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Everything posted by Timmymachine109 (DayZ)
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Spawned in a very strange place...
Timmymachine109 (DayZ) replied to Z0mbi3z's topic in New Player Discussion
Has happened to myself and a friend, must be some sort of bug -
I think the only thing that really needs to be added is a method of trading things that is better than dropping items on the floor. In game currency should just be the items you have, not 1 specific type
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Experimental Branch: 0.47 Discussion
Timmymachine109 (DayZ) replied to SmashT's topic in PC Experimental Updates
Every time it's happened to me it's been above ground level, might be reproducible...shotgun not me :P Already lost 2 Mosins and a shotgun because of it! -
Experimental Branch: 0.47 Discussion
Timmymachine109 (DayZ) replied to SmashT's topic in PC Experimental Updates
Three times today I've died by crouching down (X key) in small spaces, usually by shelves (like in the shelve room of the blue med centre building). Never had this before so not sure if it's something to do with the exp update! Also....500 posts! Taken me since June 2012 to get to that!! -
This, it's completely against what DayZ is trying to be (realism etc).
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Grenades are a bit stupid ATM! They look like a block of C4 going off not a frag grenade!!
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http://en.wikipedia.org/wiki/Stopping_power How capable your weapon is of putting your target on it's ass with 1 round :)
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[Suggestion] Ringing in ears
Timmymachine109 (DayZ) replied to Rigor Mortis (DayZ)'s topic in Suggestions
This works really well in the ACE mod for ArmA 2. That mod also simulates pressure when firing as well so your vision gets a bit distorted when you are near the end of a barrel of a gun, which is realistic too. Would love to see little things like this added :) Good shout OP :) -
More Realistic and Time-Consuming Interactions
Timmymachine109 (DayZ) replied to Damnyourdeadman's topic in Suggestions
Would you really want to sit and watch your character do nothing (or play a little animation) for 15 minutes while it guts something? Yes it would make it more realistic but it is way too far. If you could manually skin the animal with the knife in some way it might be OK but having your character sat there still for 15 mins doing nothing would just be stupid -
Helicopter crashes are now in experimental
Timmymachine109 (DayZ) replied to leefriendfield's topic in General Discussion
Is this true?! The picture won't work for me!! Obviously too many people trying to view it! -
Did you respawn in the same server? Had you switched between hardcore and regular servers accidentally?
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I think the melee combat system does need reworking, not denying that but I don't think a quick time system would fit the game (They are trying to remove all UI and a big "Press Y now" wouldn't make sense at all).
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This! DayZ is not meant to be an arcade game and adding a mechanic like this in would ruin it completely!
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Nice, good skills killing those trolling douche bags :)
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Who's idea was it to make spawns in Berezino?
Timmymachine109 (DayZ) replied to FrostDMG's topic in General Discussion
This, putting a military base right next to the spawn point was a retarded move. They should be nowhere near the coast to force people all over the map. -
Player generated zombie hordes (with sound)
Timmymachine109 (DayZ) replied to alu's topic in Suggestions
I think the OP was more talking about zombies hearing you from like 1km away, which didn't happen in the mod (only like up to 100m or something). Totally plausible though, the sound of an assault rifle going off can easily be heard 1km away -
Player generated zombie hordes (with sound)
Timmymachine109 (DayZ) replied to alu's topic in Suggestions
This would be awesome if done right. Loads of zeds slowly creeping towards an area! Scary as shiz! -
Remove night-time for now, until it's fixed?
Timmymachine109 (DayZ) replied to TheGreatPerson's topic in General Discussion
The main problem I have with night time in DayZ is the time doesn't seem to be synced with the server. If you log off and back on the time will go back a few hours and you can see again. So people who join the server after you are able to see for longer, which puts you at a complete disadvantage. Another is the fact that the lights go through the walls but I guess that is being worked on -
Do you think the aiming cursor should be in the game?
Timmymachine109 (DayZ) replied to UltimateGentleman's topic in General Discussion
Might be a good addition to the hardcore mode so people who aren't that fussed on the realism bit can have it. I like it though :) -
Maybe it was karma coming to get you for server hopping to gear up :P Sounds like a glitch though. Could have been the .22 rifle as well maybe? That thing is pretty quiet
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This...is...awesome!!! YES!!
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Darkness + Sunlight on login, please assist
Timmymachine109 (DayZ) replied to PityLovesYou's topic in Troubleshooting
LOL gutted about the death but at least you can see now! -
Darkness + Sunlight on login, please assist
Timmymachine109 (DayZ) replied to PityLovesYou's topic in Troubleshooting
Can you bring up the menu? If you can try going in to the game options and then in to the video settings. That fixed it for me when I had something similar but all white. Hope this helps -
I think a lot of the things you've mentioned are actually planned/in development right now. Things that defo are planned: Proper temperature Melee for weapons (Bayonets are in game but don't work yet) More zombies Farming/Food from the ground
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when are cars and hunting coming
Timmymachine109 (DayZ) replied to vn88holden's topic in General Discussion
Check the road map, pretty sure they won't be in until Q3 this year (in a very basic form). Not 100% though but you can find out easily if you check it!