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TEST_SUBJECT_83

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Everything posted by TEST_SUBJECT_83

  1. TEST_SUBJECT_83

    Duplicated items...

    Not everyone. I have never duped an item, most likely because I don't know how :)
  2. TEST_SUBJECT_83

    Got hit by Bullet - wow, and now?

    When it works the way it's supposed to it does make sense. But it's buggy and ruins everything sometimes.
  3. TEST_SUBJECT_83

    Server filtering (3PP/1PP) and other suggestions

    1. You can do this already, just click "filter" on the bottom left of the server list page and type in either "regular" or "hardcore" 2. I like this because you would be more likley to make yourself one before finding a real one. (more realistic, kind of.) 3-5. are good ideas, but have been suggested a number of times. 6. Is a known problem, but will be awhile before fixed due to the difficulty in doing so. I see your new, so if you have a ny question use the search function first and 9/10 times someone else will have already have asked it.
  4. TEST_SUBJECT_83

    Update Rev. 0.36.115535 (Experimental branch)

    Exactly!
  5. TEST_SUBJECT_83

    What's your average lifespan?

    Your not playing it right then, lol!
  6. TEST_SUBJECT_83

    Huge loot spawn issue

    I have zero problem finding them. Usually in the barracks and jails. Sometimes in the fire houses, but not so much lately for me.
  7. Man I need a new PC. My cpu is only 2.3ghz :( It's quad core but still lacking. I get 15fps in cherno and 20 to 30 in the forest and fields.
  8. This is dumb. I myself don't want to see it either in the way everyone is assuming it will be implemented. We don't know how it will be implemented. It could be just animal shit on the ground. I highly doubt Dean will have us taking shits on other players but I guess you never know. IMO, If they want it in game Im sure it will be done in a way thats not disturbing or disgusting. I am curious on how Dean wants it in game...if he wants this in game. So until we know ANYTHING about this, let calm down a little and wait to see if it is actual a part of the game, other than a model hidden away in the game files.
  9. TEST_SUBJECT_83

    Zombies

    He wasn't serious.
  10. TEST_SUBJECT_83

    Combat Timer

    I rarely get a server timer if ever when rejoining the same server. If I do, it's like 10 to 30 seconds.
  11. TEST_SUBJECT_83

    Scope realism

    But your eye goes against the relief therefore up against the scope.
  12. TEST_SUBJECT_83

    Spawn Shield

    Find better places to log. Thats all :)
  13. TEST_SUBJECT_83

    Solution to children crying game ez too easy.

    Zeds are even easier now since you can take 3 to 4 hits from one without as much as effecting your clothes condition. I liked it when you bleed from a single zed hit everytime.
  14. TEST_SUBJECT_83

    Hardcore: Shouldnt Zoom Not Exist?

    I agree. I would rather see an actual focus feature that kicks in a sort of DOF effect when you click RMB, something that makes things in the distance (middle of screen) stand out and get a little clearer while the top and bottom of the screen gets slightly blurry. Something along those lines.
  15. TEST_SUBJECT_83

    Scope realism

    My problem is when you look down a scope that zooms at all, everything around the scope is zoomed as well, so you can look around the scope to see if anyone is coming from either side. Of course you can look to the side IRL, but IRL the world around you doesn't zoom with the scope. Since they can't render it twice blurring everything around the scope slightly is better than being able to see everything around the it the same as inside. A slight blur, just enough to not see details. Not as much as the above examples. Thats to much IMO.
  16. TEST_SUBJECT_83

    Another Use for Your Backpack

    Ok, so I was thinking that maybe when your character is prone you could right click your backpack and you would have a new option: "use backpack as a bi-pod" or something along those lines. Then, animation or not you would use your backpack to rest your rifle on to steady your aim. It would give you slightly less accuracy then an actual bi-pod, but still very effective. What do you all think? It may work well with this idea I had too. http://forums.dayzgame.com/index.php?/topic/169158-ctrlz-to-go-prone-and-takeoff-your-backpack-at-once/ PS: I love how the search function is now tied to creating a new post! Great feature!
  17. TEST_SUBJECT_83

    Another Use for Your Backpack

    Can't disagree with that!
  18. TEST_SUBJECT_83

    Please fix the problem with the buildings, etc.

    Yes but it is relevent now since it has only been in pre-alpha for less than 3 months.
  19. TEST_SUBJECT_83

    Can ONLY hold weapons in hand unless you find or craft a sling.

    I agree, there is already a few posts about this. If I were the dev's I wouldn't bother coming here either. I question why I do anymore as well.
  20. TEST_SUBJECT_83

    Is DayZ TOO Easy?

    They way the game is now is not a representation of the way the game will be when finished.
  21. TEST_SUBJECT_83

    Best loot route(personally+map route)

    You run right passed it without looking at all? Odd. EDIT: You just head to the hills and hit the apartments first? Ahh, I see now :)
  22. TEST_SUBJECT_83

    Multiple Rifles

    Should have been more clear. I meant you run a little faster than you do now with a rifle, not faster than you do without anything.
  23. TEST_SUBJECT_83

    Another Use for Your Backpack

    I agree, but if your packpack was as good as a bi-pod, then there would be no reason for a bi-pod.
  24. TEST_SUBJECT_83

    Doors opening direction

    It would be nice to have options via the action menu. Like: open door open door quietly bash door open peek would be nice to be able to bash a door open that someone is on the other side of to knock them down. Or peek inside to see what on the other side. I remember hearing that Dean was thinking about removing the action menu, I really hope he doesn't, I just think it needs some tweaking, not removing.
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