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w1lg5r

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Everything posted by w1lg5r

  1. w1lg5r

    New M4A1 sound

    Current M4 sounds like a stapler
  2. w1lg5r

    Make Food & Weapons Extremely Rare

    Or they would try to punch the guy to death because they don't care if they get shot. You can't just put stuff together and make it fit you need specialist tools and you would likely never really run out of ammo supplies (in the world) because the soviet union produced a fuck ton of it.
  3. w1lg5r

    learning by reading books and blue prints

    You don't just craft ammo you know.
  4. w1lg5r

    Make Food & Weapons Extremely Rare

    I doubt it, this idea has been posted a million times but the fact it the only thing that keeps the game running for most people is killing and torturing, zombies need to be threats and people will fight those instead of murdering at the coast as it has been for years.
  5. w1lg5r

    Make Food & Weapons Extremely Rare

    I doubt it, lots of mods tried making ammo rare and people shot each other even more for the chance of getting a good weapon.
  6. w1lg5r

    6 slot top-wear.

    No, that's not how maths works. 50% of 4 is two, and you are increasing it by two to get six, thus a 50% increase.
  7. w1lg5r

    "Smoke" meat / Preserve foodstuffs

    Great idea!!
  8. w1lg5r

    Would the G3 Rifle ruin the game?

    I think they'll go with the traditional G3 with the option for optics. And I do think the flecktarn, DPM, AK74M that was planned and the US shirts imply if not prove presence of German, British, Russian and American forces. It would open the doors for RP and more equipment so long as they keep the overall emphasis on Soviet hardware
  9. w1lg5r

    Would the G3 Rifle ruin the game?

    I think the FAL will come before the G3 but i think the team need to expand on all categories of weapon, so people can make preferences and have a wide choice to pick from.
  10. w1lg5r

    The Ultimate Endgame Rifle

    Just sayin
  11. w1lg5r

    Would the G3 Rifle ruin the game?

    No it wouldn't
  12. perhaps clothes that if you found them all would make you look like one of the original survivors from the mod
  13. Unless in storage. I see your point though as the current situation is silly. And for god's sake say magazine.
  14. people arent gonna walk 10km to the south west if its not worth it
  15. w1lg5r

    [Suggestion] Streams and waterfalls

    Only reason people discard it is because of engine limitations, and (almost) every time bohemia says theirs a limitation, a modder does it themselves Besides no one has suggested some of these ideas (e.g.springs) and there's no need to discard it. I would like an inland river personally but this would add to wilderness survival as well.
  16. I'd like them to add 9x39mm for VALs and VSSs
  17. w1lg5r

    A Way To Fix Gamma Exploiting

    I doubt that would work. I played 2017 in the mod and all people did was KoS. I think the problem will sort itself out when zombies are more numerous and become a threat. As to gamma, i say make all servers run on a 1hr cycle for 1 day and i think people will stop with gamma as it will get tiresome changing every 30min.
  18. Variation. Should we settle for two light assault rifles? People love variety, although if they were to make them both i would prefer the MK17 to come first
  19. I like the scar and i think both the SCAR-L AND SCAR-H and i think they should be added as they would make a great end game. One of those "HOLY SH*T I NEED TO KEEP THIS" kind of guns like the AS50 in the mod (pre mass duping). The snipers, maybe the same deal as with the SCARs. Only if sniping is made hard.
  20. On a seperate note what about a standard RPK, very similar to the '74 but wouold use the already modeled 7.62 drums and 30rnd mags. RPK RPK-74 On a different note a reskin of the '74 may as well be added as the 74M:
  21. I think a simple: A - generalize all weapon calibers into large categories to make spawns simpler (e.g. AK74 being 5.45x39 into 5.56x45 NATO) B - give weapons a more accurate caliber whilst generalizing relatively similar calibers for a balance in spawns and realism (e.g. 9x19 parabellum and 9x18 makarov are 9mm; on the other hand 5.45 and 5.56 are different) C - give all weapons their exact calibers to promote realism and make weaponry more unique This doesn't seem biased to me personally, however I am of the opinion that generalizing as they are is going to breach the somewhat realistic nature of the game, make all weapons too similar and ruin specialization. In other words it really p*sses me off considering the game is supposed to be realistic and if they are going for weapon authenticity they can hardly bunk out on caliber.
  22. In addition to wetness we should get dirty and bloody as should our clothes. Also, what about British MTP: http://www.springfields.co.uk/media/catalog/category/prod_6406.jpg British DPM: http://www.armynnavy.com/catalog/catalog/images/soldier95.jpg French CE: http://thumbs2.ebaystatic.com/d/l225/m/m5Qkqx25trCyCYyZCGY632Q.jpg Russian digital flora: http://www.rusmilitary.com/images/digital_flora.jpg Russian beryozka: http://www.sovietarmystuff.com/images/products/201107272019410.200902071250370.klmk31.jpg Russian SMK (SF): http://i933.photobucket.com/albums/ad178/escammo/smk_jacket.jpg http://www.tridentmilitary.com/new-photos10/r13jb.jpg I'd also like to see MARPAT http://en.wikipedia.org/wiki/File:MARPAT_woodland_pattern.jpg http://en.wikipedia.org/wiki/File:MARPAT_desert_pattern.jpg because people are gonna steer towards wearing military clothing and the more variety we can get in that the better.
  23. w1lg5r

    Few Items I Believe Should Be Added

    great ideas. btw a model for goggles has already been made http://www.dayztv.com/pic/dayz-leaked-standalone-3d-models/
  24. w1lg5r

    Realism fix for supplies

    No, this would make looting buildings pointless right?
  25. If there was US military involvement, such as the w.ar with the chedaki or if NATO just got involved with the zombie situation, they would for sure bring their GPMG, most likely the MAG/M240
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