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Alex (DayZ)

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Everything posted by Alex (DayZ)

  1. Alex (DayZ)

    Do you play DayZ with your kids?

    I suggest you stop playing with your hatchet wielding son before you begin hating each other in the household, you never know, you might accidently call him a retard or adopted or something.
  2. You know this game being developed by Rocket and part of BI, your basically going to be buying ArmA for a second time... To play the mod you all bought the original ArmA II to actually play the DayZ mod right? Blind fanbois are blind.
  3. Alex (DayZ)

    DayZ Development Blog #1: The end of the beginning

    Rocket makes mod to boost ArmA sales, customers fall for it. Makes standalone game, wants you to pay for it too. HERPADERPADERP DERPDERP Some people have more money than brains. Not like they made a few million off ArmA 2 package sales alone for a mod that was more of an idea than a game.
  4. Alex (DayZ)

    Dayz then... and dayz now..

    I'm glad I got to experience this game when it was good back in May, its a wasteland of shit now.
  5. Alex (DayZ)

    Hacker Admin in Action [video]

    Keeping it for the opportunity to kill someone is just as bad. Get real kid.
  6. Alex (DayZ)

    Hacker Admin in Action [video]

    Theres nothing impressive about hacks, kid. You also had the nerve to use and keep the equipment given to you.
  7. Alex (DayZ)

    Why destroy tents?

    A good mod destroyed by an exploitive community.
  8. Need a nice new engine for this game.
  9. Alex (DayZ)

    Dogs: Discussion

    "finding things which depends on the skill of the dog (which increases over time through training)" I'm against any kind of AI benefitting the player in DayZ, tracking, searching, navigation (and I guess eventually combat) should all be player dependant and controlled. I don't want to see AI doing this stuff for us, dogs could be introduced as additional NON-friendly NPC's but apart from that I don't want to see any AI/player co-operation. You co-operate with other players, not computer controlled entities. Don't bother working on their mechanics if a single guy raised the idea; he probably doesn't speak for the majority. Dogs get better over time and with training? Whats next then do I have to train my gutting skill to get better meat amounts from animals? DayZCraft :/
  10. Was thinking of creating a detailed PM/Email to Rocket about the production of an Events Team that would; - Create player driven events to give a greater amount of persistence to the landscape. - Events that involve players to generate organised activities with on-going consequences to breath life into Chernarus (dynamic world). - No special treatment to the events team; just player co-operation but recognized for their service as part of the team - Create a greater awareness of roleplay and how it can play a massive part of a games immersion and how it can create a unified community. - Events can give people a reason to logon because it offers the chance of something new and fresh. - Events could take place in game or be written stories/fictional tales on the forums and allow for player contributions. Just brainstorming what it could bring to the mod and how roleplay can bring a great amount of immersion to the game. Do not get me confused with a roleplay that takes place with simply text or /me actions; roleplay can be the smallest things from eating a can of beans or being a bandit and making your kill. Everyone has a role to play but we can bring a greater amount of depth into the mod by fleshing out these roles and adding new ones. Curious, discuss guys while we wait for 1.5.8!
  11. Alex (DayZ)

    Server Blacklisted: UK11

    Use flares, chemlights and torches to navigate at night.. Like, what they were put in there for? Sure you give your position away but everyone has to use one to navigate unless they have NVG's.
  12. Alex (DayZ)

    An open letter to the silent majority

    I usually whine and complain and create negative posts towards suggestions that are totally out of tune with the mod's nature. Unfortunately such "harrasment" leads me to get punished by moderators so I kinda culled down on it. If Rocket ends up and may even have to end up listening to the casuals who wish to dilute the game down into another boring, spoonfed piece of content like the majority of game developers out there then I guess thats just the direction the mod will have to take in time.
  13. Alex (DayZ)

    Discussion: Events Team

    While WAR is incredibly fun and I know Pandemic Legion seem to think EVE = DayZ it doesn't have the mechanics in place to actually feel thrilling. To be honest the war is a sham; PL are bandits, they shoot everyone anyway and shooting Legion besides shooting everyone else in the process isn't an actual war - its just them playing their role like usual but decided they wanted some forum press for their efforts. I'm talking actual events that all the players can be involved in and has a straight edge purpose.
  14. Alex (DayZ)

    Discussion: Events Team

    No other input?
  15. Alex (DayZ)

    Rocket/missle attack in cherno?

    Your camera angle is aligned to two chimneys, that makes it looks like you have a leaf sight, well played.
  16. Alex (DayZ)

    Rocket/missle attack in cherno?

    Does it have anything to do with the rocket launcher in your hand? First Forum post, character looks pretty young at -3200 Humanity, somehow has rocket launcher and a few rockets. Suspicious.
  17. Alex (DayZ)

    Discussion: Events Team

    The Dev team shouldn't have to be involved or take time out to organise the events team; its simply a case of electing a leader and building the team. Then the team decides its structures' date=' its rules. The team contributes ideas to build events and then they work together to execute them. The events team would be built to AVOID exactly this, I personally wouldn't want to see AI scripted missions in a sandbox like this - the game shouldn't have to tell people where to go or what to do it should all remain in the players hands. The events team will be ran and maintained by players to help enforce this. Keep up the discussion guys, a lot of established MMORPG's create event teams and this bordering close to the atmosphere shouldn't play fool to the exception.
  18. Alex (DayZ)

    Petition: Stop Playing 'til 1.5.8

    Yeah I'm out till 1.5.8 too, right now identification of my allies and enemies has caused way to much friendly fire and I want the lootable skins in before I start playing again.
  19. DMR's rifles are the supercarriers of Dayz' date=' also we have some titans aka M107 " cut you in half with one .50 bullet" rifles [/quote'] Wouldn't rely on sniper rifles being too much of a crutch ;)
  20. Alex (DayZ)

    Friendly killings

    I see your new to sandboxes OP.
  21. PL you don't have supers in DayZ. I'd be wary.
  22. Alex (DayZ)

    Military Blockades

    Terrible idea, no additional AI except Zombies (and I guess dogs) in future please. The only presence should be the survivors; everyone else was turned into mince meat.
  23. Alex (DayZ)

    Ultimate Loot

    Roughly had the same and now we have exactly the same mindset really.
  24. Alex (DayZ)

    The Running Man

    A challenger has appeared; /4chan/ /x/ poster. Yet to meet this Running Man, probably because he doesn't exist. If you he trains zombies to you, counter Alt F4 his Alt F4.
  25. Alex (DayZ)

    Skin Suggestions

    What's funny is this guy is trolling because such an idea would ruin the image of the mod yet he doesn't get infracted for it but I get infracted for being trolled. No, stop these "silly suggestions", perhaps even make a seperate sub-forum for them.
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