Alex (DayZ)
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Everything posted by Alex (DayZ)
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Canned Meat. Gives you 500 blood!!!!
Alex (DayZ) replied to AlfalphaCat's topic in DayZ Mod Suggestions
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[FS] now own 3 helicopters and 1 jeep :|
Alex (DayZ) replied to Jynx (DayZ)'s topic in DayZ Mod Gallery
^ Waaah -
(( Bit of a RP Backstory to the DR forming up as a player group in game, if a faction system was to be introduced we'd make every effort to try and create one; )) ( Deserted Renegades are remnants of a medium sized containment team sent in to deal with the threat directly and eliminate the population of Chernarus that were displaying hostile or irrational behaviour. The team has since dwindled in number after government officials instructed the total cease of reinforcements and supply drops, waves of infected and hostile surviving parties have culled the team down to just three men. Abbandoned, lost and underequipped they intend to survive by any means neccesary including killing members of the populace if it so benefits them. ) Very brief because of TL;DR people. Were a very small group of players that play EVE together and have now took up DayZ. Were currently friendly with |TG| (Tactical Gamer) ArmA2 team and have begun rolling in co-ordinated groups so plenty of fun to be had. If you want to join up with us look for; =[DR]= Alex =[DR]= Tornadium =[DR]= Lurifax and we may just bring you along on our journeys! Have fun guys!
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1. Nope 2. Nope 3. Impossible, would require remapping that is much too time consuming.
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OP damaged his skull by running into the wrong brick wall.
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I think once you get that icon that illustrates you were hurt by a player and will suffer penalties when you disconnect should just be rechanged too; you can't logout for 3mins after being shot by a player. Then yes there should be at least a 30 second lingering timer where the player is still there after disconnecting.
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[FS] now own 3 helicopters and 1 jeep :|
Alex (DayZ) replied to Jynx (DayZ)'s topic in DayZ Mod Gallery
I like how most servers don't lock their doors, most smart admins seem to restart their server when the HIVE is giving issues and things work fine after a restart or two, instead you guys seem to lock your server with a collection of FS and admins on, curious stuff bro make more excuses. I'm ok though, never going to UK3 because of shit like this. -
[FS] now own 3 helicopters and 1 jeep :|
Alex (DayZ) replied to Jynx (DayZ)'s topic in DayZ Mod Gallery
SO I SEE THE SERVER IS LOCKED AGAIN :3 HAVING FUN SALVAGING ;3? -
Aight, its just we've been shoving metal after fueltank after metal onto this thing and it still, keeps, leaking :(
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Ownard and upward, amazing job.
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How do i get rid of zombie agro?
Alex (DayZ) replied to tyler_1111@hotmail.com's topic in DayZ Mod General Discussion
Smoke Grenades work well. -
[FS] now own 3 helicopters and 1 jeep :|
Alex (DayZ) replied to Jynx (DayZ)'s topic in DayZ Mod Gallery
Play in a locked server more FS :) -
Negative, we even leave the chopper, engine off and stand away from it, and when we re-enter the fuel is gone. The fuel is leaking and not storing.
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Bump; still no real official word on why Helicopters are LEAKING fuel, we've been filling them up with 20L sitting with the engine OFF and watching the fuel just dissapeer without any intervention. Whats going on here?
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Some gameplay enhancements (More rewarding care-bearing/banditing and more!)
Alex (DayZ) replied to cat (DayZ)'s topic in DayZ Mod Suggestions
No ranking please :/ -
You can only make one at a time, you need to repack it up after you make one.
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Close this game and I doubt I'd look into coming back, I'm already hooked and taking it from me will probably lead me back to EVE and getting hooked there again.
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The Official Unofficial Bandit Removal Petition
Alex (DayZ) replied to The Killing Joke's topic in DayZ Mod General Discussion
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So we see suggestions getting posted but we never know if the Devs are looking at them and sometimes only some rarely receive feedback; could it be possible to add 2 new forum sections "Maybe be implemented" and "Won't be implemented" and relevant suggestions moved to these areas for further discussion; just so we know stuff is getting looked over?
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Both preferably :/
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Spiders, massive mutated ones in the woods, with webs. Red glowing eyes and hiss and skitter around you. Oh yes.
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At the time of this thread
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I hope there isn't any type of skill system implemented, next we'll see rifleman, sniper, CQC skill sets. I want this to be a game that doesn't require the aquisition of skill points to build a character, its grindy its lazy development and it puts a huge gap between player ability (especially if we end up with skills that can bring advantages to PvP).
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Higher Aim than just looting (Missions etc)
Alex (DayZ) replied to terox's topic in DayZ Mod Suggestions
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"This games so difficult, we can't see or use strategic lighting to give us an idea of our current destination, please make it brighter, waaaah"