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muligan21

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  1. muligan21

    First Impression Changes

    I began playing yesterday with a group of friends and I really think this game has the opportunity to be very enjoyable and success so I wanted to share my suggestion at least from a new player's perspective. 1. I would like to see more and a wider variety of items. Due to the survival nature of the game, it would be cool if you could pick up anything from flower pot to a sheet in these houses in attempt to make protective gear. Thus far, in my adventures, I strive for a dirt bike helm, hoodie, and some shoes. Would really like to see an opportunity to use more items for weapons as well. 2. Noise calls zombies. Somewhat like a Left 4 Dead situation. If someone shoots someone or causes an explosion, zombies gravitate towards that area. 3. More zombies. I love how you have sporadic groups of houses but it would be cool if some areas, especially the more industrious areas, have exterior fences. It would be cool if there was hordes of zombies trying to get in. Thus making it a bigger risk vs. reward to get into a compound area where there would be more rewards. Could also add the the player environment if several people were inside the fence and someone let the horde of zombies inside. 4. I already noticed the suggestion of Alliance/Clans. Would be awesome if this was an in-game factor. 5. More people. 40 people is a nice number but when I noticed this was advertised as a MMO was expecting servers to have a couple of thousand. I don't know if it is necessary to have thousands but I would like to at see 200 in the near future. Would love to see alliances develop on a server and possibly even take over compounds, own item spawns, and force other individuals or clans to fight them. That's just a few items that roll off the top of my head. Regardless, it is a fun game. My overall play experience feels choppy at times but honestly, being in Alpha, this game has a great starting point and I really enjoy it.
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