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VuRaL

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About VuRaL

  • Rank
    Helicopter Hunter

Contact Methods

  • Skype
    omercanvural

Profile Information

  • Gender
    Male
  • Location
    Tureky
  • Interests
    Gaming.
  1. I was suffering same thing after coming back from my 6 month break. I figured that less known towns, camps, establishments have way better loot. Try to survive until you can reach one of those. Zombies can be sneaked, players can be avoided. Drink from rivers, eat berries apples and run like wind. I figured this on 3th day of my return. I hope this helps.
  2. VuRaL

    How to Auto Run, very simple

    Ha ha ha Run forest run!
  3. I remember playing good old Fallout... The currency was caps from glass bottles...
  4. VuRaL

    Inventory system

    I have thought about it too but it becomes too complicated for both programming and playing. Next step would be shaping all the objects as volumes as mass with density depending on their weights and shapes. After that you determine shape of bags, pockets and so on and game will decide what would fill where. Pushing it more would become a 3D tetris in backpack. But restrictions can be applied to items. For example a fire axe would have less volume in backpack but it wont fin it, long arms, bows etc . Samples can be widen as much as we want. But placing restrictions as suggested for item based on pockets with weight and volume calculations would be the most realistic and easy solution.
  5. VuRaL

    Inventory system

    I just had been able to read your post and will video soon. In my opinion, considering from point of reality, volume and weights are musts for an inventory system. Regarding the stretching; You can fit something little bigger to your packets but you might damage your outfit. From pristine to worn or damaged. But I think it should be next step.
  6. VuRaL

    Inventory system

    exactly :) that is why i try to keep this topic on first page...
  7. I make my girl friend play most I games I do. But for DayZ she will refuse running around untill there is more stuff to do. (Writing that line made me think that she might be smarter than me... Bah, no way!.)
  8. VuRaL

    Inventory system

    They can hide the numbers from us same way you do not know how much HP you have at a given time or how long it take before you suffer to death... It would just say, it wont fit there or you are already carrying to much weight. So still this can be easy and more realistic way of carrying things around.
  9. VuRaL

    So... Im crawling and I can't get up...

    We were at the black castle, one of us fell from the tower. Probably breaking both legs... We set him up to a safe sniping spot at castle and 3 of started running to find morphine or some to patch him up. When were at the 3th town his comp crushed and he re-logged. Bam he was all healed... So we had run back there meet him again and continue to our journey. We never thought easing his pain and carrying his stuff to his new existence at the shore.
  10. VuRaL

    Inventory system

    That is because you already know what is going to fit in there or not before you actually try that. You just do not use numbers for this math.
  11. This will lead you to your death.
  12. VuRaL

    Faith in Humanity tested

    You got a point, I will try the step one for a while. We need to give humanity a chance.
  13. VuRaL

    So I tried Hardcore..

    on third person cam, you can see over walls when you are not tall enough. Take a look from corners without getting spotted. Which is silly when considered from perspective of reality. I like playing from first person view no matter which type of server I am on.
  14. VuRaL

    Inventory system

    one last attempt.
  15. VuRaL

    Inventory system

    sorry for trying to keep topic up but i thought it would get more interest...
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