took the time to watch it. Cheers guys.
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I do play hardcore but i think that 3pp makes for better video viewing. Cheers though :)
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0.47 exp: AK 101 Assault Rifle Showcase (Accuracy, Damage, Recoil Tests)
NinjaTurkey replied to skill89's topic in Gallery
Loving the variety of weapons coming into this game now. -
Iv no idea, dont try it please i dont wanna be eaten.
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when is coming the note to stay?
NinjaTurkey replied to Shrub Rocketeer ™'s topic in General Discussion
Omg....another bloody machete master post. Anyway back on topic, it should be fairly soon as they are testing it at the moment i think. -
Your playing it wrong.... Why play this game to just loot? No interaction whatsoever. This game is about the story your character goes through while looting. If you get taken hostage so be it. For your information, if i came up to you i would not mug you. Thats not who I am. I help players if needed, gather info if needed. I dont rob people. I will only make sure you dont point your gun at me, its that simple. But if you turn towards me with your gun pointed because you hate player interaction then you are dead, enjoy your trip back to the coast. I really think your playing the wrong game to be honest, its multiplayer yet you hate interaction. Explain, it makes no sense. Kos and players that dont play with survival in mind are the worst kind of players in this game (this may seem like a contradiction, its not just think about it). All i ask of other players is to think before acting. Many shoot for different reasons without talking. Which is dumb because talking can give huge benefits. Cooperation works wonders. Also where the hell are these players that hold you up? Iv been held up only once and it was a clan i played with a few days previous and we didnt recognise each other imediately. I want to be held up, makes great videos.
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Hey guys, thought i would make a video series on dayz experimental updates. I would be grateful if you took the time to watch my video, feedback would be great thanks.
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Cheers :)
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Video is back up.
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Video taken down to re render (annoying black screen for some reason) Will repost when fixed.
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Yeah the movement system is a bid weird. But i think the ragdoll is coming along nicely. Its early days guys dont judge.
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Very impressed with this. Although obviously the least of the devs worries right now. But i would like to see this of something similar on release.
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Has Anyone Else lost Faith in Dayz?
NinjaTurkey replied to [email protected]'s topic in General Discussion
I will only lose faith when the game is released and not completed to a decent standard. As it is now, its in alpha what the hell do you expect? I wish more people thought like me :( -
Never realy liked the "which weapon is best question" its all down to preference. All we can do is give you an idea of the different side arms. Fnx has a large mag capacity and fairly powerful rounds. Although i struggle to find mags but ammo seems decently common. Magnum has 6round capacity and requires no mag plus ammo is most numerous. Cr75 has i think same capacity as fnx but weaker rounds. Plus mags once again seem rareish. Amphibia s is great for quiet kills but most of the time you will find you are chambering rounds cus mags are rare. M1911 same as fnx but half the mag capacity (7 rounds) mags seem uncommon to rare. P1 pistol iv not tried and mags are rare. Longhorn is bloody rare and can only chamber 1 mosin round. It has a scope attached. I think thats all for now.
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Oh one of these again? Geez people are so lazy these days.
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This might be a good addition. There arnt many situations where i would use it but it could well be a life saver at some point. Btw dont bother arguing with the guy that doesnt want it in. You wont win that arugment since he has an answer for everything (not very good answers). You cant reason with people like that.
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Trouble adding clip to Amphibia S
NinjaTurkey replied to ClintonJames's topic in New Player Discussion
I now have an image of someone loading a clip (like a mosin clip) into a gun that takes magazines and looking confused. Its quite hillarious realy. Its like a baby trying to fit a square block into the hole that takes a triangular block. Picky i know but it does kinda bug me when people dont use correct terminology. -
You cannot reason with this, so yeah Mmmmmkey is a valid response haha.
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hunger,thirsty,healty and a new for PSYCHE = moral
NinjaTurkey replied to jgbtl292's topic in Suggestions
Realy dont like this idea, however with the mentality of the playerbase maybe drastic actions are needed. -
So i dont know about you guys but i find that access to backpacks is too easy. What i mean by this is you can access them while on your back, not many people in real life are flexible enough to do this effectively. What i suggest is, once persistant backpacks are in, force players to drop them on the ground before they can access it. Or bring back other players being able to look into another players backpack. Or both, both would work fine. For those worrying about people stealing stuff out of backpacks ( it could be done in the mod) well its up to you to be aware.
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Im honestly not sure how to answer that as im not sure what context your comment was in.
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Not entirely certain on this but i did read it somewhere. If its gonna happen id imagine it will be when tents come in.
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Im guessing your the guys that one hit k/o to gear up and rejoin the fight at berezino?
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The backpack stays where it is even after server restart.
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If you cant read it (i struggle too, although you do start to recognise the words even if you cant pronounce them in russian) then look at the layout of the town, roads, size of town, nearby landmarks. Makes things fairly easy.