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Everything posted by MagnuZ
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DIFFERENCES BETWEEN EXP 0.42.116002 AND STABLE 0.42.116181 Known Issues: Potential Network issues - we will be monitoring the situation, as this appears to be resolved New: Crafting: You can paint firefighter axe black and green Gear: Sickle added into loot spawns Gear: 1911 engraved version configure added to loot spawns Gear: Box of 10 bucks shots added configured and added to loot spawns Gear: Fresh and rotten tomato configured and spawning on the server Gear: Fresh and rotten potato configured and spawning on the server Gear: Fresh and rotten Green Bell Pepper configured and spawning on the server Gear: Canned Peaches configured and spawning on the server Gear: Tactical bacon configured and spawning on the server Map: Village pub configured for spawning loot Map: Chernaya Polana town + surroundings added Map: Signs for "Chernaya Polana" added Fixed: Actions: Removed duplicate option for crafting splint in action menu Actions: Fixed force drink message for action with waterbottle Actions: Eat all rice animation length modified Actions: Force feeding action now depletes right amount of food/drinks Actions: Water Bottle stays in hands after force drinking Actions: Eating cereals won't leave you with 0% box in your inventory anymore Actions: Fluids deplete properly after force drinking action Actions: Removed force feed action for disinfectant and alcohol tincture Actions: Player message for drinking from well Animations: New M4A1 reload animations. Animations: Various glitches when moving / changing stances fixed. Balance: Buffed damage of 762x39, 9mm, .22LR. Slightly nerfed shotgun pellets Gear: Painted SKS chambering Gear: Changed inventory view of pitchfork Gear: Removed quantity value from burlap sack tooltip Gear: Display name for t-shirts with stripes Medical: Arm and leg ache messages fixed
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Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
yeah for me too. I was wondering but quit the game. Didnt try again. Maybe relogin helps? -
Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
DIFFERENCES BETWEEN 0.37.115791 AND 0.42.116002 Known Issues: Network: Issues in some cases of zombies, or players potentially being invisible. New: Animations: New Ruger MKII Reload animations. Crafting: SKS paint recipe Crafting: Firefighter Axe paint recipe Crafting: B95 paint recipe Gear: Wool Coat red/black/brown/blue/green/grey/check variants added Gear: Green and black variant of firefighter axe added Gear: Rabbit leg, boar steak and chicken breasts added Gear: Flat Cap red/black/brown/blue/green/grey/check variants added Gear: Green and black variant of SKS Gear: Green and black variant of B95 Gear: Long wooden ash stick Spawns: Sporter 22, CR75, Amphibia S, 1911 and respective magazines and ammo (22LR and 9mm) added to spawns Spawns: Wool Coats and Flat Caps added to spawns Fixed: Actions: Added collision tests for availability of prone position and vaulting Animations: Rolling left/right while zoomed in sights makes player zoom out for the duration of the roll. Animations: Player can now be properly knocked out while in water. Animations: holding animations of various weapon magazines correctly linked Animations: Evade animations in prone (Q and E) are faster now. Gear: Purification tablets package contains ten tablets now. Cholera removing functionality added. Structures: Items disappearing when dropped near stairs or walls Sound: subsonic projectiles no longer emit supersonic crack -
Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
0.42.116002 i am live - Hoping see you all ingame. Thanks for the funny chatroomday :) -
Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
For me: Stable 0.35 to 0.37 exp. 520 MB 0.37 to 0.42 - 775 MB but i DONT think 0.35 to 0.42 its 520MB + 775 MB -
Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
For how long the exp. servers shut down? Beginning 6 PM GMT . Also 2-3h? -
Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
DOWNLOADING 775 mb from last exp. -
Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
Brian Hicks @Hicks_206 47 Sek. Stand by folks, we'll give everyone a status report shortly. -
Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
At 1700GMT friday we will initiate an unscheduled maintenance period to update DayZ with 0.37. The maintenance period for today is complete Maybe next friday ?! -
Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
*Putting some oil in fire * -
Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
@sniperdoc Think your post was too gravely for this nonsense chatroom :) patch patch patch -
Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
HAHAHA nice. Really like your post. -
Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
Cmon dude. U also looking foreward to the new patch. Its like Xmas and Birthday together :-) . Lets enjoy the pleasant anticipation altogether. Better than trolling, sarcasm and other "bad manners". To travel hopefully is a better thing than to arrive. [Quote from Robert Louis Stevenson] -
Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
Sure sure sure. But devs also testing themselve. {Rocket on twitter}. So not all new stuff on stable is first going into exp. -
Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
Dont think that the stable 0.37 is ONLY 0.37 from experimental (+ some minor bugfixes). Think new feature will come on stable. Waiting for new stable: 23 dayz waiting for new experimental: 10 dayz There must be some new cool hot shit :) It would be soooo nice when these random Zombie, eating, drinking, ammo-splitting - sounds dissapear. Its a survivalgame where i(we) HAVE TO be rely on correct ambient noises. For me its the most important upcoming fix. -
Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
How do you know that? Are you a one of "them"? -
Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
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Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
- Everything is relative my friend - [..] like releasedates ! lol -
Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
Brian "Working on preparing todays update for Exp branch." + "We're just working on squashing one last issue before pushing to exp." [yesterday] I think the releasedates of stable is regardless of exps. So lets hope and chill. -
Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
God damn pls. But i think next exp. will be 0.38. -
Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
lol now there are two of them -
Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
Have you seen the 0.42.115982 Dev Server?! Its a big step from 0.37. -
Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
No. I think you can have 4 chars. Stable: 1 regular 1 hardcore. Experimental: 1 regular 1 hardcore. -
Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
Exp. Server are still on [0.37.115791]. -
Pending Changelog: Experimental Branch: 0.42.116002
MagnuZ replied to rocket's topic in News & Announcements
Not yet.