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Everything posted by Dontstealmycheese
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Why is development time being poured into more new towns?
Dontstealmycheese replied to uberfrag's topic in General Discussion
They are.. 25 person team is working on complete rehaul of zombies. -
Stones are a 2handed item. Anything that requires only one hand can be thrown at the moment. Also, the longer you hold the throwing button the farther the item will go. The lag you will see during the animation is caused by the server itself you are playing on. This was addressed already on the last EXP. Build.
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When Does The " ALPHA!" Excuse End?
Dontstealmycheese replied to iongaming33@aim.com's topic in General Discussion
Not an excuse when its the actual thing that is going on, the game is in Alpha stage development. Get the fuck over it. It ends when they are ready to move into Beta Stage development. Fucking school kiddies. -
You can retrieve your bolts now.
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What dayz could have been without zombies
Dontstealmycheese replied to gibonez's topic in General Discussion
Looks like it could be exactly that still but with zombies! Your post is fail like usual. My hope is that one day you just stop posting here because you want a game they are NOT making. Go play and post elsewhere. -
I absolutely know this has been suggested many times over... but, most suggestions I see have been about making real trains workable again and repairable... I don't believe that would make any sense and would be so hard in real life to apply maintenance to a train without actual hardcore tools. HOWEVER, if you watch the video I posted below.. this is a real world application that could easily be applied to the world of DayZ to make trains or "Norrys" a thing. The Video even points out how they scavanged the parts off old TANKS to make these Norry's, it can't get more perfect then that! Again, I know its been suggested before, this is just an actual vision of the suggestion I could see being actually being implemented and making sense. EDIT: http://live.wsj.com/video/homemade-trains-in-cambodia-made-of-bamboo/9ED61DAC-8199-466F-98DE-D7E06C9939B4.html#!9ED61DAC-8199-466F-98DE-D7E06C9939B4 Above link wasn't working anymore.
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How many of you find a handgun before ever finding a rifle?
Dontstealmycheese replied to jubeidok's topic in General Discussion
Its been said the game will lower the spawn count of guns overall when the hives are actually working and there other weapons the player can relate to solve the zombie problem... Such as, the bows they are adding, and throwing weapons. Also, yes, they have also said they want handguns to be a major factor in the game and advanced military weapons to have more rare ammo and be more rare in general to maintain and shoot. -
I dont understand why there is no AUTO RUN KEY!!!
Dontstealmycheese replied to Bohannan (DayZ)'s topic in Suggestions
If you figured out how to auto run... you dont talk about auto run. Edit: But, seriously man up, stop being a lazy ass while being a lazy ass playing a video game. -
Are most of the melee weapons useless now?
Dontstealmycheese replied to Blern's topic in General Discussion
It was all a side affect of the last patch. The melee weapon damage will be changed soon. -
This patch is littertly game breaking.
Dontstealmycheese replied to Naberius (DayZ)'s topic in General Discussion
It's time to stop writing alpha when the game is not in alpha stage. You don't know what Alpha stage means so I can see why you would think that. I'm sorry you literally have no idea what you are talking about at all, but thanks for your comments and how to actually fix problems! -
This patch is littertly game breaking.
Dontstealmycheese replied to Naberius (DayZ)'s topic in General Discussion
ITS SO LITERALLY GAME BREAKING ITS STILL AN ALPHA! -
When do you think the first vehicle will be introduced?
Dontstealmycheese replied to crazyandlazy's topic in General Discussion
7/23/14 -
It's like they said they where bugged in the changelog or something...
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Alright, I am finally concerned about the standalone
Dontstealmycheese replied to JimmyGate's topic in General Discussion
It's not propaganda when its a god damn fact child. -
Right now the gun sounds can bug and you don't hear them at all..The spot you where at sounds pretty sketchy and someone could have beaded up on ya and the bug happened and you didn't hear the sound :( Thats fucked. haha
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Alright, I am finally concerned about the standalone
Dontstealmycheese replied to JimmyGate's topic in General Discussion
This patch was amazing on EXP. Just because it has glitches like any other alpha patch will.. doesn't make what it did accomplish any less great. Alpha patches break alpha games, you fix these problems in beta. Once all are fixed you release your game. Maybe it's time to do some reading? Also, H1Z1 looks like shit. -
Rain, broken bones, zombies, 12 year olds, suicide, communication, melee weapons etc
Dontstealmycheese replied to Hunter4's topic in Suggestions
You CAN drink from a pond till ya throw up and purge your sickness. Also, how would you suicide without the means to? -
It would be pretty epic! I would rather see a makeshift train system of some sort rather then large actual sized trains and I think this system would be a lot better and make more sense then say having helicopters...But, if we could get both that would be epic! Edit: I said epic twice I fail.
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So the MP5K is in the files, so...
Dontstealmycheese replied to over9000nukez's topic in General Discussion
I hope the firing mode switch actually moves when you toggle it.. that would be fucking sweet! -
They are still working on the map and the buildings that will be a part of the map. When the buildings are all finalized and they will put in the outlines of the buildings as they have to be individually done and we will no longer have zombies going through anything. Eat your pie and wait. Yay pie. http://www.reddit.com/r/dayz/comments/1q8t9i/ Stop. Posting. About. It. THEY. KNOW. Zombies use navigational mesh that runs along buildings flow, walls are invisible to them. Each building type needs to be manually configured.
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http://live.wsj.com/video/homemade-trains-in-cambodia-made-of-bamboo/9ED61DAC-8199-466F-98DE-D7E06C9939B4.html#!9ED61DAC-8199-466F-98DE-D7E06C9939B4 New link for the video, sorry if ya cant see it in your country :(
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I've played about 20 hours on the new 100 pop servers. They run pretty well actually, the new netsend system is a pretty large fix! Also, as mentioned earlier it's a stress test if anything. But, aside from some inventory lag say when eating or drinking, and some other minor bugs I am sure they are well aware of. This is hands down my favorite version of the game that has existed yet. I have 700 hours in, and this version has brought me back playing again. :) I am sure we will get about 1-2 more weeks of updates on the EXP branch and then this will be brought live and it will be a great update! The 100 person servers are an absolute blast no matter what style of play you run with! If you run from the coast inland you will be meeting people doing the same and you will have that great DayZ feeling the entire time of play rather then when you are only by the coast. If you do hang by the coast you will start to run into more of a Gang type encounter. You will run into many random groups who just formed and have great distrust and randomness. I applaud the most minor updates to this games meta and/or end game. It only gets better folks.
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This is how dumb punching is in this game.
Dontstealmycheese replied to shaeg's topic in General Discussion
Right... because if you sneak up on someone and cold clock them you can't knock them out in 3 good swings? If the person sees you I would hope they try to dodge you, if they don't.. Well, yes, three punches sounds pretty reasonable to knock somebody on their fucking ass. -
The reason Zombie clipping isn't fixed.
Dontstealmycheese replied to Dontstealmycheese's topic in General Discussion
The truth of patience shall enlighten us all. -
So glad I will never be playing the game you want... all your suggestions are horrid.