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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

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IJx

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About IJx

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    On the Coast
  1. Mmm Not really, considering that I ain't the most built guy myself, and when I take long hiking trips, i've got at least 32kg of stuff with me in a backpack (that's mounted with a frame, of course).
  2. IJx

    Decentralize Gun Spawn Locations

    And why would a shipwreck, that appears to be a cargoship always have a god damn m4 on its deck? The loot spawns aren't realistic to begin with, the hotspots are a major problem in the game (Since well, we have a map that's extremely large, but everyone stays within 5% of the game's area, cause there's absolutely NO reason to hang around anywhere else.
  3. IJx

    Randomized Survivor Corpses

    Actually one of the good exploration boosting suggestions out there.
  4. I'd prefer dropping the axe, really. The idea of having well, nothing with you than a can opener and a 4 cans of beans isn't that much compared to all those convenient med kits and ammoboxes you can carry with you.
  5. ... Just feels a bit silly that I can carry a fire-mans axe that appears to be twice the size of my mosin, and most likely even more heavy to carry than my mosin (not to mention the axe isnt strapped anywhere) but I cannot carry m4 and mosin at the same time? Just let us slot 2 weapons, they could be anything from two melee weapons to two guns. (Pistols, such as those in holders or backpacks discounted)
  6. There's a really simple solution: Add consequences. Would someone really fire an firearm at another player for the sheer fun of it, knowing that once he does so, every single rotting crawler within 200 squaremeter radius turns to walk / run towards the location of the gun shot? Zombies should be more attracted to noise, especially that of gunfire. Not to mention those corpses should be more of a threat, you can simply solo an entire town of zombies just by sneaking behind them and hitting them to the head.
  7. VAIO F12 CPU: Intel Core i7 Q740 @ 1.73ghz (8 CPUS)Graphics card: Nvidia GeForce GT 330MRAM:* 6gb FPS stable 20-22 at minimum graphics
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