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Otis.Driftwood

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Everything posted by Otis.Driftwood

  1. Otis.Driftwood

    Stable - 0.48 Discussion

    Guys, i lost my second gun on both regular and hardcore servers. Not that i mind i am just asking is that a fix or what?
  2. Otis.Driftwood

    Stable - 0.48 Discussion

    Btw, i can confirm that the looking through wall isn't doable anymore. I tried it on police station. Anyone to confirm on other objects?
  3. Otis.Driftwood

    Stable - 0.48 Discussion

    True. ;)
  4. Otis.Driftwood

    Stable - 0.48 Discussion

    Fake, but Dragunov will be on DayZ, for sure
  5. Otis.Driftwood

    Stable - 0.48 Discussion

    I dont want to mess up with cfg. I think they will probably get the option to loot bed pillows in the future but only using the knife to cut it. Maybe someone hid something else, like a small gun :)
  6. Otis.Driftwood

    Stable - 0.48 Discussion

    Sorry my graphics are now on minimum. New town west from Novo, they need to fix this Pub The sign that floats in the air
  7. Otis.Driftwood

    Stable - 0.48 Discussion

    You bought alpha game, you are a funny guy.
  8. Otis.Driftwood

    Experimental Branch: 0.48 Discussion

    Why are you bitching about food? :) There should be much less food in the game so you can hunt for animals, fishing, picking berries, apples, this is what this game should be about, not stuffing your backpack with 20 cans :)
  9. Otis.Driftwood

    Stable - 0.47 Discussion

    Nevermind, Trusted Medics of Wasteland are the best!
  10. Otis.Driftwood

    Stable - 0.47 Discussion

    I've broke my leg when sniper shot me, i was on the apartments and after i log out and log in after some time i fell from the floor and i am trapped into a building, down on ground level..... Any suggestion how to deal with this? I have no rags or sticks so i cant do that trick with v and logging out. Can devs help me somehow?
  11. Otis.Driftwood

    Lets post some screen shots (Standalone)

    We also use the same letters in Serbian letter. That is cyrillic writing.
  12. Otis.Driftwood

    Even medics get no chance :|

    You should join trusted medics of wasteland
  13. Otis.Driftwood

    Experimental Branch: 0.48 Discussion

    Can anyone confirm this? I do not think that this is fixed http://www.dayztv.com/pic/dayz-0-48-view-thru-walls-fixed/
  14. Otis.Driftwood

    Stable - 0.47 Discussion

    Sometimes zomie pathfind doesnt work. They just go through wall and attack me...
  15. Otis.Driftwood

    Lets post some screen shots (Standalone)

    Holly s*** flying rifle from the town house
  16. Otis.Driftwood

    Lets post some screen shots (Standalone)

    Here's Johhny!
  17. Otis.Driftwood

    Experimental Branch: 0.47 Discussion

    Trapping a zombie into a room sometimes doesnt work.
  18. Otis.Driftwood

    Experimental Branch: 0.47 Discussion

    So, are tents like packed to be put in inventory? And what is the use of tents now?
  19. Otis.Driftwood

    Experimental Branch: 0.47 Discussion

    If all items are now persistent people will swarm from different servers so they will leave a bunch of items. I think that they should think about 1 character per server.
  20. Otis.Driftwood

    Fixing the wall hacking in military buildings

    Remember, alpha
  21. When they complete all survival features like hunting, fishing, cooking and crafting they will probably reduce the amount of canned food, the amount on military weapons and military clothing. That is my guess
  22. Otis.Driftwood

    Duct tape (Mute player)

    Great idea, have some beans
  23. Otis.Driftwood

    Experimental Branch: 0.45 Discussion

    I just climbed the city hall in the new town and i was looking for survivors from above, few minutes passed and then i got message that my leg is in pain and instantly message that i'm dead. No bullets, no falling, nothing. That was weird
  24. What are you talking about? You know the penalty when you switch to another server?
  25. When they add fog and stronger wind they should add crow sounds, branches scratching windows near building, and of course, wind effect
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